SNIClient: Let clients based on SNIClient monitor packages via on_package method (#3093)
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				|  | @ -243,6 +243,9 @@ class SNIContext(CommonContext): | |||
|                 # Once the games handled by SNIClient gets made to be remote items, | ||||
|                 # this will no longer be needed. | ||||
|                 async_start(self.send_msgs([{"cmd": "LocationScouts", "locations": list(new_locations)}])) | ||||
|                  | ||||
|         if self.client_handler is not None: | ||||
|             self.client_handler.on_package(self, cmd, args) | ||||
| 
 | ||||
|     def run_gui(self) -> None: | ||||
|         from kvui import GameManager | ||||
|  |  | |||
|  | @ -86,3 +86,7 @@ class SNIClient(abc.ABC, metaclass=AutoSNIClientRegister): | |||
|     async def deathlink_kill_player(self, ctx: SNIContext) -> None: | ||||
|         """ override this with implementation to kill player """ | ||||
|         pass | ||||
| 
 | ||||
|     def on_package(self, ctx: SNIContext, cmd: str, args: Dict[str, Any]) -> None: | ||||
|         """ override this with code to handle packages from the server """ | ||||
|         pass | ||||
|  |  | |||
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