update landing with dynamic links and counter for Seeds
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@ -4,7 +4,8 @@ from .models import *
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from datetime import timedelta
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@app.route('/', methods=['GET', 'POST'])
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@cache.cached(timeout=300) # cache has to appear under app route for caching to work
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@cache.cached(timeout=300) # cache has to appear under app route for caching to work
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def landing():
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multiworlds = count(room for room in Room if room.creation_time >= datetime.utcnow() - timedelta(days=7))
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return render_template("landing.html", multiworlds=multiworlds)
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rooms = count(room for room in Room if room.creation_time >= datetime.utcnow() - timedelta(days=7))
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seeds = count(seed for seed in Seed if seed.creation_time >= datetime.utcnow() - timedelta(days=7))
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return render_template("landing.html", rooms=rooms, seeds=seeds)
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@ -25,7 +25,7 @@
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<a href="{{ url_for("uploads") }}">
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<button>Host Existing Game</button>
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</a>
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<a href="/tutorial">
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<a href="{{ url_for('readme') }}">
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<button>Setup Guide</button>
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</a>
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<a href="{{ url_for("mysterycheck") }}">
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@ -43,11 +43,11 @@
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<p>Currently, a locally installed client is required to play. This client should handle patching
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your ROM files and connecting to the multiworld server. More information on how to set up a local
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client may be found on the
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<a href="/tutorial">Setup Guide</a>.</p>
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<a href="{{ url_for("readme") }}">Setup Guide</a>.</p>
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<p>This website is under active development. As such, your hosted rooms may occasionally disappear,
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and there may be bugs. If you do happen to find a bug, please report it
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<a href="https://github.com/Berserker66/MultiWorld-Utilities/issues">here</a>.</p>
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<p>{{ multiworlds }} games were started in the last 7 days.</p>
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<p>{{ seeds }} games were created and {{ rooms }} hosted in the last 7 days.</p>
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</div>
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</div>
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<iframe src="https://discordapp.com/widget?id=731205301247803413&theme=light"
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