Update Dungeons.py (#72)
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@ -41,6 +41,7 @@ def create_dungeons(world, player):
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world.dungeons += [ES, EP, DP, ToH, AT, PoD, TT, SW, SP, IP, MM, TR, GT]
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def fill_dungeons(world):
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#All chests on the freebes list locked behind a key in room with no other exit
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freebes = ['Ganons Tower - Map Chest', 'Palace of Darkness - Harmless Hellway', 'Palace of Darkness - Big Key Chest', 'Turtle Rock - Big Key Chest']
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all_state_base = world.get_all_state()
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