TUNIC: Add prog + useful to some items #4066

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Scipio Wright 2024-10-22 20:30:31 -04:00 committed by GitHub
parent 05ec14e23c
commit 33daebef57
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2 changed files with 160 additions and 154 deletions

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@ -274,6 +274,12 @@ class TunicWorld(World):
if items_to_create[page] > 0: if items_to_create[page] > 0:
tunic_items.append(self.create_item(page, ItemClassification.useful)) tunic_items.append(self.create_item(page, ItemClassification.useful))
items_to_create[page] = 0 items_to_create[page] = 0
# if ice grapple logic is on, probably really want icebolt
elif self.options.ice_grappling:
page = "Pages 52-53 (Icebolt)"
if items_to_create[page] > 0:
tunic_items.append(self.create_item(page, ItemClassification.progression | ItemClassification.useful))
items_to_create[page] = 0
if self.options.maskless: if self.options.maskless:
tunic_items.append(self.create_item("Scavenger Mask", ItemClassification.useful)) tunic_items.append(self.create_item("Scavenger Mask", ItemClassification.useful))

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@ -1,10 +1,10 @@
from itertools import groupby from itertools import groupby
from typing import Dict, List, Set, NamedTuple from typing import Dict, List, Set, NamedTuple
from BaseClasses import ItemClassification from BaseClasses import ItemClassification as IC
class TunicItemData(NamedTuple): class TunicItemData(NamedTuple):
classification: ItemClassification classification: IC
quantity_in_item_pool: int quantity_in_item_pool: int
item_id_offset: int item_id_offset: int
item_group: str = "" item_group: str = ""
@ -13,157 +13,157 @@ class TunicItemData(NamedTuple):
item_base_id = 509342400 item_base_id = 509342400
item_table: Dict[str, TunicItemData] = { item_table: Dict[str, TunicItemData] = {
"Firecracker x2": TunicItemData(ItemClassification.filler, 3, 0, "Bombs"), "Firecracker x2": TunicItemData(IC.filler, 3, 0, "Bombs"),
"Firecracker x3": TunicItemData(ItemClassification.filler, 3, 1, "Bombs"), "Firecracker x3": TunicItemData(IC.filler, 3, 1, "Bombs"),
"Firecracker x4": TunicItemData(ItemClassification.filler, 3, 2, "Bombs"), "Firecracker x4": TunicItemData(IC.filler, 3, 2, "Bombs"),
"Firecracker x5": TunicItemData(ItemClassification.filler, 1, 3, "Bombs"), "Firecracker x5": TunicItemData(IC.filler, 1, 3, "Bombs"),
"Firecracker x6": TunicItemData(ItemClassification.filler, 2, 4, "Bombs"), "Firecracker x6": TunicItemData(IC.filler, 2, 4, "Bombs"),
"Fire Bomb x2": TunicItemData(ItemClassification.filler, 2, 5, "Bombs"), "Fire Bomb x2": TunicItemData(IC.filler, 2, 5, "Bombs"),
"Fire Bomb x3": TunicItemData(ItemClassification.filler, 1, 6, "Bombs"), "Fire Bomb x3": TunicItemData(IC.filler, 1, 6, "Bombs"),
"Ice Bomb x2": TunicItemData(ItemClassification.filler, 2, 7, "Bombs"), "Ice Bomb x2": TunicItemData(IC.filler, 2, 7, "Bombs"),
"Ice Bomb x3": TunicItemData(ItemClassification.filler, 2, 8, "Bombs"), "Ice Bomb x3": TunicItemData(IC.filler, 2, 8, "Bombs"),
"Ice Bomb x5": TunicItemData(ItemClassification.filler, 1, 9, "Bombs"), "Ice Bomb x5": TunicItemData(IC.filler, 1, 9, "Bombs"),
"Lure": TunicItemData(ItemClassification.filler, 4, 10, "Consumables"), "Lure": TunicItemData(IC.filler, 4, 10, "Consumables"),
"Lure x2": TunicItemData(ItemClassification.filler, 1, 11, "Consumables"), "Lure x2": TunicItemData(IC.filler, 1, 11, "Consumables"),
"Pepper x2": TunicItemData(ItemClassification.filler, 4, 12, "Consumables"), "Pepper x2": TunicItemData(IC.filler, 4, 12, "Consumables"),
"Ivy x3": TunicItemData(ItemClassification.filler, 2, 13, "Consumables"), "Ivy x3": TunicItemData(IC.filler, 2, 13, "Consumables"),
"Effigy": TunicItemData(ItemClassification.useful, 12, 14, "Money"), "Effigy": TunicItemData(IC.useful, 12, 14, "Money"),
"HP Berry": TunicItemData(ItemClassification.filler, 2, 15, "Consumables"), "HP Berry": TunicItemData(IC.filler, 2, 15, "Consumables"),
"HP Berry x2": TunicItemData(ItemClassification.filler, 4, 16, "Consumables"), "HP Berry x2": TunicItemData(IC.filler, 4, 16, "Consumables"),
"HP Berry x3": TunicItemData(ItemClassification.filler, 2, 17, "Consumables"), "HP Berry x3": TunicItemData(IC.filler, 2, 17, "Consumables"),
"MP Berry": TunicItemData(ItemClassification.filler, 4, 18, "Consumables"), "MP Berry": TunicItemData(IC.filler, 4, 18, "Consumables"),
"MP Berry x2": TunicItemData(ItemClassification.filler, 2, 19, "Consumables"), "MP Berry x2": TunicItemData(IC.filler, 2, 19, "Consumables"),
"MP Berry x3": TunicItemData(ItemClassification.filler, 7, 20, "Consumables"), "MP Berry x3": TunicItemData(IC.filler, 7, 20, "Consumables"),
"Fairy": TunicItemData(ItemClassification.progression, 20, 21), "Fairy": TunicItemData(IC.progression, 20, 21),
"Stick": TunicItemData(ItemClassification.progression, 1, 22, "Weapons"), "Stick": TunicItemData(IC.progression | IC.useful, 1, 22, "Weapons"),
"Sword": TunicItemData(ItemClassification.progression, 3, 23, "Weapons"), "Sword": TunicItemData(IC.progression | IC.useful, 3, 23, "Weapons"),
"Sword Upgrade": TunicItemData(ItemClassification.progression, 4, 24, "Weapons"), "Sword Upgrade": TunicItemData(IC.progression | IC.useful, 4, 24, "Weapons"),
"Magic Wand": TunicItemData(ItemClassification.progression, 1, 25, "Weapons"), "Magic Wand": TunicItemData(IC.progression | IC.useful, 1, 25, "Weapons"),
"Magic Dagger": TunicItemData(ItemClassification.progression, 1, 26), "Magic Dagger": TunicItemData(IC.progression | IC.useful, 1, 26),
"Magic Orb": TunicItemData(ItemClassification.progression, 1, 27), "Magic Orb": TunicItemData(IC.progression | IC.useful, 1, 27),
"Hero's Laurels": TunicItemData(ItemClassification.progression, 1, 28), "Hero's Laurels": TunicItemData(IC.progression | IC.useful, 1, 28),
"Lantern": TunicItemData(ItemClassification.progression, 1, 29), "Lantern": TunicItemData(IC.progression, 1, 29),
"Gun": TunicItemData(ItemClassification.progression, 1, 30, "Weapons"), "Gun": TunicItemData(IC.progression | IC.useful, 1, 30, "Weapons"),
"Shield": TunicItemData(ItemClassification.useful, 1, 31), "Shield": TunicItemData(IC.useful, 1, 31),
"Dath Stone": TunicItemData(ItemClassification.useful, 1, 32), "Dath Stone": TunicItemData(IC.useful, 1, 32),
"Hourglass": TunicItemData(ItemClassification.useful, 1, 33), "Hourglass": TunicItemData(IC.useful, 1, 33),
"Old House Key": TunicItemData(ItemClassification.progression, 1, 34, "Keys"), "Old House Key": TunicItemData(IC.progression, 1, 34, "Keys"),
"Key": TunicItemData(ItemClassification.progression, 2, 35, "Keys"), "Key": TunicItemData(IC.progression, 2, 35, "Keys"),
"Fortress Vault Key": TunicItemData(ItemClassification.progression, 1, 36, "Keys"), "Fortress Vault Key": TunicItemData(IC.progression, 1, 36, "Keys"),
"Flask Shard": TunicItemData(ItemClassification.useful, 12, 37), "Flask Shard": TunicItemData(IC.useful, 12, 37),
"Potion Flask": TunicItemData(ItemClassification.useful, 5, 38, "Flask"), "Potion Flask": TunicItemData(IC.useful, 5, 38, "Flask"),
"Golden Coin": TunicItemData(ItemClassification.progression, 17, 39), "Golden Coin": TunicItemData(IC.progression, 17, 39),
"Card Slot": TunicItemData(ItemClassification.useful, 4, 40), "Card Slot": TunicItemData(IC.useful, 4, 40),
"Red Questagon": TunicItemData(ItemClassification.progression_skip_balancing, 1, 41, "Hexagons"), "Red Questagon": TunicItemData(IC.progression_skip_balancing, 1, 41, "Hexagons"),
"Green Questagon": TunicItemData(ItemClassification.progression_skip_balancing, 1, 42, "Hexagons"), "Green Questagon": TunicItemData(IC.progression_skip_balancing, 1, 42, "Hexagons"),
"Blue Questagon": TunicItemData(ItemClassification.progression_skip_balancing, 1, 43, "Hexagons"), "Blue Questagon": TunicItemData(IC.progression_skip_balancing, 1, 43, "Hexagons"),
"Gold Questagon": TunicItemData(ItemClassification.progression_skip_balancing, 0, 44, "Hexagons"), "Gold Questagon": TunicItemData(IC.progression_skip_balancing, 0, 44, "Hexagons"),
"ATT Offering": TunicItemData(ItemClassification.useful, 4, 45, "Offerings"), "ATT Offering": TunicItemData(IC.useful, 4, 45, "Offerings"),
"DEF Offering": TunicItemData(ItemClassification.useful, 4, 46, "Offerings"), "DEF Offering": TunicItemData(IC.useful, 4, 46, "Offerings"),
"Potion Offering": TunicItemData(ItemClassification.useful, 3, 47, "Offerings"), "Potion Offering": TunicItemData(IC.useful, 3, 47, "Offerings"),
"HP Offering": TunicItemData(ItemClassification.useful, 6, 48, "Offerings"), "HP Offering": TunicItemData(IC.useful, 6, 48, "Offerings"),
"MP Offering": TunicItemData(ItemClassification.useful, 3, 49, "Offerings"), "MP Offering": TunicItemData(IC.useful, 3, 49, "Offerings"),
"SP Offering": TunicItemData(ItemClassification.useful, 2, 50, "Offerings"), "SP Offering": TunicItemData(IC.useful, 2, 50, "Offerings"),
"Hero Relic - ATT": TunicItemData(ItemClassification.progression_skip_balancing, 1, 51, "Hero Relics"), "Hero Relic - ATT": TunicItemData(IC.progression_skip_balancing, 1, 51, "Hero Relics"),
"Hero Relic - DEF": TunicItemData(ItemClassification.progression_skip_balancing, 1, 52, "Hero Relics"), "Hero Relic - DEF": TunicItemData(IC.progression_skip_balancing, 1, 52, "Hero Relics"),
"Hero Relic - HP": TunicItemData(ItemClassification.progression_skip_balancing, 1, 53, "Hero Relics"), "Hero Relic - HP": TunicItemData(IC.progression_skip_balancing, 1, 53, "Hero Relics"),
"Hero Relic - MP": TunicItemData(ItemClassification.progression_skip_balancing, 1, 54, "Hero Relics"), "Hero Relic - MP": TunicItemData(IC.progression_skip_balancing, 1, 54, "Hero Relics"),
"Hero Relic - POTION": TunicItemData(ItemClassification.progression_skip_balancing, 1, 55, "Hero Relics"), "Hero Relic - POTION": TunicItemData(IC.progression_skip_balancing, 1, 55, "Hero Relics"),
"Hero Relic - SP": TunicItemData(ItemClassification.progression_skip_balancing, 1, 56, "Hero Relics"), "Hero Relic - SP": TunicItemData(IC.progression_skip_balancing, 1, 56, "Hero Relics"),
"Orange Peril Ring": TunicItemData(ItemClassification.useful, 1, 57, "Cards"), "Orange Peril Ring": TunicItemData(IC.useful, 1, 57, "Cards"),
"Tincture": TunicItemData(ItemClassification.useful, 1, 58, "Cards"), "Tincture": TunicItemData(IC.useful, 1, 58, "Cards"),
"Scavenger Mask": TunicItemData(ItemClassification.progression, 1, 59, "Cards"), "Scavenger Mask": TunicItemData(IC.progression, 1, 59, "Cards"),
"Cyan Peril Ring": TunicItemData(ItemClassification.useful, 1, 60, "Cards"), "Cyan Peril Ring": TunicItemData(IC.useful, 1, 60, "Cards"),
"Bracer": TunicItemData(ItemClassification.useful, 1, 61, "Cards"), "Bracer": TunicItemData(IC.useful, 1, 61, "Cards"),
"Dagger Strap": TunicItemData(ItemClassification.useful, 1, 62, "Cards"), "Dagger Strap": TunicItemData(IC.useful, 1, 62, "Cards"),
"Inverted Ash": TunicItemData(ItemClassification.useful, 1, 63, "Cards"), "Inverted Ash": TunicItemData(IC.useful, 1, 63, "Cards"),
"Lucky Cup": TunicItemData(ItemClassification.useful, 1, 64, "Cards"), "Lucky Cup": TunicItemData(IC.useful, 1, 64, "Cards"),
"Magic Echo": TunicItemData(ItemClassification.useful, 1, 65, "Cards"), "Magic Echo": TunicItemData(IC.useful, 1, 65, "Cards"),
"Anklet": TunicItemData(ItemClassification.useful, 1, 66, "Cards"), "Anklet": TunicItemData(IC.useful, 1, 66, "Cards"),
"Muffling Bell": TunicItemData(ItemClassification.useful, 1, 67, "Cards"), "Muffling Bell": TunicItemData(IC.useful, 1, 67, "Cards"),
"Glass Cannon": TunicItemData(ItemClassification.useful, 1, 68, "Cards"), "Glass Cannon": TunicItemData(IC.useful, 1, 68, "Cards"),
"Perfume": TunicItemData(ItemClassification.useful, 1, 69, "Cards"), "Perfume": TunicItemData(IC.useful, 1, 69, "Cards"),
"Louder Echo": TunicItemData(ItemClassification.useful, 1, 70, "Cards"), "Louder Echo": TunicItemData(IC.useful, 1, 70, "Cards"),
"Aura's Gem": TunicItemData(ItemClassification.useful, 1, 71, "Cards"), "Aura's Gem": TunicItemData(IC.useful, 1, 71, "Cards"),
"Bone Card": TunicItemData(ItemClassification.useful, 1, 72, "Cards"), "Bone Card": TunicItemData(IC.useful, 1, 72, "Cards"),
"Mr Mayor": TunicItemData(ItemClassification.useful, 1, 73, "Golden Treasures"), "Mr Mayor": TunicItemData(IC.useful, 1, 73, "Golden Treasures"),
"Secret Legend": TunicItemData(ItemClassification.useful, 1, 74, "Golden Treasures"), "Secret Legend": TunicItemData(IC.useful, 1, 74, "Golden Treasures"),
"Sacred Geometry": TunicItemData(ItemClassification.useful, 1, 75, "Golden Treasures"), "Sacred Geometry": TunicItemData(IC.useful, 1, 75, "Golden Treasures"),
"Vintage": TunicItemData(ItemClassification.useful, 1, 76, "Golden Treasures"), "Vintage": TunicItemData(IC.useful, 1, 76, "Golden Treasures"),
"Just Some Pals": TunicItemData(ItemClassification.useful, 1, 77, "Golden Treasures"), "Just Some Pals": TunicItemData(IC.useful, 1, 77, "Golden Treasures"),
"Regal Weasel": TunicItemData(ItemClassification.useful, 1, 78, "Golden Treasures"), "Regal Weasel": TunicItemData(IC.useful, 1, 78, "Golden Treasures"),
"Spring Falls": TunicItemData(ItemClassification.useful, 1, 79, "Golden Treasures"), "Spring Falls": TunicItemData(IC.useful, 1, 79, "Golden Treasures"),
"Power Up": TunicItemData(ItemClassification.useful, 1, 80, "Golden Treasures"), "Power Up": TunicItemData(IC.useful, 1, 80, "Golden Treasures"),
"Back To Work": TunicItemData(ItemClassification.useful, 1, 81, "Golden Treasures"), "Back To Work": TunicItemData(IC.useful, 1, 81, "Golden Treasures"),
"Phonomath": TunicItemData(ItemClassification.useful, 1, 82, "Golden Treasures"), "Phonomath": TunicItemData(IC.useful, 1, 82, "Golden Treasures"),
"Dusty": TunicItemData(ItemClassification.useful, 1, 83, "Golden Treasures"), "Dusty": TunicItemData(IC.useful, 1, 83, "Golden Treasures"),
"Forever Friend": TunicItemData(ItemClassification.useful, 1, 84, "Golden Treasures"), "Forever Friend": TunicItemData(IC.useful, 1, 84, "Golden Treasures"),
"Fool Trap": TunicItemData(ItemClassification.trap, 0, 85), "Fool Trap": TunicItemData(IC.trap, 0, 85),
"Money x1": TunicItemData(ItemClassification.filler, 3, 86, "Money"), "Money x1": TunicItemData(IC.filler, 3, 86, "Money"),
"Money x10": TunicItemData(ItemClassification.filler, 1, 87, "Money"), "Money x10": TunicItemData(IC.filler, 1, 87, "Money"),
"Money x15": TunicItemData(ItemClassification.filler, 10, 88, "Money"), "Money x15": TunicItemData(IC.filler, 10, 88, "Money"),
"Money x16": TunicItemData(ItemClassification.filler, 1, 89, "Money"), "Money x16": TunicItemData(IC.filler, 1, 89, "Money"),
"Money x20": TunicItemData(ItemClassification.filler, 17, 90, "Money"), "Money x20": TunicItemData(IC.filler, 17, 90, "Money"),
"Money x25": TunicItemData(ItemClassification.filler, 14, 91, "Money"), "Money x25": TunicItemData(IC.filler, 14, 91, "Money"),
"Money x30": TunicItemData(ItemClassification.filler, 4, 92, "Money"), "Money x30": TunicItemData(IC.filler, 4, 92, "Money"),
"Money x32": TunicItemData(ItemClassification.filler, 4, 93, "Money"), "Money x32": TunicItemData(IC.filler, 4, 93, "Money"),
"Money x40": TunicItemData(ItemClassification.filler, 3, 94, "Money"), "Money x40": TunicItemData(IC.filler, 3, 94, "Money"),
"Money x48": TunicItemData(ItemClassification.filler, 1, 95, "Money"), "Money x48": TunicItemData(IC.filler, 1, 95, "Money"),
"Money x50": TunicItemData(ItemClassification.filler, 7, 96, "Money"), "Money x50": TunicItemData(IC.filler, 7, 96, "Money"),
"Money x64": TunicItemData(ItemClassification.filler, 1, 97, "Money"), "Money x64": TunicItemData(IC.filler, 1, 97, "Money"),
"Money x100": TunicItemData(ItemClassification.filler, 5, 98, "Money"), "Money x100": TunicItemData(IC.filler, 5, 98, "Money"),
"Money x128": TunicItemData(ItemClassification.useful, 3, 99, "Money"), "Money x128": TunicItemData(IC.useful, 3, 99, "Money"),
"Money x200": TunicItemData(ItemClassification.useful, 1, 100, "Money"), "Money x200": TunicItemData(IC.useful, 1, 100, "Money"),
"Money x255": TunicItemData(ItemClassification.useful, 1, 101, "Money"), "Money x255": TunicItemData(IC.useful, 1, 101, "Money"),
"Pages 0-1": TunicItemData(ItemClassification.useful, 1, 102, "Pages"), "Pages 0-1": TunicItemData(IC.useful, 1, 102, "Pages"),
"Pages 2-3": TunicItemData(ItemClassification.useful, 1, 103, "Pages"), "Pages 2-3": TunicItemData(IC.useful, 1, 103, "Pages"),
"Pages 4-5": TunicItemData(ItemClassification.useful, 1, 104, "Pages"), "Pages 4-5": TunicItemData(IC.useful, 1, 104, "Pages"),
"Pages 6-7": TunicItemData(ItemClassification.useful, 1, 105, "Pages"), "Pages 6-7": TunicItemData(IC.useful, 1, 105, "Pages"),
"Pages 8-9": TunicItemData(ItemClassification.useful, 1, 106, "Pages"), "Pages 8-9": TunicItemData(IC.useful, 1, 106, "Pages"),
"Pages 10-11": TunicItemData(ItemClassification.useful, 1, 107, "Pages"), "Pages 10-11": TunicItemData(IC.useful, 1, 107, "Pages"),
"Pages 12-13": TunicItemData(ItemClassification.useful, 1, 108, "Pages"), "Pages 12-13": TunicItemData(IC.useful, 1, 108, "Pages"),
"Pages 14-15": TunicItemData(ItemClassification.useful, 1, 109, "Pages"), "Pages 14-15": TunicItemData(IC.useful, 1, 109, "Pages"),
"Pages 16-17": TunicItemData(ItemClassification.useful, 1, 110, "Pages"), "Pages 16-17": TunicItemData(IC.useful, 1, 110, "Pages"),
"Pages 18-19": TunicItemData(ItemClassification.useful, 1, 111, "Pages"), "Pages 18-19": TunicItemData(IC.useful, 1, 111, "Pages"),
"Pages 20-21": TunicItemData(ItemClassification.useful, 1, 112, "Pages"), "Pages 20-21": TunicItemData(IC.useful, 1, 112, "Pages"),
"Pages 22-23": TunicItemData(ItemClassification.useful, 1, 113, "Pages"), "Pages 22-23": TunicItemData(IC.useful, 1, 113, "Pages"),
"Pages 24-25 (Prayer)": TunicItemData(ItemClassification.progression, 1, 114, "Pages"), "Pages 24-25 (Prayer)": TunicItemData(IC.progression | IC.useful, 1, 114, "Pages"),
"Pages 26-27": TunicItemData(ItemClassification.useful, 1, 115, "Pages"), "Pages 26-27": TunicItemData(IC.useful, 1, 115, "Pages"),
"Pages 28-29": TunicItemData(ItemClassification.useful, 1, 116, "Pages"), "Pages 28-29": TunicItemData(IC.useful, 1, 116, "Pages"),
"Pages 30-31": TunicItemData(ItemClassification.useful, 1, 117, "Pages"), "Pages 30-31": TunicItemData(IC.useful, 1, 117, "Pages"),
"Pages 32-33": TunicItemData(ItemClassification.useful, 1, 118, "Pages"), "Pages 32-33": TunicItemData(IC.useful, 1, 118, "Pages"),
"Pages 34-35": TunicItemData(ItemClassification.useful, 1, 119, "Pages"), "Pages 34-35": TunicItemData(IC.useful, 1, 119, "Pages"),
"Pages 36-37": TunicItemData(ItemClassification.useful, 1, 120, "Pages"), "Pages 36-37": TunicItemData(IC.useful, 1, 120, "Pages"),
"Pages 38-39": TunicItemData(ItemClassification.useful, 1, 121, "Pages"), "Pages 38-39": TunicItemData(IC.useful, 1, 121, "Pages"),
"Pages 40-41": TunicItemData(ItemClassification.useful, 1, 122, "Pages"), "Pages 40-41": TunicItemData(IC.useful, 1, 122, "Pages"),
"Pages 42-43 (Holy Cross)": TunicItemData(ItemClassification.progression, 1, 123, "Pages"), "Pages 42-43 (Holy Cross)": TunicItemData(IC.progression | IC.useful, 1, 123, "Pages"),
"Pages 44-45": TunicItemData(ItemClassification.useful, 1, 124, "Pages"), "Pages 44-45": TunicItemData(IC.useful, 1, 124, "Pages"),
"Pages 46-47": TunicItemData(ItemClassification.useful, 1, 125, "Pages"), "Pages 46-47": TunicItemData(IC.useful, 1, 125, "Pages"),
"Pages 48-49": TunicItemData(ItemClassification.useful, 1, 126, "Pages"), "Pages 48-49": TunicItemData(IC.useful, 1, 126, "Pages"),
"Pages 50-51": TunicItemData(ItemClassification.useful, 1, 127, "Pages"), "Pages 50-51": TunicItemData(IC.useful, 1, 127, "Pages"),
"Pages 52-53 (Icebolt)": TunicItemData(ItemClassification.progression, 1, 128, "Pages"), "Pages 52-53 (Icebolt)": TunicItemData(IC.progression, 1, 128, "Pages"),
"Pages 54-55": TunicItemData(ItemClassification.useful, 1, 129, "Pages"), "Pages 54-55": TunicItemData(IC.useful, 1, 129, "Pages"),
"Ladders near Weathervane": TunicItemData(ItemClassification.progression, 0, 130, "Ladders"), "Ladders near Weathervane": TunicItemData(IC.progression, 0, 130, "Ladders"),
"Ladders near Overworld Checkpoint": TunicItemData(ItemClassification.progression, 0, 131, "Ladders"), "Ladders near Overworld Checkpoint": TunicItemData(IC.progression, 0, 131, "Ladders"),
"Ladders near Patrol Cave": TunicItemData(ItemClassification.progression, 0, 132, "Ladders"), "Ladders near Patrol Cave": TunicItemData(IC.progression, 0, 132, "Ladders"),
"Ladder near Temple Rafters": TunicItemData(ItemClassification.progression, 0, 133, "Ladders"), "Ladder near Temple Rafters": TunicItemData(IC.progression, 0, 133, "Ladders"),
"Ladders near Dark Tomb": TunicItemData(ItemClassification.progression, 0, 134, "Ladders"), "Ladders near Dark Tomb": TunicItemData(IC.progression, 0, 134, "Ladders"),
"Ladder to Quarry": TunicItemData(ItemClassification.progression, 0, 135, "Ladders"), "Ladder to Quarry": TunicItemData(IC.progression, 0, 135, "Ladders"),
"Ladders to West Bell": TunicItemData(ItemClassification.progression, 0, 136, "Ladders"), "Ladders to West Bell": TunicItemData(IC.progression, 0, 136, "Ladders"),
"Ladders in Overworld Town": TunicItemData(ItemClassification.progression, 0, 137, "Ladders"), "Ladders in Overworld Town": TunicItemData(IC.progression, 0, 137, "Ladders"),
"Ladder to Ruined Atoll": TunicItemData(ItemClassification.progression, 0, 138, "Ladders"), "Ladder to Ruined Atoll": TunicItemData(IC.progression, 0, 138, "Ladders"),
"Ladder to Swamp": TunicItemData(ItemClassification.progression, 0, 139, "Ladders"), "Ladder to Swamp": TunicItemData(IC.progression, 0, 139, "Ladders"),
"Ladders in Well": TunicItemData(ItemClassification.progression, 0, 140, "Ladders"), "Ladders in Well": TunicItemData(IC.progression, 0, 140, "Ladders"),
"Ladder in Dark Tomb": TunicItemData(ItemClassification.progression, 0, 141, "Ladders"), "Ladder in Dark Tomb": TunicItemData(IC.progression, 0, 141, "Ladders"),
"Ladder to East Forest": TunicItemData(ItemClassification.progression, 0, 142, "Ladders"), "Ladder to East Forest": TunicItemData(IC.progression, 0, 142, "Ladders"),
"Ladders to Lower Forest": TunicItemData(ItemClassification.progression, 0, 143, "Ladders"), "Ladders to Lower Forest": TunicItemData(IC.progression, 0, 143, "Ladders"),
"Ladder to Beneath the Vault": TunicItemData(ItemClassification.progression, 0, 144, "Ladders"), "Ladder to Beneath the Vault": TunicItemData(IC.progression, 0, 144, "Ladders"),
"Ladders in Hourglass Cave": TunicItemData(ItemClassification.progression, 0, 145, "Ladders"), "Ladders in Hourglass Cave": TunicItemData(IC.progression, 0, 145, "Ladders"),
"Ladders in South Atoll": TunicItemData(ItemClassification.progression, 0, 146, "Ladders"), "Ladders in South Atoll": TunicItemData(IC.progression, 0, 146, "Ladders"),
"Ladders to Frog's Domain": TunicItemData(ItemClassification.progression, 0, 147, "Ladders"), "Ladders to Frog's Domain": TunicItemData(IC.progression, 0, 147, "Ladders"),
"Ladders in Library": TunicItemData(ItemClassification.progression, 0, 148, "Ladders"), "Ladders in Library": TunicItemData(IC.progression, 0, 148, "Ladders"),
"Ladders in Lower Quarry": TunicItemData(ItemClassification.progression, 0, 149, "Ladders"), "Ladders in Lower Quarry": TunicItemData(IC.progression, 0, 149, "Ladders"),
"Ladders in Swamp": TunicItemData(ItemClassification.progression, 0, 150, "Ladders"), "Ladders in Swamp": TunicItemData(IC.progression, 0, 150, "Ladders"),
} }
# items to be replaced by fool traps # items to be replaced by fool traps
@ -208,7 +208,7 @@ slot_data_item_names = [
item_name_to_id: Dict[str, int] = {name: item_base_id + data.item_id_offset for name, data in item_table.items()} item_name_to_id: Dict[str, int] = {name: item_base_id + data.item_id_offset for name, data in item_table.items()}
filler_items: List[str] = [name for name, data in item_table.items() if data.classification == ItemClassification.filler] filler_items: List[str] = [name for name, data in item_table.items() if data.classification == IC.filler]
def get_item_group(item_name: str) -> str: def get_item_group(item_name: str) -> str: