keep MultiMystery.py console open in case of crash, as users typically don't know how to keep a console open

This commit is contained in:
Fabian Dill 2020-01-17 20:24:21 +01:00
parent 1c736f8afe
commit 2ff2b5b30c
1 changed files with 69 additions and 64 deletions

View File

@ -55,70 +55,75 @@ def feedback(text:str):
if __name__ == "__main__":
print(f"{__author__}'s MultiMystery Launcher V{__version__}")
if not os.path.exists(enemizer_location):
feedback(f"Enemizer not found at {enemizer_location}, please adjust the path in MultiMystery.py's config or put Enemizer in the default location.")
if not os.path.exists("Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"):
feedback("Base rom is expected as Zelda no Densetsu - Kamigami no Triforce (Japan).sfc in the Multiworld root folder please place/rename it there.")
player_files = []
os.makedirs(player_files_folder, exist_ok=True)
for file in os.listdir(player_files_folder):
if file.lower().endswith(".yaml"):
player_files.append(file)
print(f"Player {file[:-5]} found.")
player_count = len(player_files)
if player_count == 0:
feedback(f"No player files found. Please put them in a {player_files_folder} folder.")
else:
print(player_count, "Players found.")
player_string = ""
for i,file in enumerate(player_files):
player_string += f"--p{i+1} {os.path.join(player_files_folder, file)} "
player_names = list(file[:-5] for file in player_files)
command = f"py -{py_version} Mystery.py --multi {len(player_files)} {player_string} " \
f"--names {','.join(player_names)} --enemizercli {enemizer_location} " \
f"--outputpath {outputpath}" + " --create_spoiler" if create_spoiler else "" + " --race" if race else ""
print(command)
import time
start = time.perf_counter()
text = subprocess.check_output(command, shell=True).decode()
print(f"Took {time.perf_counter()-start:.3f} seconds to generate seed.")
seedname = ""
for segment in text.split():
if segment.startswith("M"):
seedname = segment
break
multidataname = f"ER_{seedname}_multidata"
romfilename = ""
if player_name:
try:
index = player_names.index(player_name)
except IndexError:
print(f"Could not find Player {player_name}")
try:
print(f"{__author__}'s MultiMystery Launcher V{__version__}")
if not os.path.exists(enemizer_location):
feedback(f"Enemizer not found at {enemizer_location}, please adjust the path in MultiMystery.py's config or put Enemizer in the default location.")
if not os.path.exists("Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"):
feedback("Base rom is expected as Zelda no Densetsu - Kamigami no Triforce (Japan).sfc in the Multiworld root folder please place/rename it there.")
player_files = []
os.makedirs(player_files_folder, exist_ok=True)
for file in os.listdir(player_files_folder):
if file.lower().endswith(".yaml"):
player_files.append(file)
print(f"Player {file[:-5]} found.")
player_count = len(player_files)
if player_count == 0:
feedback(f"No player files found. Please put them in a {player_files_folder} folder.")
else:
romfilename = os.path.join(outputpath, f"ER_{seedname}_P{index+1}_{player_name}.sfc")
import webbrowser
if os.path.exists(romfilename):
print(f"Launching ROM file {romfilename}")
webbrowser.open(romfilename)
print(player_count, "Players found.")
if zip_roms:
zipname = os.path.join(outputpath, f"ER_{seedname}.zip")
print(f"Creating zipfile {zipname}")
import zipfile
with zipfile.ZipFile(zipname, "w", compression=zipfile.ZIP_DEFLATED, compresslevel=9) as zf:
for file in os.listdir(outputpath):
if file.endswith(".sfc") and seedname in file:
zf.write(os.path.join(outputpath, file), file)
print(f"Packed {file} into zipfile {zipname}")
if zip_roms == 2 and player_name.lower() not in file.lower():
os.remove(file)
print(f"Removed file {file} that is now present in the zipfile")
player_string = ""
for i,file in enumerate(player_files):
player_string += f"--p{i+1} {os.path.join(player_files_folder, file)} "
subprocess.call(f"py -{py_version} MultiServer.py --multidata {os.path.join(outputpath, multidataname)}")
player_names = list(file[:-5] for file in player_files)
command = f"py -{py_version} Mystery.py --multi {len(player_files)} {player_string} " \
f"--names {','.join(player_names)} --enemizercli {enemizer_location} " \
f"--outputpath {outputpath}" + " --create_spoiler" if create_spoiler else "" + " --race" if race else ""
print(command)
import time
start = time.perf_counter()
text = subprocess.check_output(command, shell=True).decode()
print(f"Took {time.perf_counter()-start:.3f} seconds to generate seed.")
seedname = ""
for segment in text.split():
if segment.startswith("M"):
seedname = segment
break
multidataname = f"ER_{seedname}_multidata"
romfilename = ""
if player_name:
try:
index = player_names.index(player_name)
except IndexError:
print(f"Could not find Player {player_name}")
else:
romfilename = os.path.join(outputpath, f"ER_{seedname}_P{index+1}_{player_name}.sfc")
import webbrowser
if os.path.exists(romfilename):
print(f"Launching ROM file {romfilename}")
webbrowser.open(romfilename)
if zip_roms:
zipname = os.path.join(outputpath, f"ER_{seedname}.zip")
print(f"Creating zipfile {zipname}")
import zipfile
with zipfile.ZipFile(zipname, "w", compression=zipfile.ZIP_DEFLATED, compresslevel=9) as zf:
for file in os.listdir(outputpath):
if file.endswith(".sfc") and seedname in file:
zf.write(os.path.join(outputpath, file), file)
print(f"Packed {file} into zipfile {zipname}")
if zip_roms == 2 and player_name.lower() not in file.lower():
os.remove(file)
print(f"Removed file {file} that is now present in the zipfile")
subprocess.call(f"py -{py_version} MultiServer.py --multidata {os.path.join(outputpath, multidataname)}")
except:
import traceback
traceback.print_exc()
input("Press enter to close")