update meta.yaml
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meta.yaml
17
meta.yaml
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@ -21,9 +21,10 @@ goals:
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dungeons: 50 # Defeat the boss of all dungeons, including Agahnim's tower and GT (Aga 2)
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pedestal: 100 # Pull the Triforce from the Master Sword pedestal
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triforce-hunt: 5 # Collect 20 of 30 Triforce pieces spread throughout the worlds, then turn them in to Murahadala in front of Hyrule Castle
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local_triforce_hunt: 10 # Collect 20 of 30 Triforce pieces spread throughout your world, then turn them in to Murahadala in front of Hyrule Castle
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ganon_triforce_hunt: 5 # Collect 20 of 30 Triforce pieces spread throughout the worlds, then kill Ganon
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local_ganon_triforce_hunt: 20 # Collect 20 of 30 Triforce pieces spread throughout your world, then kill Ganon
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local_triforce_hunt: 5 # Collect 20 of 30 Triforce pieces spread throughout your world, then turn them in to Murahadala in front of Hyrule Castle
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ganon_triforce_hunt: 10 # Collect 20 of 30 Triforce pieces spread throughout the worlds, then kill Ganon
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local_ganon_triforce_hunt: 10 # Collect 20 of 30 Triforce pieces spread throughout your world, then kill Ganon
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ganon_pedestal: 10 # Pull the Master Sword pedestal, then kill Ganon
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null: 0 # Maintain individual goals
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mode:
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standard: 10
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@ -50,4 +51,14 @@ ganon_open:
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'6': 9
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'7': 10
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random: 5 # This will mean differing completion times. But leaving it for that surprise effect
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triforce_pieces_mode: #Determine how to calculate the extra available triforce pieces.
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extra: 0 # available = triforce_pieces_extra + triforce_pieces_required
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percentage: 0 # available = (triforce_pieces_percentage /100) * triforce_pieces_required
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available: 50 # available = triforce_pieces_available
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triforce_pieces_available: # Set to how many triforces pieces are available to collect in the world. Default is 30. Max is 90, Min is 1
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# Format "pieces: chance"
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30: 50
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triforce_pieces_required: # Set to how many out of X triforce pieces you need to win the game in a triforce hunt. Default is 20. Max is 90, Min is 1
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# Format "pieces: chance"
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25: 50
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# Do not use meta rom options at this time
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