Enemizer option labels now appear to left of the option.
This commit is contained in:
parent
33b79923ee
commit
366c92de49
8
Gui.py
8
Gui.py
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@ -81,9 +81,9 @@ def guiMain(args=None):
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keyshuffleVar = StringVar()
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keyshuffleVar = StringVar()
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keyshuffleVar.set('off')
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keyshuffleVar.set('off')
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modeOptionMenu = OptionMenu(keyshuffleFrame, keyshuffleVar, 'off', 'universal', 'on')
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modeOptionMenu = OptionMenu(keyshuffleFrame, keyshuffleVar, 'off', 'universal', 'on')
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modeOptionMenu.pack(side=LEFT)
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modeLabel = Label(keyshuffleFrame, text='Small Key Shuffle')
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modeLabel = Label(keyshuffleFrame, text='Small Key Shuffle')
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modeLabel.pack(side=LEFT)
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modeLabel.pack(side=LEFT)
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modeOptionMenu.pack(side=LEFT)
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retroVar = IntVar()
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retroVar = IntVar()
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retroCheckbutton = Checkbutton(checkBoxFrame, text="Retro mode", variable=retroVar)
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retroCheckbutton = Checkbutton(checkBoxFrame, text="Retro mode", variable=retroVar)
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@ -399,18 +399,18 @@ def guiMain(args=None):
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enemizerBossVar.set('none')
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enemizerBossVar.set('none')
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enemizerBossOption = OptionMenu(enemizerBossFrame, enemizerBossVar, 'none', 'basic', 'normal', 'chaos',
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enemizerBossOption = OptionMenu(enemizerBossFrame, enemizerBossVar, 'none', 'basic', 'normal', 'chaos',
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"singularity")
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"singularity")
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enemizerBossOption.pack(side=LEFT)
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enemizerBossLabel = Label(enemizerBossFrame, text='Boss shuffle')
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enemizerBossLabel = Label(enemizerBossFrame, text='Boss shuffle')
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enemizerBossLabel.pack(side=LEFT)
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enemizerBossLabel.pack(side=LEFT)
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enemizerBossOption.pack(side=LEFT)
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enemizerDamageFrame = Frame(enemizerFrame)
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enemizerDamageFrame = Frame(enemizerFrame)
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enemizerDamageFrame.grid(row=1, column=2)
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enemizerDamageFrame.grid(row=1, column=2)
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enemizerDamageVar = StringVar()
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enemizerDamageVar = StringVar()
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enemizerDamageVar.set('default')
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enemizerDamageVar.set('default')
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enemizerDamageOption = OptionMenu(enemizerDamageFrame, enemizerDamageVar, 'default', 'shuffled', 'chaos')
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enemizerDamageOption = OptionMenu(enemizerDamageFrame, enemizerDamageVar, 'default', 'shuffled', 'chaos')
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enemizerDamageOption.pack(side=LEFT)
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enemizerDamageLabel = Label(enemizerDamageFrame, text='Enemy damage')
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enemizerDamageLabel = Label(enemizerDamageFrame, text='Enemy damage')
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enemizerDamageLabel.pack(side=LEFT)
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enemizerDamageLabel.pack(side=LEFT)
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enemizerDamageOption.pack(side=LEFT)
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enemizerHealthFrame = Frame(enemizerFrame)
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enemizerHealthFrame = Frame(enemizerFrame)
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enemizerHealthFrame.grid(row=1, column=3)
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enemizerHealthFrame.grid(row=1, column=3)
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@ -418,9 +418,9 @@ def guiMain(args=None):
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enemizerHealthVar.set('default')
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enemizerHealthVar.set('default')
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enemizerHealthOption = OptionMenu(enemizerHealthFrame, enemizerHealthVar, 'default', 'easy', 'normal', 'hard',
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enemizerHealthOption = OptionMenu(enemizerHealthFrame, enemizerHealthVar, 'default', 'easy', 'normal', 'hard',
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'expert')
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'expert')
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enemizerHealthOption.pack(side=LEFT)
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enemizerHealthLabel = Label(enemizerHealthFrame, text='Enemy health')
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enemizerHealthLabel = Label(enemizerHealthFrame, text='Enemy health')
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enemizerHealthLabel.pack(side=LEFT)
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enemizerHealthLabel.pack(side=LEFT)
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enemizerHealthOption.pack(side=LEFT)
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potShuffleVar = IntVar()
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potShuffleVar = IntVar()
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potShuffleButton = Checkbutton(enemizerFrame, text="Pot shuffle", variable=potShuffleVar)
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potShuffleButton = Checkbutton(enemizerFrame, text="Pot shuffle", variable=potShuffleVar)
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