diff --git a/worlds/factorio/data/mod_template/control.lua b/worlds/factorio/data/mod_template/control.lua index e486c743..40903250 100644 --- a/worlds/factorio/data/mod_template/control.lua +++ b/worlds/factorio/data/mod_template/control.lua @@ -445,6 +445,10 @@ end script.on_event(defines.events.on_player_main_inventory_changed, update_player_event) +-- Update players when the cutscene is cancelled or finished. (needed for skins_factored) +script.on_event(defines.events.on_cutscene_cancelled, update_player_event) +script.on_event(defines.events.on_cutscene_finished, update_player_event) + function add_samples(force, name, count) local function add_to_table(t) if count <= 0 then