fix that hints print already collected items again
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030fa9c10b
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@ -719,22 +719,24 @@ class ClientMessageProcessor(CommandProcessor):
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if not new_hints:
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self.output("Hint was previously used, no points deducted.")
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if new_hints:
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found_hints = sum(not hint.found for hint in new_hints)
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if not found_hints: # everything's been found, no need to pay
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found_hints = [hint for hint in new_hints if hint.found]
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not_found_hints = [hint for hint in new_hints if not hint.found]
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if not not_found_hints: # everything's been found, no need to pay
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can_pay = 1000
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elif self.ctx.hint_cost:
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can_pay = points_available // self.ctx.hint_cost
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else:
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can_pay = 1000
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import random
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new_hints = [hint for hint in new_hints if not hint.found]
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random.shuffle(new_hints)
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random.shuffle(not_found_hints)
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if can_pay:
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hints = []
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while can_pay > 0:
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if not new_hints:
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if not not_found_hints:
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break
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hint = new_hints.pop()
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hint = not_found_hints.pop()
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hints.append(hint)
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can_pay -= 1
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self.ctx.hints_used[self.client.team, self.client.slot] += 1
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@ -746,7 +748,7 @@ class ClientMessageProcessor(CommandProcessor):
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else:
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self.output(
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"Could not pay for everything. Rerun the hint later with more points to get the remaining hints.")
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notify_hints(self.ctx, self.client.team, hints)
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notify_hints(self.ctx, self.client.team, found_hints + hints)
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save(self.ctx)
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return True
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