OoT: update mq dungeon table address in lua script

Plan is to automate this next version, so the lua doesn't need updating every time I mess with the ROM
This commit is contained in:
espeon65536 2022-05-01 14:48:33 -05:00
parent c8e54bbcd0
commit 2d73f2f46e
1 changed files with 1 additions and 1 deletions

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@ -1546,7 +1546,7 @@ local player_names_address = coop_context + 20
local player_name_length = 8 -- 8 bytes
local rom_name_location = player_names_address + 0x800
local master_quest_table_address = rando_context + 0xB220
local master_quest_table_address = rando_context + 0xB5A8
local save_context_addr = 0x11A5D0
local internal_count_addr = save_context_addr + 0x90