Built-in palette shuffle (including blackout)
This commit is contained in:
parent
99577d9e4c
commit
28011cf675
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@ -15,7 +15,8 @@ class ArgumentDefaultsHelpFormatter(argparse.RawTextHelpFormatter):
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def main():
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parser = argparse.ArgumentParser(formatter_class=ArgumentDefaultsHelpFormatter)
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parser.add_argument('--rom', default='ER_base.sfc', help='Path to an ALttP JAP(1.0) rom to use as a base.')
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parser.add_argument('--rom', default='ER_base.sfc', help='Path to an ALttPR rom to adjust.')
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parser.add_argument('--baserom', default='Zelda no Densetsu - Kamigami no Triforce (Japan).sfc', help='Path to an ALttP JAP(1.0) rom to use as a base.')
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parser.add_argument('--loglevel', default='info', const='info', nargs='?', choices=['error', 'info', 'warning', 'debug'], help='Select level of logging for output.')
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parser.add_argument('--fastmenu', default='normal', const='normal', nargs='?', choices=['normal', 'instant', 'double', 'triple', 'quadruple', 'half'],
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help='''\
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@ -31,6 +32,8 @@ def main():
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''')
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parser.add_argument('--heartcolor', default='red', const='red', nargs='?', choices=['red', 'blue', 'green', 'yellow', 'random'],
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help='Select the color of Link\'s heart meter. (default: %(default)s)')
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parser.add_argument('--ow_palettes', default='default', choices=['default', 'random', 'blackout'])
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parser.add_argument('--uw_palettes', default='default', choices=['default', 'random', 'blackout'])
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parser.add_argument('--sprite', help='''\
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Path to a sprite sheet to use for Link. Needs to be in
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binary format and have a length of 0x7000 (28672) bytes,
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@ -43,7 +46,7 @@ def main():
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# ToDo: Validate files further than mere existance
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if not os.path.isfile(args.rom):
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input('Could not find valid base rom for patching at expected path %s. Please run with -h to see help for further information. \nPress Enter to exit.' % args.rom)
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input('Could not find valid rom for patching at expected path %s. Please run with -h to see help for further information. \nPress Enter to exit.' % args.rom)
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sys.exit(1)
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if args.sprite is not None and not os.path.isfile(args.sprite):
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input('Could not find link sprite sheet at given location. \nPress Enter to exit.' % args.sprite)
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@ -24,10 +24,13 @@ def adjust(args):
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if os.stat(args.rom).st_size in (0x200000, 0x400000) and os.path.splitext(args.rom)[-1].lower() == '.sfc':
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rom = LocalRom(args.rom, False)
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if os.path.isfile(args.baserom):
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baserom = LocalRom(args.baserom, True)
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rom.orig_buffer = baserom.orig_buffer
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else:
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raise RuntimeError('Provided Rom is not a valid Link to the Past Randomizer Rom. Please provide one for adjusting.')
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apply_rom_settings(rom, args.heartbeep, args.heartcolor, args.quickswap, args.fastmenu, args.disablemusic, sprite, parse_names_string(args.names))
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apply_rom_settings(rom, args.heartbeep, args.heartcolor, args.quickswap, args.fastmenu, args.disablemusic, sprite, args.ow_palettes, args.uw_palettes, parse_names_string(args.names))
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rom.write_to_file(output_path('%s.sfc' % outfilebase))
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@ -242,6 +242,8 @@ def parse_arguments(argv, no_defaults=False):
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''')
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parser.add_argument('--heartcolor', default=defval('red'), const='red', nargs='?', choices=['red', 'blue', 'green', 'yellow', 'random'],
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help='Select the color of Link\'s heart meter. (default: %(default)s)')
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parser.add_argument('--ow_palettes', default=defval('default'), choices=['default', 'random', 'blackout'])
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parser.add_argument('--uw_palettes', default=defval('default'), choices=['default', 'random', 'blackout'])
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parser.add_argument('--sprite', help='''\
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Path to a sprite sheet to use for Link. Needs to be in
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binary format and have a length of 0x7000 (28672) bytes,
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@ -261,7 +263,6 @@ def parse_arguments(argv, no_defaults=False):
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parser.add_argument('--shuffleenemies', default=defval('none'), choices=['none', 'shuffled', 'chaos'])
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parser.add_argument('--enemy_health', default=defval('default'), choices=['default', 'easy', 'normal', 'hard', 'expert'])
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parser.add_argument('--enemy_damage', default=defval('default'), choices=['default', 'shuffled', 'chaos'])
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parser.add_argument('--shufflepalette', default=defval(False), action='store_true')
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parser.add_argument('--shufflepots', default=defval(False), action='store_true')
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parser.add_argument('--beemizer', default=defval(0), type=lambda value: min(max(int(value), 0), 4))
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parser.add_argument('--multi', default=defval(1), type=lambda value: min(max(int(value), 1), 255))
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@ -286,8 +287,9 @@ def parse_arguments(argv, no_defaults=False):
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for name in ['logic', 'mode', 'swords', 'goal', 'difficulty', 'item_functionality',
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'shuffle', 'crystals_ganon', 'crystals_gt', 'openpyramid',
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'mapshuffle', 'compassshuffle', 'keyshuffle', 'bigkeyshuffle', 'startinventory',
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'retro', 'accessibility', 'hints', 'shufflepalette', 'shufflepots', 'beemizer',
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'shufflebosses', 'shuffleenemies', 'enemy_health', 'enemy_damage']:
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'retro', 'accessibility', 'hints', 'shufflepots', 'beemizer',
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'shufflebosses', 'shuffleenemies', 'enemy_health', 'enemy_damage',
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'ow_palettes', 'uw_palettes']:
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value = getattr(defaults, name) if getattr(playerargs, name) is None else getattr(playerargs, name)
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if player == 1:
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setattr(ret, name, {1: value})
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187
Gui.py
187
Gui.py
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@ -60,8 +60,6 @@ def guiMain(args=None):
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createSpoilerCheckbutton = Checkbutton(checkBoxFrame, text="Create Spoiler Log", variable=createSpoilerVar)
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suppressRomVar = IntVar()
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suppressRomCheckbutton = Checkbutton(checkBoxFrame, text="Do not create patched Rom", variable=suppressRomVar)
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quickSwapVar = IntVar()
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quickSwapCheckbutton = Checkbutton(checkBoxFrame, text="Enabled L/R Item quickswapping", variable=quickSwapVar)
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openpyramidVar = IntVar()
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openpyramidCheckbutton = Checkbutton(checkBoxFrame, text="Pre-open Pyramid Hole", variable=openpyramidVar)
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mcsbshuffleFrame = Frame(checkBoxFrame)
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@ -76,8 +74,6 @@ def guiMain(args=None):
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bigkeyshuffleCheckbutton = Checkbutton(mcsbshuffleFrame, text="BigKeys", variable=bigkeyshuffleVar)
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retroVar = IntVar()
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retroCheckbutton = Checkbutton(checkBoxFrame, text="Retro mode (universal keys)", variable=retroVar)
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disableMusicVar = IntVar()
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disableMusicCheckbutton = Checkbutton(checkBoxFrame, text="Disable game music", variable=disableMusicVar)
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shuffleGanonVar = IntVar()
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shuffleGanonVar.set(1) #set default
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shuffleGanonCheckbutton = Checkbutton(checkBoxFrame, text="Include Ganon's Tower and Pyramid Hole in shuffle pool", variable=shuffleGanonVar)
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@ -89,7 +85,6 @@ def guiMain(args=None):
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createSpoilerCheckbutton.pack(expand=True, anchor=W)
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suppressRomCheckbutton.pack(expand=True, anchor=W)
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quickSwapCheckbutton.pack(expand=True, anchor=W)
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openpyramidCheckbutton.pack(expand=True, anchor=W)
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mcsbshuffleFrame.pack(expand=True, anchor=W)
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mcsbLabel.grid(row=0, column=0)
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@ -98,57 +93,23 @@ def guiMain(args=None):
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keyshuffleCheckbutton.grid(row=0, column=3)
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bigkeyshuffleCheckbutton.grid(row=0, column=4)
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retroCheckbutton.pack(expand=True, anchor=W)
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disableMusicCheckbutton.pack(expand=True, anchor=W)
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shuffleGanonCheckbutton.pack(expand=True, anchor=W)
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hintsCheckbutton.pack(expand=True, anchor=W)
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customCheckbutton.pack(expand=True, anchor=W)
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fileDialogFrame = Frame(rightHalfFrame)
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romOptionsFrame = LabelFrame(rightHalfFrame, text="Rom options")
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romOptionsFrame.columnconfigure(0, weight=1)
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romOptionsFrame.columnconfigure(1, weight=1)
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for i in range(5):
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romOptionsFrame.rowconfigure(i, weight=1)
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heartbeepFrame = Frame(fileDialogFrame)
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heartbeepVar = StringVar()
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heartbeepVar.set('normal')
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heartbeepOptionMenu = OptionMenu(heartbeepFrame, heartbeepVar, 'double', 'normal', 'half', 'quarter', 'off')
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heartbeepOptionMenu.pack(side=RIGHT)
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heartbeepLabel = Label(heartbeepFrame, text='Heartbeep sound rate')
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heartbeepLabel.pack(side=LEFT, padx=(0,52))
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disableMusicVar = IntVar()
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disableMusicCheckbutton = Checkbutton(romOptionsFrame, text="Disable music", variable=disableMusicVar)
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disableMusicCheckbutton.grid(row=0, column=0, sticky=E)
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heartcolorFrame = Frame(fileDialogFrame)
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heartcolorVar = StringVar()
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heartcolorVar.set('red')
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heartcolorOptionMenu = OptionMenu(heartcolorFrame, heartcolorVar, 'red', 'blue', 'green', 'yellow', 'random')
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heartcolorOptionMenu.pack(side=RIGHT)
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heartcolorLabel = Label(heartcolorFrame, text='Heart color')
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heartcolorLabel.pack(side=LEFT, padx=(0,127))
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fastMenuFrame = Frame(fileDialogFrame)
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fastMenuVar = StringVar()
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fastMenuVar.set('normal')
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fastMenuOptionMenu = OptionMenu(fastMenuFrame, fastMenuVar, 'normal', 'instant', 'double', 'triple', 'quadruple', 'half')
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fastMenuOptionMenu.pack(side=RIGHT)
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fastMenuLabel = Label(fastMenuFrame, text='Menu speed')
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fastMenuLabel.pack(side=LEFT, padx=(0,100))
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heartbeepFrame.pack(expand=True, anchor=E)
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heartcolorFrame.pack(expand=True, anchor=E)
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fastMenuFrame.pack(expand=True, anchor=E)
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romDialogFrame = Frame(fileDialogFrame)
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baseRomLabel = Label(romDialogFrame, text='Base Rom')
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romVar = StringVar(value="Zelda no Densetsu - Kamigami no Triforce (Japan).sfc")
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romEntry = Entry(romDialogFrame, textvariable=romVar)
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def RomSelect():
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rom = filedialog.askopenfilename(filetypes=[("Rom Files", (".sfc", ".smc")), ("All Files", "*")])
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romVar.set(rom)
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romSelectButton = Button(romDialogFrame, text='Select Rom', command=RomSelect)
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baseRomLabel.pack(side=LEFT)
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romEntry.pack(side=LEFT)
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romSelectButton.pack(side=LEFT)
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spriteDialogFrame = Frame(fileDialogFrame)
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baseSpriteLabel = Label(spriteDialogFrame, text='Link Sprite:')
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spriteDialogFrame = Frame(romOptionsFrame)
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spriteDialogFrame.grid(row=0, column=1)
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baseSpriteLabel = Label(spriteDialogFrame, text='Sprite:')
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spriteNameVar = StringVar()
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sprite = None
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@ -168,17 +129,79 @@ def guiMain(args=None):
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def SpriteSelect():
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SpriteSelector(mainWindow, set_sprite)
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spriteSelectButton = Button(spriteDialogFrame, text='Open Sprite Picker', command=SpriteSelect)
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spriteSelectButton = Button(spriteDialogFrame, text='...', command=SpriteSelect)
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baseSpriteLabel.pack(side=LEFT)
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spriteEntry.pack(side=LEFT)
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spriteSelectButton.pack(side=LEFT)
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romDialogFrame.pack()
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spriteDialogFrame.pack()
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quickSwapVar = IntVar()
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quickSwapCheckbutton = Checkbutton(romOptionsFrame, text="L/R Quickswapping", variable=quickSwapVar)
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quickSwapCheckbutton.grid(row=1, column=0, sticky=E)
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checkBoxFrame.pack()
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fileDialogFrame.pack()
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fastMenuFrame = Frame(romOptionsFrame)
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fastMenuFrame.grid(row=1, column=1, sticky=E)
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fastMenuLabel = Label(fastMenuFrame, text='Menu speed')
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fastMenuLabel.pack(side=LEFT)
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fastMenuVar = StringVar()
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fastMenuVar.set('normal')
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fastMenuOptionMenu = OptionMenu(fastMenuFrame, fastMenuVar, 'normal', 'instant', 'double', 'triple', 'quadruple', 'half')
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fastMenuOptionMenu.pack(side=LEFT)
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heartcolorFrame = Frame(romOptionsFrame)
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heartcolorFrame.grid(row=2, column=0, sticky=E)
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heartcolorLabel = Label(heartcolorFrame, text='Heart color')
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heartcolorLabel.pack(side=LEFT)
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heartcolorVar = StringVar()
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heartcolorVar.set('red')
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heartcolorOptionMenu = OptionMenu(heartcolorFrame, heartcolorVar, 'red', 'blue', 'green', 'yellow', 'random')
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heartcolorOptionMenu.pack(side=LEFT)
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heartbeepFrame = Frame(romOptionsFrame)
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heartbeepFrame.grid(row=2, column=1, sticky=E)
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heartbeepLabel = Label(heartbeepFrame, text='Heartbeep')
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heartbeepLabel.pack(side=LEFT)
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heartbeepVar = StringVar()
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heartbeepVar.set('normal')
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heartbeepOptionMenu = OptionMenu(heartbeepFrame, heartbeepVar, 'double', 'normal', 'half', 'quarter', 'off')
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heartbeepOptionMenu.pack(side=LEFT)
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owPalettesFrame = Frame(romOptionsFrame)
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owPalettesFrame.grid(row=3, column=0, sticky=E)
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owPalettesLabel = Label(owPalettesFrame, text='Overworld palettes')
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owPalettesLabel.pack(side=LEFT)
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owPalettesVar = StringVar()
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owPalettesVar.set('default')
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owPalettesOptionMenu = OptionMenu(owPalettesFrame, owPalettesVar, 'default', 'random', 'blackout')
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owPalettesOptionMenu.pack(side=LEFT)
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uwPalettesFrame = Frame(romOptionsFrame)
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uwPalettesFrame.grid(row=3, column=1, sticky=E)
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uwPalettesLabel = Label(uwPalettesFrame, text='Dungeon palettes')
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uwPalettesLabel.pack(side=LEFT)
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uwPalettesVar = StringVar()
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uwPalettesVar.set('default')
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uwPalettesOptionMenu = OptionMenu(uwPalettesFrame, uwPalettesVar, 'default', 'random', 'blackout')
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uwPalettesOptionMenu.pack(side=LEFT)
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romDialogFrame = Frame(romOptionsFrame)
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romDialogFrame.grid(row=4, column=0, columnspan=2, sticky=W+E)
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baseRomLabel = Label(romDialogFrame, text='Base Rom: ')
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romVar = StringVar(value="Zelda no Densetsu - Kamigami no Triforce (Japan).sfc")
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romEntry = Entry(romDialogFrame, textvariable=romVar)
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def RomSelect():
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rom = filedialog.askopenfilename(filetypes=[("Rom Files", (".sfc", ".smc")), ("All Files", "*")])
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romVar.set(rom)
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romSelectButton = Button(romDialogFrame, text='Select Rom', command=RomSelect)
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baseRomLabel.pack(side=LEFT)
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romEntry.pack(side=LEFT, expand=True, fill=X)
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romSelectButton.pack(side=LEFT)
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checkBoxFrame.pack(side=TOP, anchor=W, padx=5, pady=10)
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romOptionsFrame.pack(expand=True, fill=BOTH, padx=3)
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drowDownFrame = Frame(topFrame)
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@ -300,18 +323,19 @@ def guiMain(args=None):
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algorithmFrame.pack(expand=True, anchor=E)
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shuffleFrame.pack(expand=True, anchor=E)
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enemizerFrame = LabelFrame(randomizerWindow, text="Enemizer", padx=5, pady=5)
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enemizerFrame = LabelFrame(randomizerWindow, text="Enemizer", padx=5, pady=2)
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enemizerFrame.columnconfigure(0, weight=1)
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enemizerFrame.columnconfigure(1, weight=1)
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enemizerFrame.columnconfigure(2, weight=1)
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enemizerFrame.columnconfigure(3, weight=1)
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enemizerPathFrame = Frame(enemizerFrame)
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enemizerPathFrame.grid(row=0, column=0, columnspan=3, sticky=W)
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enemizerPathFrame.grid(row=0, column=0, columnspan=3, sticky=W+E, padx=3)
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enemizerCLIlabel = Label(enemizerPathFrame, text="EnemizerCLI path: ")
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enemizerCLIlabel.pack(side=LEFT)
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enemizerCLIpathVar = StringVar(value="EnemizerCLI/EnemizerCLI.Core")
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enemizerCLIpathEntry = Entry(enemizerPathFrame, textvariable=enemizerCLIpathVar, width=80)
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enemizerCLIpathEntry.pack(side=LEFT)
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enemizerCLIpathEntry = Entry(enemizerPathFrame, textvariable=enemizerCLIpathVar)
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enemizerCLIpathEntry.pack(side=LEFT, expand=True, fill=X)
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def EnemizerSelectPath():
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path = filedialog.askopenfilename(filetypes=[("EnemizerCLI executable", "*EnemizerCLI*")])
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if path:
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enemizerCLIbrowseButton = Button(enemizerPathFrame, text='...', command=EnemizerSelectPath)
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enemizerCLIbrowseButton.pack(side=LEFT)
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enemyShuffleVar = IntVar()
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enemyShuffleButton = Checkbutton(enemizerFrame, text="Enemy shuffle", variable=enemyShuffleVar)
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enemyShuffleButton.grid(row=1, column=0)
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paletteShuffleVar = IntVar()
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paletteShuffleButton = Checkbutton(enemizerFrame, text="Palette shuffle", variable=paletteShuffleVar)
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paletteShuffleButton.grid(row=1, column=1)
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potShuffleVar = IntVar()
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potShuffleButton = Checkbutton(enemizerFrame, text="Pot shuffle", variable=potShuffleVar)
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potShuffleButton.grid(row=1, column=2)
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potShuffleButton.grid(row=0, column=3)
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enemizerEnemyFrame = Frame(enemizerFrame)
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enemizerEnemyFrame.grid(row=1, column=0, pady=5)
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enemizerEnemyLabel = Label(enemizerEnemyFrame, text='Enemy shuffle')
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enemizerEnemyLabel.pack(side=LEFT)
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enemyShuffleVar = StringVar()
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enemyShuffleVar.set('none')
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enemizerEnemyOption = OptionMenu(enemizerEnemyFrame, enemyShuffleVar, 'none', 'shuffled', 'chaos')
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enemizerEnemyOption.pack(side=LEFT)
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enemizerBossFrame = Frame(enemizerFrame)
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enemizerBossFrame.grid(row=2, column=0)
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enemizerBossFrame.grid(row=1, column=1)
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enemizerBossLabel = Label(enemizerBossFrame, text='Boss shuffle')
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enemizerBossLabel.pack(side=LEFT)
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enemizerBossVar = StringVar()
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@ -339,7 +366,7 @@ def guiMain(args=None):
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enemizerBossOption.pack(side=LEFT)
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enemizerDamageFrame = Frame(enemizerFrame)
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enemizerDamageFrame.grid(row=2, column=1)
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enemizerDamageFrame.grid(row=1, column=2)
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enemizerDamageLabel = Label(enemizerDamageFrame, text='Enemy damage')
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enemizerDamageLabel.pack(side=LEFT)
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enemizerDamageVar = StringVar()
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@ -348,7 +375,7 @@ def guiMain(args=None):
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enemizerDamageOption.pack(side=LEFT)
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enemizerHealthFrame = Frame(enemizerFrame)
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enemizerHealthFrame.grid(row=2, column=2)
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enemizerHealthFrame.grid(row=1, column=3)
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enemizerHealthLabel = Label(enemizerHealthFrame, text='Enemy health')
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enemizerHealthLabel.pack(side=LEFT)
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enemizerHealthVar = StringVar()
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@ -403,14 +430,15 @@ def guiMain(args=None):
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guiargs.retro = bool(retroVar.get())
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guiargs.quickswap = bool(quickSwapVar.get())
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guiargs.disablemusic = bool(disableMusicVar.get())
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guiargs.ow_palettes = owPalettesVar.get()
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guiargs.uw_palettes = uwPalettesVar.get()
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guiargs.shuffleganon = bool(shuffleGanonVar.get())
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||||
guiargs.hints = bool(hintsVar.get())
|
||||
guiargs.enemizercli = enemizerCLIpathVar.get()
|
||||
guiargs.shufflebosses = enemizerBossVar.get()
|
||||
guiargs.shuffleenemies = 'chaos' if bool(enemyShuffleVar.get()) else 'none'
|
||||
guiargs.shuffleenemies = enemyShuffleVar.get()
|
||||
guiargs.enemy_health = enemizerHealthVar.get()
|
||||
guiargs.enemy_damage = enemizerDamageVar.get()
|
||||
guiargs.shufflepalette = bool(paletteShuffleVar.get())
|
||||
guiargs.shufflepots = bool(potShuffleVar.get())
|
||||
guiargs.custom = bool(customVar.get())
|
||||
guiargs.customitemarray = [int(bowVar.get()), int(silverarrowVar.get()), int(boomerangVar.get()), int(magicboomerangVar.get()), int(hookshotVar.get()), int(mushroomVar.get()), int(magicpowderVar.get()), int(firerodVar.get()),
|
||||
|
@ -534,6 +562,18 @@ def guiMain(args=None):
|
|||
fastMenuLabel2 = Label(fastMenuFrame2, text='Menu speed')
|
||||
fastMenuLabel2.pack(side=LEFT)
|
||||
|
||||
owPalettesFrame2 = Frame(drowDownFrame2)
|
||||
owPalettesOptionMenu2 = OptionMenu(owPalettesFrame2, owPalettesVar, 'default', 'random', 'blackout')
|
||||
owPalettesOptionMenu2.pack(side=RIGHT)
|
||||
owPalettesLabel2 = Label(owPalettesFrame2, text='Overworld palettes')
|
||||
owPalettesLabel2.pack(side=LEFT)
|
||||
|
||||
uwPalettesFrame2 = Frame(drowDownFrame2)
|
||||
uwPalettesOptionMenu2 = OptionMenu(uwPalettesFrame2, uwPalettesVar, 'default', 'random', 'blackout')
|
||||
uwPalettesOptionMenu2.pack(side=RIGHT)
|
||||
uwPalettesLabel2 = Label(uwPalettesFrame2, text='Dungeon palettes')
|
||||
uwPalettesLabel2.pack(side=LEFT)
|
||||
|
||||
namesFrame2 = Frame(drowDownFrame2)
|
||||
namesLabel2 = Label(namesFrame2, text='Player names')
|
||||
namesVar2 = StringVar()
|
||||
|
@ -545,6 +585,8 @@ def guiMain(args=None):
|
|||
heartbeepFrame2.pack(expand=True, anchor=E)
|
||||
heartcolorFrame2.pack(expand=True, anchor=E)
|
||||
fastMenuFrame2.pack(expand=True, anchor=E)
|
||||
owPalettesFrame2.pack(expand=True, anchor=E)
|
||||
uwPalettesFrame2.pack(expand=True, anchor=E)
|
||||
namesFrame2.pack(expand=True, anchor=E)
|
||||
|
||||
bottomFrame2 = Frame(topFrame2)
|
||||
|
@ -554,9 +596,12 @@ def guiMain(args=None):
|
|||
guiargs.heartbeep = heartbeepVar.get()
|
||||
guiargs.heartcolor = heartcolorVar.get()
|
||||
guiargs.fastmenu = fastMenuVar.get()
|
||||
guiargs.ow_palettes = owPalettesVar.get()
|
||||
guiargs.uw_palettes = uwPalettesVar.get()
|
||||
guiargs.quickswap = bool(quickSwapVar.get())
|
||||
guiargs.disablemusic = bool(disableMusicVar.get())
|
||||
guiargs.rom = romVar2.get()
|
||||
guiargs.baserom = romVar.get()
|
||||
guiargs.sprite = sprite
|
||||
guiargs.names = namesEntry2.get()
|
||||
try:
|
||||
|
|
6
Main.py
6
Main.py
|
@ -152,7 +152,7 @@ def main(args, seed=None):
|
|||
for player in range(1, world.players + 1):
|
||||
use_enemizer = (world.boss_shuffle[player] != 'none' or world.enemy_shuffle[player] != 'none'
|
||||
or world.enemy_health[player] != 'default' or world.enemy_damage[player] != 'default'
|
||||
or args.shufflepalette[player] or args.shufflepots[player])
|
||||
or args.shufflepots[player])
|
||||
|
||||
local_rom = None
|
||||
if args.jsonout:
|
||||
|
@ -168,7 +168,7 @@ def main(args, seed=None):
|
|||
|
||||
enemizer_patch = []
|
||||
if use_enemizer and (args.enemizercli or not args.jsonout):
|
||||
enemizer_patch = get_enemizer_patch(world, player, rom, args.rom, args.enemizercli, args.shufflepalette[player], args.shufflepots[player])
|
||||
enemizer_patch = get_enemizer_patch(world, player, rom, args.rom, args.enemizercli, args.shufflepots[player])
|
||||
|
||||
if args.jsonout:
|
||||
jsonout[f'patch{player}'] = rom.patches
|
||||
|
@ -185,7 +185,7 @@ def main(args, seed=None):
|
|||
for addr, values in get_race_rom_patches(rom).items():
|
||||
rom.write_bytes(int(addr), values)
|
||||
|
||||
apply_rom_settings(rom, args.heartbeep, args.heartcolor, world.quickswap, world.fastmenu, world.disable_music, sprite, player_names)
|
||||
apply_rom_settings(rom, args.heartbeep, args.heartcolor, world.quickswap, world.fastmenu, world.disable_music, sprite, args.ow_palettes[player], args.uw_palettes[player], player_names)
|
||||
|
||||
mcsb_name = ''
|
||||
if all([world.mapshuffle[player], world.compassshuffle[player], world.keyshuffle[player], world.bigkeyshuffle[player]]):
|
||||
|
|
|
@ -74,9 +74,9 @@ def main(args):
|
|||
sprite = None
|
||||
|
||||
rom = LocalRom(args.rom)
|
||||
patch_rom(world, 1, rom)
|
||||
patch_rom(world, 1, rom, False)
|
||||
|
||||
apply_rom_settings(rom, args.heartbeep, args.heartcolor, world.quickswap, world.fastmenu, world.disable_music, sprite)
|
||||
apply_rom_settings(rom, args.heartbeep, args.heartcolor, world.quickswap, world.fastmenu, world.disable_music, sprite, args.ow_palettes, args.uw_palettes)
|
||||
|
||||
for textname, texttype, text in text_patches:
|
||||
if texttype == 'text':
|
||||
|
@ -213,6 +213,8 @@ def start():
|
|||
help='Select the rate at which the heart beep sound is played at low health.')
|
||||
parser.add_argument('--heartcolor', default='red', const='red', nargs='?', choices=['red', 'blue', 'green', 'yellow'],
|
||||
help='Select the color of Link\'s heart meter. (default: %(default)s)')
|
||||
parser.add_argument('--ow_palettes', default='default', choices=['default', 'random', 'blackout'])
|
||||
parser.add_argument('--uw_palettes', default='default', choices=['default', 'random', 'blackout'])
|
||||
parser.add_argument('--sprite', help='Path to a sprite sheet to use for Link. Needs to be in binary format and have a length of 0x7000 (28672) bytes.')
|
||||
parser.add_argument('--plando', help='Filled out template to use for setting up the rom.')
|
||||
args = parser.parse_args()
|
||||
|
|
149
Rom.py
149
Rom.py
|
@ -27,6 +27,7 @@ class JsonRom(object):
|
|||
|
||||
def __init__(self):
|
||||
self.name = None
|
||||
self.orig_buffer = None
|
||||
self.patches = {}
|
||||
self.addresses = []
|
||||
|
||||
|
@ -72,10 +73,12 @@ class LocalRom(object):
|
|||
|
||||
def __init__(self, file, patch=True):
|
||||
self.name = None
|
||||
self.orig_buffer = None
|
||||
with open(file, 'rb') as stream:
|
||||
self.buffer = read_rom(stream)
|
||||
if patch:
|
||||
self.patch_base_rom()
|
||||
self.orig_buffer = self.buffer.copy()
|
||||
|
||||
def write_byte(self, address, value):
|
||||
self.buffer[address] = value
|
||||
|
@ -161,7 +164,7 @@ def read_rom(stream):
|
|||
buffer = buffer[0x200:]
|
||||
return buffer
|
||||
|
||||
def get_enemizer_patch(world, player, rom, baserom_path, enemizercli, shufflepalette, shufflepots):
|
||||
def get_enemizer_patch(world, player, rom, baserom_path, enemizercli, shufflepots):
|
||||
baserom_path = os.path.abspath(baserom_path)
|
||||
basepatch_path = os.path.abspath(local_path('data/base2current.json'))
|
||||
randopatch_path = os.path.abspath(output_path('enemizer_randopatch.json'))
|
||||
|
@ -197,10 +200,10 @@ def get_enemizer_patch(world, player, rom, baserom_path, enemizercli, shufflepal
|
|||
'RandomizeBossDamageMinAmount': 0,
|
||||
'RandomizeBossDamageMaxAmount': 200,
|
||||
'RandomizeBossBehavior': False,
|
||||
'RandomizeDungeonPalettes': shufflepalette,
|
||||
'RandomizeDungeonPalettes': False,
|
||||
'SetBlackoutMode': False,
|
||||
'RandomizeOverworldPalettes': shufflepalette,
|
||||
'RandomizeSpritePalettes': shufflepalette,
|
||||
'RandomizeOverworldPalettes': False,
|
||||
'RandomizeSpritePalettes': False,
|
||||
'SetAdvancedSpritePalettes': False,
|
||||
'PukeMode': False,
|
||||
'NegativeMode': False,
|
||||
|
@ -1278,7 +1281,7 @@ def hud_format_text(text):
|
|||
return output[:32]
|
||||
|
||||
|
||||
def apply_rom_settings(rom, beep, color, quickswap, fastmenu, disable_music, sprite, names = None):
|
||||
def apply_rom_settings(rom, beep, color, quickswap, fastmenu, disable_music, sprite, ow_palettes, uw_palettes, names = None):
|
||||
|
||||
# enable instant item menu
|
||||
if fastmenu == 'instant':
|
||||
|
@ -1439,6 +1442,18 @@ def apply_rom_settings(rom, beep, color, quickswap, fastmenu, disable_music, spr
|
|||
if sprite is not None:
|
||||
write_sprite(rom, sprite)
|
||||
|
||||
default_ow_palettes(rom)
|
||||
if ow_palettes == 'random':
|
||||
randomize_ow_palettes(rom)
|
||||
elif ow_palettes == 'blackout':
|
||||
blackout_ow_palettes(rom)
|
||||
|
||||
default_uw_palettes(rom)
|
||||
if uw_palettes == 'random':
|
||||
randomize_uw_palettes(rom)
|
||||
elif uw_palettes == 'blackout':
|
||||
blackout_uw_palettes(rom)
|
||||
|
||||
# set player names
|
||||
for player, name in names.items():
|
||||
if 0 < player <= 64:
|
||||
|
@ -1455,6 +1470,130 @@ def write_sprite(rom, sprite):
|
|||
rom.write_bytes(0xDD308, sprite.palette)
|
||||
rom.write_bytes(0xDEDF5, sprite.glove_palette)
|
||||
|
||||
def set_color(rom, address, color, shade):
|
||||
r = round(min(color[0], 0xFF) * pow(0.8, shade) * 0x1F / 0xFF)
|
||||
g = round(min(color[1], 0xFF) * pow(0.8, shade) * 0x1F / 0xFF)
|
||||
b = round(min(color[2], 0xFF) * pow(0.8, shade) * 0x1F / 0xFF)
|
||||
|
||||
rom.write_bytes(address, ((b << 10) | (g << 5) | (r << 0)).to_bytes(2, byteorder='little', signed=False))
|
||||
|
||||
def default_ow_palettes(rom):
|
||||
if not rom.orig_buffer:
|
||||
return
|
||||
rom.write_bytes(0xDE604, rom.orig_buffer[0xDE604:0xDEBB4])
|
||||
|
||||
for address in [0x067FB4, 0x067F94, 0x067FC6, 0x067FE6, 0x067FE1, 0x05FEA9, 0x05FEB3]:
|
||||
rom.write_bytes(address, rom.orig_buffer[address:address+2])
|
||||
|
||||
def randomize_ow_palettes(rom):
|
||||
grass, grass2, grass3, dirt, dirt2, water, clouds, dwdirt,\
|
||||
dwgrass, dwwater, dwdmdirt, dwdmgrass, dwdmclouds1, dwdmclouds2 = [[random.randint(60, 215) for _ in range(3)] for _ in range(14)]
|
||||
dwtree = [c + random.randint(-20, 10) for c in dwgrass]
|
||||
treeleaf = [c + random.randint(-20, 10) for c in grass]
|
||||
|
||||
patches = {0x067FB4: (grass, 0), 0x067F94: (grass, 0), 0x067FC6: (grass, 0), 0x067FE6: (grass, 0), 0x067FE1: (grass, 3), 0x05FEA9: (grass, 0), 0x05FEB3: (dwgrass, 1),
|
||||
0x0DD4AC: (grass, 2), 0x0DE6DE: (grass2, 2), 0x0DE6E0: (grass2, 1), 0x0DD4AE: (grass2, 1), 0x0DE9FA: (grass2, 1), 0x0DEA0E: (grass2, 1), 0x0DE9FE: (grass2, 0),
|
||||
0x0DD3D2: (grass2, 2), 0x0DE88C: (grass2, 2), 0x0DE8A8: (grass2, 2), 0x0DE9F8: (grass2, 2), 0x0DEA4E: (grass2, 2), 0x0DEAF6: (grass2, 2), 0x0DEB2E: (grass2, 2), 0x0DEB4A: (grass2, 2),
|
||||
0x0DE892: (grass, 1), 0x0DE886: (grass, 0), 0x0DE6D2: (grass, 0), 0x0DE6FA: (grass, 3), 0x0DE6FC: (grass, 0), 0x0DE6FE: (grass, 0), 0x0DE70A: (grass, 0), 0x0DE708: (grass, 2), 0x0DE70C: (grass, 1),
|
||||
0x0DE6D4: (dirt, 2), 0x0DE6CA: (dirt, 5), 0x0DE6CC: (dirt, 4), 0x0DE6CE: (dirt, 3), 0x0DE6E2: (dirt, 2), 0x0DE6D8: (dirt, 5), 0x0DE6DA: (dirt, 4), 0x0DE6DC: (dirt, 2),
|
||||
0x0DE6F0: (dirt, 2), 0x0DE6E6: (dirt, 5), 0x0DE6E8: (dirt, 4), 0x0DE6EA: (dirt, 2), 0x0DE6EC: (dirt, 4), 0x0DE6EE: (dirt, 2),
|
||||
0x0DE91E: (grass, 0),
|
||||
0x0DE920: (dirt, 2), 0x0DE916: (dirt, 3), 0x0DE934: (dirt, 3),
|
||||
0x0DE92C: (grass, 0), 0x0DE93A: (grass, 0), 0x0DE91C: (grass, 1), 0x0DE92A: (grass, 1), 0x0DEA1C: (grass, 0), 0x0DEA2A: (grass, 0), 0x0DEA30: (grass, 0),
|
||||
0x0DEA2E: (dirt, 5),
|
||||
0x0DE884: (grass, 3), 0x0DE8AE: (grass, 3), 0x0DE8BE: (grass, 3), 0x0DE8E4: (grass, 3), 0x0DE938: (grass, 3), 0x0DE9C4: (grass, 3), 0x0DE6D0: (grass, 4),
|
||||
0x0DE890: (treeleaf, 1), 0x0DE894: (treeleaf, 0),
|
||||
0x0DE924: (water, 3), 0x0DE668: (water, 3), 0x0DE66A: (water, 2), 0x0DE670: (water, 1), 0x0DE918: (water, 1), 0x0DE66C: (water, 0), 0x0DE91A: (water, 0), 0x0DE92E: (water, 1), 0x0DEA1A: (water, 1), 0x0DEA16: (water, 3), 0x0DEA10: (water, 4),
|
||||
0x0DE66E: (dirt, 3), 0x0DE672: (dirt, 2), 0x0DE932: (dirt, 4), 0x0DE936: (dirt, 2), 0x0DE93C: (dirt, 1),
|
||||
0x0DE756: (dirt2, 4), 0x0DE764: (dirt2, 4), 0x0DE772: (dirt2, 4), 0x0DE994: (dirt2, 4), 0x0DE9A2: (dirt2, 4), 0x0DE758: (dirt2, 3), 0x0DE766: (dirt2, 3), 0x0DE774: (dirt2, 3),
|
||||
0x0DE996: (dirt2, 3), 0x0DE9A4: (dirt2, 3), 0x0DE75A: (dirt2, 2), 0x0DE768: (dirt2, 2), 0x0DE776: (dirt2, 2), 0x0DE778: (dirt2, 2), 0x0DE998: (dirt2, 2), 0x0DE9A6: (dirt2, 2),
|
||||
0x0DE9AC: (dirt2, 1), 0x0DE99E: (dirt2, 1), 0x0DE760: (dirt2, 1), 0x0DE77A: (dirt2, 1), 0x0DE77C: (dirt2, 1), 0x0DE798: (dirt2, 1), 0x0DE980: (dirt2, 1),
|
||||
0x0DE75C: (grass3, 2), 0x0DE786: (grass3, 2), 0x0DE794: (grass3, 2), 0x0DE99A: (grass3, 2), 0x0DE75E: (grass3, 1), 0x0DE788: (grass3, 1), 0x0DE796: (grass3, 1), 0x0DE99C: (grass3, 1),
|
||||
0x0DE76A: (clouds, 2), 0x0DE9A8: (clouds, 2), 0x0DE76E: (clouds, 0), 0x0DE9AA: (clouds, 0), 0x0DE8DA: (clouds, 0), 0x0DE8D8: (clouds, 0), 0x0DE8D0: (clouds, 0), 0x0DE98C: (clouds, 2), 0x0DE990: (clouds, 0),
|
||||
0x0DEB34: (dwtree, 4), 0x0DEB30: (dwtree, 3), 0x0DEB32: (dwtree, 1),
|
||||
0x0DE710: (dwdirt, 5), 0x0DE71E: (dwdirt, 5), 0x0DE72C: (dwdirt, 5), 0x0DEAD6: (dwdirt, 5), 0x0DE712: (dwdirt, 4), 0x0DE720: (dwdirt, 4), 0x0DE72E: (dwdirt, 4), 0x0DE660: (dwdirt, 4),
|
||||
0x0DEAD8: (dwdirt, 4), 0x0DEADA: (dwdirt, 3), 0x0DE714: (dwdirt, 3), 0x0DE722: (dwdirt, 3), 0x0DE730: (dwdirt, 3), 0x0DE732: (dwdirt, 3), 0x0DE734: (dwdirt, 2), 0x0DE736: (dwdirt, 2),
|
||||
0x0DE728: (dwdirt, 2), 0x0DE71A: (dwdirt, 2), 0x0DE664: (dwdirt, 2), 0x0DEAE0: (dwdirt, 2),
|
||||
0x0DE716: (dwgrass, 3), 0x0DE740: (dwgrass, 3), 0x0DE74E: (dwgrass, 3), 0x0DEAC0: (dwgrass, 3), 0x0DEACE: (dwgrass, 3), 0x0DEADC: (dwgrass, 3), 0x0DEB24: (dwgrass, 3), 0x0DE752: (dwgrass, 2),
|
||||
0x0DE718: (dwgrass, 1), 0x0DE742: (dwgrass, 1), 0x0DE750: (dwgrass, 1), 0x0DEB26: (dwgrass, 1), 0x0DEAC2: (dwgrass, 1), 0x0DEAD0: (dwgrass, 1), 0x0DEADE: (dwgrass, 1),
|
||||
0x0DE65A: (dwwater, 5), 0x0DE65C: (dwwater, 3), 0x0DEAC8: (dwwater, 3), 0x0DEAD2: (dwwater, 2), 0x0DEABC: (dwwater, 2), 0x0DE662: (dwwater, 2), 0x0DE65E: (dwwater, 1), 0x0DEABE: (dwwater, 1), 0x0DEA98: (dwwater, 2),
|
||||
0x0DE79A: (dwdmdirt, 6), 0x0DE7A8: (dwdmdirt, 6), 0x0DE7B6: (dwdmdirt, 6), 0x0DEB60: (dwdmdirt, 6), 0x0DEB6E: (dwdmdirt, 6), 0x0DE93E: (dwdmdirt, 6), 0x0DE94C: (dwdmdirt, 6), 0x0DEBA6: (dwdmdirt, 6),
|
||||
0x0DE79C: (dwdmdirt, 4), 0x0DE7AA: (dwdmdirt, 4), 0x0DE7B8: (dwdmdirt, 4), 0x0DEB70: (dwdmdirt, 4), 0x0DEBA8: (dwdmdirt, 4), 0x0DEB72: (dwdmdirt, 3), 0x0DEB74: (dwdmdirt, 3), 0x0DE79E: (dwdmdirt, 3), 0x0DE7AC: (dwdmdirt, 3), 0x0DEBAA: (dwdmdirt, 3), 0x0DE7A0: (dwdmdirt, 3),
|
||||
0x0DE7BC: (dwdmgrass, 3),
|
||||
0x0DEBAC: (dwdmdirt, 2), 0x0DE7AE: (dwdmdirt, 2), 0x0DE7C2: (dwdmdirt, 2), 0x0DE7A6: (dwdmdirt, 2), 0x0DEB7A: (dwdmdirt, 2), 0x0DEB6C: (dwdmdirt, 2), 0x0DE7C0: (dwdmdirt, 2),
|
||||
0x0DE7A2: (dwdmgrass, 3), 0x0DE7BE: (dwdmgrass, 3), 0x0DE7CC: (dwdmgrass, 3), 0x0DE7DA: (dwdmgrass, 3), 0x0DEB6A: (dwdmgrass, 3), 0x0DE948: (dwdmgrass, 3), 0x0DE956: (dwdmgrass, 3), 0x0DE964: (dwdmgrass, 3), 0x0DE7CE: (dwdmgrass, 1), 0x0DE7A4: (dwdmgrass, 1), 0x0DEBA2: (dwdmgrass, 1), 0x0DEBB0: (dwdmgrass, 1),
|
||||
0x0DE644: (dwdmclouds1, 2), 0x0DEB84: (dwdmclouds1, 2), 0x0DE648: (dwdmclouds1, 1), 0x0DEB88: (dwdmclouds1, 1),
|
||||
0x0DEBAE: (dwdmclouds2, 2), 0x0DE7B0: (dwdmclouds2, 2), 0x0DE7B4: (dwdmclouds2, 0), 0x0DEB78: (dwdmclouds2, 0), 0x0DEBB2: (dwdmclouds2, 0)
|
||||
}
|
||||
for address, (color, shade) in patches.items():
|
||||
set_color(rom, address, color, shade)
|
||||
|
||||
def blackout_ow_palettes(rom):
|
||||
rom.write_bytes(0xDE604, [0] * 0xC4)
|
||||
for i in range(0xDE6C8, 0xDE86C, 70):
|
||||
rom.write_bytes(i, [0] * 64)
|
||||
rom.write_bytes(i+66, [0] * 4)
|
||||
rom.write_bytes(0xDE86C, [0] * 0x348)
|
||||
|
||||
for address in [0x067FB4, 0x067F94, 0x067FC6, 0x067FE6, 0x067FE1, 0x05FEA9, 0x05FEB3]:
|
||||
rom.write_bytes(address, [0,0])
|
||||
|
||||
def default_uw_palettes(rom):
|
||||
if not rom.orig_buffer:
|
||||
return
|
||||
rom.write_bytes(0xDD734, rom.orig_buffer[0xDD734:0xDE544])
|
||||
|
||||
def randomize_uw_palettes(rom):
|
||||
for dungeon in range(20):
|
||||
wall, pot, chest, floor1, floor2, floor3 = [[random.randint(60, 240) for _ in range(3)] for _ in range(6)]
|
||||
|
||||
for i in range(5):
|
||||
shade = 10 - (i * 2)
|
||||
set_color(rom, 0x0DD734 + (0xB4 * dungeon) + (i * 2), wall, shade)
|
||||
set_color(rom, 0x0DD770 + (0xB4 * dungeon) + (i * 2), wall, shade)
|
||||
set_color(rom, 0x0DD744 + (0xB4 * dungeon) + (i * 2), wall, shade)
|
||||
if dungeon == 0:
|
||||
set_color(rom, 0x0DD7CA + (0xB4 * dungeon) + (i * 2), wall, shade)
|
||||
|
||||
if dungeon == 2:
|
||||
set_color(rom, 0x0DD74E + (0xB4 * dungeon), wall, 3)
|
||||
set_color(rom, 0x0DD750 + (0xB4 * dungeon), wall, 5)
|
||||
set_color(rom, 0x0DD73E + (0xB4 * dungeon), wall, 3)
|
||||
set_color(rom, 0x0DD740 + (0xB4 * dungeon), wall, 5)
|
||||
|
||||
set_color(rom, 0x0DD7E4 + (0xB4 * dungeon), wall, 4)
|
||||
set_color(rom, 0x0DD7E6 + (0xB4 * dungeon), wall, 2)
|
||||
|
||||
set_color(rom, 0xDD7DA + (0xB4 * dungeon), wall, 10)
|
||||
set_color(rom, 0xDD7DC + (0xB4 * dungeon), wall, 8)
|
||||
|
||||
set_color(rom, 0x0DD75A + (0xB4 * dungeon), pot, 7)
|
||||
set_color(rom, 0x0DD75C + (0xB4 * dungeon), pot, 1)
|
||||
set_color(rom, 0x0DD75E + (0xB4 * dungeon), pot, 3)
|
||||
|
||||
set_color(rom, 0x0DD76A + (0xB4 * dungeon), wall, 7)
|
||||
set_color(rom, 0x0DD76C + (0xB4 * dungeon), wall, 2)
|
||||
set_color(rom, 0x0DD76E + (0xB4 * dungeon), wall, 4)
|
||||
|
||||
set_color(rom, 0x0DD7AE + (0xB4 * dungeon), chest, 2)
|
||||
set_color(rom, 0x0DD7B0 + (0xB4 * dungeon), chest, 0)
|
||||
|
||||
for i in range(3):
|
||||
shade = 6 - (i * 2)
|
||||
set_color(rom, 0x0DD764 + (0xB4 * dungeon) + (i * 2), floor1, shade)
|
||||
set_color(rom, 0x0DD782 + (0xB4 * dungeon) + (i * 2), floor1, shade + 3)
|
||||
|
||||
set_color(rom, 0x0DD7A0 + (0xB4 * dungeon) + (i * 2), floor2, shade)
|
||||
set_color(rom, 0x0DD7BE + (0xB4 * dungeon) + (i * 2), floor2, shade + 3)
|
||||
|
||||
set_color(rom, 0x0DD7E2 + (0xB4 * dungeon), floor3, 3)
|
||||
set_color(rom, 0x0DD796 + (0xB4 * dungeon), floor3, 4)
|
||||
|
||||
def blackout_uw_palettes(rom):
|
||||
for i in range(0xDD734, 0xDE544, 180):
|
||||
rom.write_bytes(i, [0] * 38)
|
||||
rom.write_bytes(i+44, [0] * 76)
|
||||
rom.write_bytes(i+136, [0] * 44)
|
||||
|
||||
def write_string_to_rom(rom, target, string):
|
||||
address, maxbytes = text_addresses[target]
|
||||
|
|
Loading…
Reference in New Issue