move to promp_toolkit
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parent
2c8d4e550c
commit
2a05b9cd72
119
MultiClient.py
119
MultiClient.py
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@ -19,12 +19,8 @@ ModuleUpdate.update()
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import colorama
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import websockets
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import aioconsole
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try:
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import tqdm
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except:
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tqdm = None
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import prompt_toolkit
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from prompt_toolkit.patch_stdout import patch_stdout
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import Items
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import Regions
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@ -439,12 +435,13 @@ async def snes_connect(ctx : Context, address):
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logging.error(f"Error connecting to snes, attempt again in {RECONNECT_DELAY}s")
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asyncio.create_task(snes_autoreconnect(ctx))
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async def snes_autoreconnect(ctx: Context):
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if tqdm:
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for _ in tqdm.trange(100, unit='%', leave=False):
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await asyncio.sleep(RECONNECT_DELAY/100)
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else:
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await asyncio.sleep(RECONNECT_DELAY)
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# unfortunately currently broken. See: https://github.com/prompt-toolkit/python-prompt-toolkit/issues/1033
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# with prompt_toolkit.shortcuts.ProgressBar() as pb:
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# for _ in pb(range(100)):
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# await asyncio.sleep(RECONNECT_DELAY/100)
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await asyncio.sleep(RECONNECT_DELAY)
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if ctx.snes_reconnect_address and ctx.snes_socket is None:
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await snes_connect(ctx, ctx.snes_reconnect_address)
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@ -629,12 +626,13 @@ async def server_loop(ctx : Context, address = None):
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logging.info(f"... reconnecting in {RECONNECT_DELAY}s")
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asyncio.create_task(server_autoreconnect(ctx))
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async def server_autoreconnect(ctx: Context):
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if tqdm:
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for _ in tqdm.trange(100, unit='%', leave=False):
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await asyncio.sleep(RECONNECT_DELAY/100)
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else:
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await asyncio.sleep(RECONNECT_DELAY)
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# unfortunately currently broken. See: https://github.com/prompt-toolkit/python-prompt-toolkit/issues/1033
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# with prompt_toolkit.shortcuts.ProgressBar() as pb:
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# for _ in pb(range(100)):
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# await asyncio.sleep(RECONNECT_DELAY/100)
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await asyncio.sleep(RECONNECT_DELAY)
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if ctx.server_address and ctx.server_task is None:
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ctx.server_task = asyncio.create_task(server_loop(ctx))
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@ -764,63 +762,68 @@ async def connect(ctx: Context, address=None):
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await disconnect(ctx)
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ctx.server_task = asyncio.create_task(server_loop(ctx, address))
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async def console_loop(ctx : Context):
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session = prompt_toolkit.PromptSession()
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while not ctx.exit_event.is_set():
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input = await aioconsole.ainput()
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try:
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with patch_stdout():
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input_text = await session.prompt_async()
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if ctx.input_requests > 0:
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ctx.input_requests -= 1
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ctx.input_queue.put_nowait(input)
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continue
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if ctx.input_requests > 0:
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ctx.input_requests -= 1
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ctx.input_queue.put_nowait(input_text)
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continue
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command = input.split()
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if not command:
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continue
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command = input_text.split()
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if not command:
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continue
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if command[0][:1] != '/':
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asyncio.create_task(send_msgs(ctx.socket, [['Say', input]]))
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continue
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if command[0][:1] != '/':
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asyncio.create_task(send_msgs(ctx.socket, [['Say', input_text]]))
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continue
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precommand = command[0][1:]
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precommand = command[0][1:]
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if precommand == 'exit':
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ctx.exit_event.set()
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if precommand == 'exit':
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ctx.exit_event.set()
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elif precommand == 'snes':
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ctx.snes_reconnect_address = None
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asyncio.create_task(snes_connect(ctx, command[1] if len(command) > 1 else ctx.snes_address))
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elif precommand == 'snes':
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ctx.snes_reconnect_address = None
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asyncio.create_task(snes_connect(ctx, command[1] if len(command) > 1 else ctx.snes_address))
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elif precommand in {'snes_close', 'snes_quit'}:
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ctx.snes_reconnect_address = None
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if ctx.snes_socket is not None and not ctx.snes_socket.closed:
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await ctx.snes_socket.close()
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elif precommand in {'snes_close', 'snes_quit'}:
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ctx.snes_reconnect_address = None
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if ctx.snes_socket is not None and not ctx.snes_socket.closed:
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await ctx.snes_socket.close()
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elif precommand in {'connect', 'reconnect'}:
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ctx.server_address = None
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asyncio.create_task(connect(ctx, command[1] if len(command) > 1 else None))
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elif precommand in {'connect', 'reconnect'}:
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ctx.server_address = None
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asyncio.create_task(connect(ctx, command[1] if len(command) > 1 else None))
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elif precommand == 'disconnect':
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ctx.server_address = None
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asyncio.create_task(disconnect(ctx))
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elif precommand == 'disconnect':
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ctx.server_address = None
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asyncio.create_task(disconnect(ctx))
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elif precommand == 'received':
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logging.info('Received items:')
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for index, item in enumerate(ctx.items_received, 1):
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logging.info('%s from %s (%s) (%d/%d in list)' % (
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color(get_item_name_from_id(item.item), 'red', 'bold'),
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color(ctx.player_names[item.player], 'yellow'),
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get_location_name_from_address(item.location), index, len(ctx.items_received)))
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elif precommand == 'received':
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logging.info('Received items:')
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for index, item in enumerate(ctx.items_received, 1):
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logging.info('%s from %s (%s) (%d/%d in list)' % (
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color(get_item_name_from_id(item.item), 'red', 'bold'),
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color(ctx.player_names[item.player], 'yellow'),
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get_location_name_from_address(item.location), index, len(ctx.items_received)))
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elif precommand == 'missing':
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for location in [k for k, v in Regions.location_table.items() if type(v[0]) is int]:
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if location not in ctx.locations_checked:
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logging.info('Missing: ' + location)
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elif precommand == "license":
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with open("LICENSE") as f:
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logging.info(f.read())
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elif precommand == 'missing':
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for location in [k for k, v in Regions.location_table.items() if type(v[0]) is int]:
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if location not in ctx.locations_checked:
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logging.info('Missing: ' + location)
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elif precommand == "license":
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with open("LICENSE") as f:
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logging.info(f.read())
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except Exception as e:
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logging.exception(e)
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await snes_flush_writes(ctx)
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def get_item_name_from_id(code):
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@ -9,10 +9,12 @@ import typing
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import os
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import ModuleUpdate
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ModuleUpdate.update()
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import websockets
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import aioconsole
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import prompt_toolkit
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from prompt_toolkit.patch_stdout import patch_stdout
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from fuzzywuzzy import process as fuzzy_process
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import Items
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@ -488,12 +490,14 @@ def set_password(ctx : Context, password):
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async def console(ctx: Context):
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session = prompt_toolkit.PromptSession()
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running = True
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while running:
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input = await aioconsole.ainput()
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with patch_stdout():
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input_text = await session.prompt_async()
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try:
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command = input.split()
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command = input_text.split()
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if not command:
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continue
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@ -536,7 +540,7 @@ async def console(ctx: Context):
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if usable:
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for client in ctx.clients:
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if client.name == seeked_player:
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new_item = ReceivedItem(Items.item_table[item][3], "cheat console", client.slot)
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new_item = ReceivedItem(Items.item_table[item][3], -1, client.slot)
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get_received_items(ctx, client.team, client.slot).append(new_item)
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notify_all(ctx, 'Cheat console: sending "' + item + '" to ' + client.name)
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send_new_items(ctx)
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@ -567,7 +571,7 @@ async def console(ctx: Context):
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logging.warning(response)
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if command[0][0] != '/':
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notify_all(ctx, '[Server]: ' + input)
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notify_all(ctx, '[Server]: ' + input_text)
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except:
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import traceback
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traceback.print_exc()
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27
Regions.py
27
Regions.py
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@ -612,13 +612,22 @@ location_table = {'Mushroom': (0x180013, 0x186338, False, 'in the woods'),
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'Dark Blacksmith Ruins': (None, None, False, None),
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'Eastern Palace - Prize': ([0x1209D, 0x53EF8, 0x53EF9, 0x180052, 0x18007C, 0xC6FE], None, True, 'Eastern Palace'),
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'Desert Palace - Prize': ([0x1209E, 0x53F1C, 0x53F1D, 0x180053, 0x180078, 0xC6FF], None, True, 'Desert Palace'),
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'Tower of Hera - Prize': ([0x120A5, 0x53F0A, 0x53F0B, 0x18005A, 0x18007A, 0xC706], None, True, 'Tower of Hera'),
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'Palace of Darkness - Prize': ([0x120A1, 0x53F00, 0x53F01, 0x180056, 0x18007D, 0xC702], None, True, 'Palace of Darkness'),
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'Swamp Palace - Prize': ([0x120A0, 0x53F6C, 0x53F6D, 0x180055, 0x180071, 0xC701], None, True, 'Swamp Palace'),
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'Thieves\' Town - Prize': ([0x120A6, 0x53F36, 0x53F37, 0x18005B, 0x180077, 0xC707], None, True, 'Thieves\' Town'),
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'Skull Woods - Prize': ([0x120A3, 0x53F12, 0x53F13, 0x180058, 0x18007B, 0xC704], None, True, 'Skull Woods'),
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'Ice Palace - Prize': ([0x120A4, 0x53F5A, 0x53F5B, 0x180059, 0x180073, 0xC705], None, True, 'Ice Palace'),
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'Misery Mire - Prize': ([0x120A2, 0x53F48, 0x53F49, 0x180057, 0x180075, 0xC703], None, True, 'Misery Mire'),
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'Turtle Rock - Prize': ([0x120A7, 0x53F24, 0x53F25, 0x18005C, 0x180079, 0xC708], None, True, 'Turtle Rock')}
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'Tower of Hera - Prize': (
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[0x120A5, 0x53F0A, 0x53F0B, 0x18005A, 0x18007A, 0xC706], None, True, 'Tower of Hera'),
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'Palace of Darkness - Prize': (
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[0x120A1, 0x53F00, 0x53F01, 0x180056, 0x18007D, 0xC702], None, True, 'Palace of Darkness'),
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'Swamp Palace - Prize': (
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[0x120A0, 0x53F6C, 0x53F6D, 0x180055, 0x180071, 0xC701], None, True, 'Swamp Palace'),
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'Thieves\' Town - Prize': (
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[0x120A6, 0x53F36, 0x53F37, 0x18005B, 0x180077, 0xC707], None, True, 'Thieves\' Town'),
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'Skull Woods - Prize': (
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[0x120A3, 0x53F12, 0x53F13, 0x180058, 0x18007B, 0xC704], None, True, 'Skull Woods'),
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'Ice Palace - Prize': (
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[0x120A4, 0x53F5A, 0x53F5B, 0x180059, 0x180073, 0xC705], None, True, 'Ice Palace'),
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'Misery Mire - Prize': (
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[0x120A2, 0x53F48, 0x53F49, 0x180057, 0x180075, 0xC703], None, True, 'Misery Mire'),
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'Turtle Rock - Prize': (
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[0x120A7, 0x53F24, 0x53F25, 0x18005C, 0x180079, 0xC708], None, True, 'Turtle Rock')}
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lookup_id_to_name = {data[0] : name for name, data in location_table.items() if type(data[0]) == int}
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lookup_id_to_name = {data[0]: name for name, data in location_table.items() if type(data[0]) == int}
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lookup_id_to_name[-1] = "cheat console"
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@ -1,7 +1,7 @@
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aioconsole>=0.1.15
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colorama>=0.4.3
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websockets>=8.1
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PyYAML>=5.3
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fuzzywuzzy>=0.18.0
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bsdiff4>=1.1.9
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upnpy>=1.1.5
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upnpy>=1.1.5
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prompt_toolkit>=3.0.4
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