MultiServer: fix loading old savegames

This commit is contained in:
Fabian Dill 2021-08-01 22:47:56 +02:00
parent 2f2e039356
commit 2cc7d8395b
1 changed files with 2 additions and 1 deletions

View File

@ -298,7 +298,8 @@ class Context(Node):
{tuple(key): datetime.datetime.fromtimestamp(value, datetime.timezone.utc) for key, value
in savedata["client_activity_timers"]})
self.location_checks.update(savedata["location_checks"])
self.random.setstate(savedata["random_state"])
if "random_state" in savedata:
self.random.setstate(savedata["random_state"])
logging.info(f'Loaded save file with {sum([len(p) for p in self.received_items.values()])} received items '
f'for {len(self.received_items)} players')