From 36bdb5f487bec8a93c30e1f9b6fb4087293de55b Mon Sep 17 00:00:00 2001 From: Bonta-kun <40473493+Bonta0@users.noreply.github.com> Date: Tue, 17 Dec 2019 21:12:05 +0100 Subject: [PATCH] Spoiler: reorder some settings for visibility --- BaseClasses.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/BaseClasses.py b/BaseClasses.py index 3d9d7b14..9416210c 100644 --- a/BaseClasses.py +++ b/BaseClasses.py @@ -1092,6 +1092,8 @@ class Spoiler(object): self.parse_data() with open(filename, 'w') as outfile: outfile.write('ALttP Entrance Randomizer Version %s - Seed: %s\n\n' % (self.metadata['version'], self.world.seed)) + outfile.write('Players: %d\n' % self.world.players) + outfile.write('Filling Algorithm: %s\n' % self.world.algorithm) outfile.write('Logic: %s\n' % self.metadata['logic']) outfile.write('Mode: %s\n' % self.metadata['mode']) outfile.write('Retro: %s\n' % {k: 'Yes' if v else 'No' for k, v in self.metadata['retro'].items()}) @@ -1103,10 +1105,7 @@ class Spoiler(object): outfile.write('Crystals required for GT: %s\n' % self.metadata['gt_crystals']) outfile.write('Crystals required for Ganon: %s\n' % self.metadata['ganon_crystals']) outfile.write('Pyramid hole pre-opened: %s\n' % {k: 'Yes' if v else 'No' for k, v in self.metadata['open_pyramid'].items()}) - outfile.write('Filling Algorithm: %s\n' % self.world.algorithm) outfile.write('Accessibility: %s\n' % self.metadata['accessibility']) - outfile.write('L\\R Quickswap enabled: %s\n' % ('Yes' if self.world.quickswap else 'No')) - outfile.write('Menu speed: %s\n' % self.world.fastmenu) outfile.write('Map shuffle: %s\n' % {k: 'Yes' if v else 'No' for k, v in self.metadata['mapshuffle'].items()}) outfile.write('Compass shuffle: %s\n' % {k: 'Yes' if v else 'No' for k, v in self.metadata['compassshuffle'].items()}) outfile.write('Small Key shuffle: %s\n' % {k: 'Yes' if v else 'No' for k, v in self.metadata['keyshuffle'].items()}) @@ -1116,7 +1115,8 @@ class Spoiler(object): outfile.write('Enemy health: %s\n' % self.metadata['enemy_health']) outfile.write('Enemy damage: %s\n' % self.metadata['enemy_damage']) outfile.write('Hints: %s\n' % {k: 'Yes' if v else 'No' for k, v in self.metadata['hints'].items()}) - outfile.write('Players: %d' % self.world.players) + outfile.write('L\\R Quickswap enabled: %s\n' % ('Yes' if self.world.quickswap else 'No')) + outfile.write('Menu speed: %s' % self.world.fastmenu) if self.entrances: outfile.write('\n\nEntrances:\n\n') outfile.write('\n'.join(['%s%s %s %s' % ('Player {0}: '.format(entry['player']) if self.world.players >1 else '', entry['entrance'], '<=>' if entry['direction'] == 'both' else '<=' if entry['direction'] == 'exit' else '=>', entry['exit']) for entry in self.entrances.values()]))