optimize getting player names
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@ -135,9 +135,8 @@ class World(object):
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def get_name_string_for_object(self, obj) -> str:
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return obj.name if self.players == 1 else f'{obj.name} ({self.get_player_names(obj.player)})'
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def get_player_names(self, player) -> str:
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return ", ".join(
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[name for i, name in enumerate(self.player_names[player]) if self.player_names[player].index(name) == i])
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def get_player_names(self, player: int) -> str:
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return ", ".join(self.player_names[player])
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def initialize_regions(self, regions=None):
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for region in regions if regions else self.regions:
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