allow gossip hints for light arrows with either vanilla bridge or nonzero trials required
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				|  | @ -650,8 +650,8 @@ def buildWorldGossipHints(world, checkedLocations=None): | |||
|         checkedLocations = {player: set() for player in world.world.player_ids} | ||||
| 
 | ||||
|     # If Ganondorf can be reached without Light Arrows, add to checkedLocations to prevent extra hinting | ||||
|     # Can only be forced with vanilla bridge | ||||
|     if world.bridge != 'vanilla': | ||||
|     # Can only be forced with vanilla bridge or trials | ||||
|     if world.bridge != 'vanilla' and world.trials == 0: | ||||
|         try: | ||||
|             light_arrow_location = world.world.find_item("Light Arrows", world.player) | ||||
|             checkedLocations[light_arrow_location.player].add(light_arrow_location.name) | ||||
|  |  | |||
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