From 31c15c257ca0d7651d0d36e2fc21903a4bd9508e Mon Sep 17 00:00:00 2001 From: alwaysintreble Date: Mon, 29 Nov 2021 15:21:56 -0600 Subject: [PATCH] Fix Military fortress filling with new location names --- worlds/timespinner/Regions.py | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/worlds/timespinner/Regions.py b/worlds/timespinner/Regions.py index b59b8b8c..5a3423fc 100644 --- a/worlds/timespinner/Regions.py +++ b/worlds/timespinner/Regions.py @@ -19,7 +19,7 @@ def create_regions(world: MultiWorld, player: int, locations: Tuple[LocationData create_region(world, player, locations_per_region, location_cache, 'Varndagroth tower right (lower)'), create_region(world, player, locations_per_region, location_cache, 'Varndagroth tower right (elevator)'), create_region(world, player, locations_per_region, location_cache, 'Sealed Caves (Sirens)'), - create_region(world, player, locations_per_region, location_cache, 'Militairy Fortress'), + create_region(world, player, locations_per_region, location_cache, 'Military Fortress'), create_region(world, player, locations_per_region, location_cache, 'The lab'), create_region(world, player, locations_per_region, location_cache, 'The lab (power off)'), create_region(world, player, locations_per_region, location_cache, 'The lab (upper)'), @@ -75,14 +75,14 @@ def create_regions(world: MultiWorld, player: int, locations: Tuple[LocationData connect(world, player, names, 'Varndagroth tower right (lower)', 'Varndagroth tower left', lambda state: state._timespinner_has_keycard_B(world, player)) connect(world, player, names, 'Varndagroth tower right (lower)', 'Varndagroth tower right (elevator)', lambda state: state.has('Elevator Keycard', player)) connect(world, player, names, 'Varndagroth tower right (lower)', 'Sealed Caves (Sirens)', lambda state: state._timespinner_has_keycard_B(world, player) and state.has('Elevator Keycard', player)) - connect(world, player, names, 'Varndagroth tower right (lower)', 'Militairy Fortress', lambda state: state._timespinner_can_kill_all_3_bosses(world, player)) + connect(world, player, names, 'Varndagroth tower right (lower)', 'Military Fortress', lambda state: state._timespinner_can_kill_all_3_bosses(world, player)) connect(world, player, names, 'Varndagroth tower right (lower)', 'Space time continuum', lambda state: state.has('Twin Pyramid Key', player)) connect(world, player, names, 'Sealed Caves (Sirens)', 'Varndagroth tower left', lambda state: state.has('Elevator Keycard', player)) connect(world, player, names, 'Sealed Caves (Sirens)', 'Varndagroth tower right (lower)', lambda state: state.has('Elevator Keycard', player)) connect(world, player, names, 'Sealed Caves (Sirens)', 'Space time continuum', lambda state: state.has('Twin Pyramid Key', player)) - connect(world, player, names, 'Militairy Fortress', 'Varndagroth tower right (lower)', lambda state: state._timespinner_can_kill_all_3_bosses(world, player)) - connect(world, player, names, 'Militairy Fortress', 'The lab', lambda state: state._timespinner_has_keycard_B(world, player) and state._timespinner_has_doublejump(world, player)) - connect(world, player, names, 'The lab', 'Militairy Fortress') + connect(world, player, names, 'Military Fortress', 'Varndagroth tower right (lower)', lambda state: state._timespinner_can_kill_all_3_bosses(world, player)) + connect(world, player, names, 'Military Fortress', 'The lab', lambda state: state._timespinner_has_keycard_B(world, player) and state._timespinner_has_doublejump(world, player)) + connect(world, player, names, 'The lab', 'Military Fortress') connect(world, player, names, 'The lab', 'The lab (power off)', lambda state: state._timespinner_has_doublejump_of_npc(world, player)) connect(world, player, names, 'The lab (power off)', 'The lab') connect(world, player, names, 'The lab (power off)', 'The lab (upper)', lambda state: state._timespinner_has_forwarddash_doublejump(world, player))