The Witness: Switch to world.player_name (#3693)

* lint

* player_name

* oops lmao

* shorten
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NewSoupVi 2024-08-24 02:08:46 +02:00 committed by GitHub
parent e61d521ba8
commit 35c9061c9c
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3 changed files with 14 additions and 17 deletions

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@ -128,10 +128,10 @@ class WitnessWorld(World):
)
if not has_locally_relevant_progression and self.multiworld.players == 1:
warning(f"{self.multiworld.get_player_name(self.player)}'s Witness world doesn't have any progression"
warning(f"{self.player_name}'s Witness world doesn't have any progression"
f" items. Please turn on Symbol Shuffle, Door Shuffle or Laser Shuffle if that doesn't seem right.")
elif not interacts_sufficiently_with_multiworld and self.multiworld.players > 1:
raise OptionError(f"{self.multiworld.get_player_name(self.player)}'s Witness world doesn't have enough"
raise OptionError(f"{self.player_name}'s Witness world doesn't have enough"
f" progression items that can be placed in other players' worlds. Please turn on Symbol"
f" Shuffle, Door Shuffle, or Obelisk Keys.")
@ -251,9 +251,10 @@ class WitnessWorld(World):
self.player_locations.add_location_late(loc)
self.get_region(region).add_locations({loc: self.location_name_to_id[loc]})
player = self.multiworld.get_player_name(self.player)
warning(f"""Location "{loc}" had to be added to {player}'s world due to insufficient sphere 1 size.""")
warning(
f"""Location "{loc}" had to be added to {self.player_name}'s world
due to insufficient sphere 1 size."""
)
def create_items(self) -> None:
# Determine pool size.
@ -290,7 +291,7 @@ class WitnessWorld(World):
self.multiworld.push_precollected(self.create_item(inventory_item_name))
if len(item_pool) > pool_size:
error(f"{self.multiworld.get_player_name(self.player)}'s Witness world has too few locations ({pool_size})"
error(f"{self.player_name}'s Witness world has too few locations ({pool_size})"
f" to place its necessary items ({len(item_pool)}).")
return
@ -300,7 +301,7 @@ class WitnessWorld(World):
num_puzzle_skips = self.options.puzzle_skip_amount.value
if num_puzzle_skips > remaining_item_slots:
warning(f"{self.multiworld.get_player_name(self.player)}'s Witness world has insufficient locations"
warning(f"{self.player_name}'s Witness world has insufficient locations"
f" to place all requested puzzle skips.")
num_puzzle_skips = remaining_item_slots
item_pool["Puzzle Skip"] = num_puzzle_skips

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@ -220,7 +220,7 @@ def try_getting_location_group_for_location(world: "WitnessWorld", hint_loc: Loc
def word_direct_hint(world: "WitnessWorld", hint: WitnessLocationHint) -> WitnessWordedHint:
location_name = hint.location.name
if hint.location.player != world.player:
location_name += " (" + world.multiworld.get_player_name(hint.location.player) + ")"
location_name += " (" + world.player_name + ")"
item = hint.location.item
@ -229,7 +229,7 @@ def word_direct_hint(world: "WitnessWorld", hint: WitnessLocationHint) -> Witnes
item_name = item.name
if item.player != world.player:
item_name += " (" + world.multiworld.get_player_name(item.player) + ")"
item_name += " (" + world.player_name + ")"
hint_text = ""
area: Optional[str] = None
@ -388,8 +388,7 @@ def make_extra_location_hints(world: "WitnessWorld", hint_amount: int, own_itemp
while len(hints) < hint_amount:
if not prog_items_in_this_world and not locations_in_this_world and not hints_to_use_first:
player_name = world.multiworld.get_player_name(world.player)
logging.warning(f"Ran out of items/locations to hint for player {player_name}.")
logging.warning(f"Ran out of items/locations to hint for player {world.player_name}.")
break
location_hint: Optional[WitnessLocationHint]
@ -590,8 +589,7 @@ def make_area_hints(world: "WitnessWorld", amount: int, already_hinted_locations
hints.append(WitnessWordedHint(hint_string, None, f"hinted_area:{hinted_area}", prog_amount, hunt_panels))
if len(hinted_areas) < amount:
player_name = world.multiworld.get_player_name(world.player)
logging.warning(f"Was not able to make {amount} area hints for player {player_name}. "
logging.warning(f"Was not able to make {amount} area hints for player {world.player_name}. "
f"Made {len(hinted_areas)} instead, and filled the rest with random location hints.")
return hints, unhinted_locations_per_area
@ -680,8 +678,7 @@ def create_all_hints(world: "WitnessWorld", hint_amount: int, area_hints: int,
# If we still don't have enough for whatever reason, throw a warning, proceed with the lower amount
if len(generated_hints) != hint_amount:
player_name = world.multiworld.get_player_name(world.player)
logging.warning(f"Couldn't generate {hint_amount} hints for player {player_name}. "
logging.warning(f"Couldn't generate {hint_amount} hints for player {world.player_name}. "
f"Generated {len(generated_hints)} instead.")
return generated_hints

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@ -774,8 +774,7 @@ class WitnessPlayerLogic:
# If we are disabling a laser, something has gone wrong.
if static_witness_logic.ENTITIES_BY_HEX[entity]["entityType"] == "Laser":
laser_name = static_witness_logic.ENTITIES_BY_HEX[entity]["checkName"]
player_name = world.multiworld.get_player_name(world.player)
raise RuntimeError(f"Somehow, {laser_name} was disabled for player {player_name}."
raise RuntimeError(f"Somehow, {laser_name} was disabled for player {world.player_name}."
f" This is not allowed to happen, please report to Violet.")
newly_discovered_disabled_entities.add(entity)