From 2b44792f70a5a92eb2e834d276a545e0af4252c2 Mon Sep 17 00:00:00 2001 From: qadan Date: Mon, 10 Feb 2020 16:54:09 -0400 Subject: [PATCH] better seed gen stuff --- Fill.py | 2 +- ItemList.py | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Fill.py b/Fill.py index 811df900..df533c5e 100644 --- a/Fill.py +++ b/Fill.py @@ -227,7 +227,7 @@ def distribute_items_restrictive(world, gftower_trash=False, fill_locations=None # fill in gtower locations with trash first for player in range(1, world.players + 1): - if not gftower_trash or not world.ganonstower_vanilla[player]: + if not gftower_trash or not world.ganonstower_vanilla[player] or world.logic[player] == 'owglitches': continue gftower_trash_count = (random.randint(15, 50) if world.goal[player] == 'triforcehunt' else random.randint(0, 15)) diff --git a/ItemList.py b/ItemList.py index aa4eedae..6c2ecf15 100644 --- a/ItemList.py +++ b/ItemList.py @@ -398,6 +398,7 @@ def get_pool_core(progressive, shuffle, difficulty, timer, goal, mode, swords, r if logic in ['owglitches', 'nologic']: precollected_items.append('Pegasus Boots') pool.remove('Pegasus Boots') + pool.extend(['Rupees (20)']) if want_progressives(): pool.extend(progressivegloves)