Docs: Making option description more readable and accurate (#3426)
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			@ -910,8 +910,10 @@ class Accessibility(Choice):
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class ProgressionBalancing(NamedRange):
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    """A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
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    A lower setting means more getting stuck. A higher setting means less getting stuck."""
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    """
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    A system that can move progression earlier, to try and prevent the player from getting stuck and bored early.
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    A lower setting means more getting stuck. A higher setting means less getting stuck.
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    """
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    default = 50
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    range_start = 0
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    range_end = 99
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			@ -984,7 +986,7 @@ class LocalItems(ItemSet):
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class NonLocalItems(ItemSet):
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    """Forces these items to be outside their native world."""
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    display_name = "Not Local Items"
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    display_name = "Non-local Items"
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class StartInventory(ItemDict):
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