Mark LttP items as collected in game if item is not owned by player.

This commit is contained in:
CaitSith2 2022-03-07 14:10:07 -08:00
parent c204fb9b14
commit 2c884e2ca5
1 changed files with 74 additions and 8 deletions

View File

@ -171,6 +171,16 @@ class Context(CommonContext):
if not currently_dead:
self.death_state = DeathState.alive
def on_package(self, cmd: str, args: dict):
if cmd in {"Connected", "RoomUpdate"}:
if "checked_locations" in args and args["checked_locations"]:
new_locations = set(args["checked_locations"])
self.checked_locations |= new_locations
self.locations_scouted |= new_locations
# Items belonging to the player should not be marked as checked in game, since the player will likely need that item.
# Once the games handled by SNIClient gets made to be remote items, this will no longer be needed.
asyncio.create_task(self.send_msgs([{"cmd": "LocationScouts", "locations": list(new_locations)}]))
async def deathlink_kill_player(ctx: Context):
ctx.death_state = DeathState.killing_player
@ -239,6 +249,7 @@ SCOUTREPLY_LOCATION_ADDR = SAVEDATA_START + 0x4D8 # 1 byte
SCOUTREPLY_ITEM_ADDR = SAVEDATA_START + 0x4D9 # 1 byte
SCOUTREPLY_PLAYER_ADDR = SAVEDATA_START + 0x4DA # 1 byte
SHOP_ADDR = SAVEDATA_START + 0x302 # 2 bytes
SHOP_LEN = (len(Shops.shop_table) * 3) + 5
DEATH_LINK_ACTIVE_ADDR = ROMNAME_START + 0x15 # 1 byte
@ -820,19 +831,28 @@ async def track_locations(ctx: Context, roomid, roomdata):
f'New Check: {location} ({len(ctx.locations_checked)}/{len(ctx.missing_locations) + len(ctx.checked_locations)})')
try:
if roomid in location_shop_ids:
misc_data = await snes_read(ctx, SHOP_ADDR, (len(Shops.shop_table) * 3) + 5)
for cnt, b in enumerate(misc_data):
if int(b) and (Shops.SHOP_ID_START + cnt) not in ctx.locations_checked:
new_check(Shops.SHOP_ID_START + cnt)
shop_data = await snes_read(ctx, SHOP_ADDR, SHOP_LEN)
shop_data_changed = False
shop_data = list(shop_data)
for cnt, b in enumerate(shop_data):
location = Shops.SHOP_ID_START + cnt
if int(b) and location not in ctx.locations_checked:
new_check(location)
if location in ctx.checked_locations and location not in ctx.locations_checked \
and location in ctx.locations_info and ctx.locations_info[location][1] != ctx.slot:
if not int(b):
shop_data[cnt] += 1
shop_data_changed = True
new_check(location)
if shop_data_changed:
snes_buffered_write(ctx, SHOP_ADDR, bytes(shop_data))
except Exception as e:
snes_logger.info(f"Exception: {e}")
for location_id, (loc_roomid, loc_mask) in location_table_uw_id.items():
try:
if location_id not in ctx.locations_checked and loc_roomid == roomid and (
roomdata << 4) & loc_mask != 0:
if location_id not in ctx.locations_checked and loc_roomid == roomid and \
(roomdata << 4) & loc_mask != 0:
new_check(location_id)
except Exception as e:
snes_logger.exception(f"Exception: {e}")
@ -840,12 +860,18 @@ async def track_locations(ctx: Context, roomid, roomdata):
uw_begin = 0x129
ow_end = uw_end = 0
uw_unchecked = {}
uw_checked = {}
for location, (roomid, mask) in location_table_uw.items():
location_id = Regions.lookup_name_to_id[location]
if location_id not in ctx.locations_checked:
uw_unchecked[location_id] = (roomid, mask)
uw_begin = min(uw_begin, roomid)
uw_end = max(uw_end, roomid + 1)
if location_id in ctx.checked_locations and location_id not in ctx.locations_checked and \
location_id in ctx.locations_info and ctx.locations_info[location_id][1] != ctx.slot:
uw_begin = min(uw_begin, roomid)
uw_end = max(uw_end, roomid + 1)
uw_checked[location_id] = (roomid, mask)
if uw_begin < uw_end:
uw_data = await snes_read(ctx, SAVEDATA_START + (uw_begin * 2), (uw_end - uw_begin) * 2)
@ -855,14 +881,28 @@ async def track_locations(ctx: Context, roomid, roomdata):
roomdata = uw_data[offset] | (uw_data[offset + 1] << 8)
if roomdata & mask != 0:
new_check(location_id)
if uw_checked:
uw_data = list(uw_data)
for location_id, (roomid, mask) in uw_checked.items():
offset = (roomid - uw_begin) * 2
roomdata = uw_data[offset] | (uw_data[offset + 1] << 8)
roomdata |= mask
uw_data[offset] = roomdata & 0xFF
uw_data[offset + 1] = roomdata >> 8
new_check(location_id)
snes_buffered_write(ctx, SAVEDATA_START + (uw_begin * 2), bytes(uw_data))
ow_begin = 0x82
ow_unchecked = {}
ow_checked = {}
for location_id, screenid in location_table_ow_id.items():
if location_id not in ctx.locations_checked:
ow_unchecked[location_id] = screenid
ow_begin = min(ow_begin, screenid)
ow_end = max(ow_end, screenid + 1)
if location_id is ctx.checked_locations and location_id in ctx.locations_info \
and ctx.locations_info[location_id][1] != ctx.slot:
ow_checked[location_id] = screenid
if ow_begin < ow_end:
ow_data = await snes_read(ctx, SAVEDATA_START + 0x280 + ow_begin, ow_end - ow_begin)
@ -870,25 +910,50 @@ async def track_locations(ctx: Context, roomid, roomdata):
for location_id, screenid in ow_unchecked.items():
if ow_data[screenid - ow_begin] & 0x40 != 0:
new_check(location_id)
if ow_checked:
ow_data = list(ow_data)
for location_id, screenid in ow_checked.items():
ow_data[screenid - ow_begin] |= 0x40
snes_buffered_write(ctx, SAVEDATA_START + 0x280 + ow_begin, bytes(ow_data))
if not ctx.locations_checked.issuperset(location_table_npc_id):
npc_data = await snes_read(ctx, SAVEDATA_START + 0x410, 2)
if npc_data is not None:
npc_value_changed = False
npc_value = npc_data[0] | (npc_data[1] << 8)
for location_id, mask in location_table_npc_id.items():
if npc_value & mask != 0 and location_id not in ctx.locations_checked:
new_check(location_id)
if location_id in ctx.checked_locations and location_id not in ctx.locations_checked \
and location_id in ctx.locations_info and ctx.locations_info[location_id][1] != ctx.slot:
new_check(location_id)
npc_value |= mask
npc_value_changed = True
if npc_value_changed:
npc_data = bytes([npc_value & 0xFF, npc_value >> 8])
snes_buffered_write(ctx, SAVEDATA_START + 0x410, npc_data)
if not ctx.locations_checked.issuperset(location_table_misc_id):
misc_data = await snes_read(ctx, SAVEDATA_START + 0x3c6, 4)
if misc_data is not None:
misc_data = list(misc_data)
misc_data_changed = False
for location_id, (offset, mask) in location_table_misc_id.items():
assert (0x3c6 <= offset <= 0x3c9)
if misc_data[offset - 0x3c6] & mask != 0 and location_id not in ctx.locations_checked:
new_check(location_id)
if location_id in ctx.checked_locations and location_id not in ctx.locations_checked \
and location_id in ctx.locations_info and ctx.locations_info[location_id][1] != ctx.slot:
misc_data_changed = True
misc_data[offset - 0x3c6] |= mask
new_check(location_id)
if misc_data_changed:
snes_buffered_write(ctx, SAVEDATA_START + 0x3c6, bytes(misc_data))
if new_locations:
await ctx.send_msgs([{"cmd": 'LocationChecks', "locations": new_locations}])
await snes_flush_writes(ctx)
async def game_watcher(ctx: Context):
@ -927,6 +992,7 @@ async def game_watcher(ctx: Context):
if not ctx.prev_rom or ctx.prev_rom != ctx.rom:
ctx.locations_checked = set()
ctx.locations_scouted = set()
ctx.locations_info = {}
ctx.prev_rom = ctx.rom
if ctx.awaiting_rom: