From 2e0769c90ec27f155c1de3f6141c641c1f9c341b Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Thu, 19 Dec 2024 20:30:41 -0500 Subject: [PATCH] Noita: Make greed die a trap (#4382) Noita make greed die a trap --- worlds/noita/items.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/worlds/noita/items.py b/worlds/noita/items.py index 1cb7d960..394bcdb5 100644 --- a/worlds/noita/items.py +++ b/worlds/noita/items.py @@ -53,6 +53,7 @@ def create_random_items(world: NoitaWorld, weights: Dict[str, int], count: int) filler_pool = weights.copy() if not world.options.bad_effects: del filler_pool["Trap"] + del filler_pool["Greed Die"] return world.random.choices(population=list(filler_pool.keys()), weights=list(filler_pool.values()), @@ -114,7 +115,7 @@ item_table: Dict[str, ItemData] = { "Secret Potion": ItemData(110024, "Items", ItemClassification.filler), "Powder Pouch": ItemData(110025, "Items", ItemClassification.filler), "Chaos Die": ItemData(110026, "Items", ItemClassification.filler), - "Greed Die": ItemData(110027, "Items", ItemClassification.filler), + "Greed Die": ItemData(110027, "Items", ItemClassification.trap), "Kammi": ItemData(110028, "Items", ItemClassification.filler, 1), "Refreshing Gourd": ItemData(110029, "Items", ItemClassification.filler, 1), "Sädekivi": ItemData(110030, "Items", ItemClassification.filler),