Minecraft tracker: automated location tracking and dropdown tabs
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2af5739592
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@ -0,0 +1,49 @@
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window.addEventListener('load', () => {
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// Reload tracker every 15 seconds
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const url = window.location;
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setInterval(() => {
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const ajax = new XMLHttpRequest();
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ajax.onreadystatechange = () => {
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if (ajax.readyState !== 4) { return; }
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// Create a fake DOM using the returned HTML
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const domParser = new DOMParser();
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const fakeDOM = domParser.parseFromString(ajax.responseText, 'text/html');
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// Update item tracker
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document.getElementById('inventory-table').innerHTML = fakeDOM.getElementById('inventory-table').innerHTML;
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// Update only counters in the location-table
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let counters = document.getElementsByClassName('counter');
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const fakeCounters = fakeDOM.getElementsByClassName('counter');
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for (let i = 0; i < counters.length; i++) {
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counters[i].innerHTML = fakeCounters[i].innerHTML;
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}
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};
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ajax.open('GET', url);
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ajax.send();
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}, 15000)
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// Collapsible advancement sections
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const categories = document.getElementsByClassName("location-category");
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for (let i = 0; i < categories.length; i++) {
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let hide_id = categories[i].id.split('-')[0];
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if (hide_id == 'Total') {
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continue;
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}
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categories[i].addEventListener('click', function() {
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// Toggle the advancement list
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document.getElementById(hide_id).classList.toggle("hide");
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// Change text of the header
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const tab_header = document.getElementById(hide_id+'-header').children[0];
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const orig_text = tab_header.innerHTML;
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let new_text;
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if (orig_text.includes("▼")) {
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new_text = orig_text.replace("▼", "▲");
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}
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else {
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new_text = orig_text.replace("▲", "▼");
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}
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tab_header.innerHTML = new_text;
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});
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}
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});
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@ -9,7 +9,7 @@
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border-top-left-radius: 4px;
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border-top-right-radius: 4px;
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padding: 3px 3px 10px;
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width: 324px;
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width: 352px;
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background-color: #42b149;
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}
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@ -45,7 +45,7 @@
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}
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#location-table{
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width: 324px;
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width: 352px;
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border-left: 2px solid #000000;
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border-right: 2px solid #000000;
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border-bottom: 2px solid #000000;
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@ -55,6 +55,7 @@
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padding: 0 3px 3px;
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font-family: "Minecraftia", monospace;
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font-size: 14px;
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cursor: default;
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}
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#location-table th{
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@ -69,11 +70,15 @@
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line-height: 20px;
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}
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#location-table td.counter{
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#location-table td.counter {
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text-align: right;
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}
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#location-table tr:last-child {
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#location-table td.toggle-arrow {
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text-align: right;
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}
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#location-table tr.location-category:last-child {
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font-weight: bold;
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}
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@ -82,3 +87,15 @@
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max-width: 30px;
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max-height: 30px;
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}
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#location-table tbody.locations {
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font-size: 12px;
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}
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#location-table td.location-name {
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padding-left: 16px;
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}
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.hide {
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display: none;
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}
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@ -2,8 +2,8 @@
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<html lang="en">
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<head>
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<title>{{ player_name }}'s Tracker</title>
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<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename="styles/minecraftTracker.css") }}"/>
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<script type="application/ecmascript" src="{{ url_for('static', filename="assets/playerTracker.js") }}"></script>
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<link rel="stylesheet" type="text/css" href="{{ url_for('static', filename='styles/minecraftTracker.css') }}"/>
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<script type="application/ecmascript" src="{{ url_for('static', filename='assets/minecraftTracker.js') }}"></script>
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<link rel="stylesheet" media="screen" href="https://fontlibrary.org//face/minecraftia" type="text/css"/>
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</head>
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@ -46,10 +46,18 @@
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</table>
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<table id="location-table">
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{% for area in checks_done %}
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<tr class="location-category" id="{{area}}-header">
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<td>{{ area }} {{'▼' if area != 'Total'}}</td>
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<td class="counter">{{ checks_done[area] }} / {{ checks_in_area[area] }}</td>
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</tr>
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<tbody class="locations hide" id="{{area}}">
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{% for location in location_info[area] %}
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<tr>
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<td>{{ area }}</td>
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<td class="counter">{{ checks_done[area] }} / {{ checks_in_area[area] }}</td>
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<td class="location-name">{{ location }}</td>
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<td class="counter">{{ '✔' if location_info[area][location] else '' }}</td>
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</tr>
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{% endfor %}
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</tbody>
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{% endfor %}
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</table>
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</div>
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@ -503,9 +503,9 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
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# Turn location IDs into advancement tab counts
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checked_locations = multisave.get("location_checks", {}).get((tracked_team, tracked_player), set())
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lookup_name = lambda id: lookup_any_location_id_to_name[id]
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location_info = {tab_name: {lookup_name(id): (lookup_name(id) in checked_locations) for id in tab_locations}
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location_info = {tab_name: {lookup_name(id): (id in checked_locations) for id in tab_locations}
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for tab_name, tab_locations in minecraft_location_ids.items()}
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checks_done = {tab_name: len([id for id in tab_locations if lookup_name(id) in checked_locations])
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checks_done = {tab_name: len([id for id in tab_locations if id in checked_locations])
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for tab_name, tab_locations in minecraft_location_ids.items()}
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checks_done['Total'] = len(checked_locations)
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checks_in_area = {tab_name: len(tab_locations) for tab_name, tab_locations in minecraft_location_ids.items()}
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