the setup experience

This commit is contained in:
Fabian Dill 2020-04-07 04:18:26 +02:00
parent 94e5b5962f
commit 380b59ade2
5 changed files with 130 additions and 6 deletions

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@ -346,6 +346,17 @@ async def snes_connect(ctx : Context, address):
if problem not in seen_problems: if problem not in seen_problems:
seen_problems.add(problem) seen_problems.add(problem)
logging.error(f"Error connecting to QUsb2snes ({problem})") logging.error(f"Error connecting to QUsb2snes ({problem})")
if len(seen_problems) == 1:
#this is the first problem. Let's try launching QUsb2snes if it isn't already running
qusb2snes_path = Utils.get_options()["general_options"]["qusb2snes"]
import os
if os.path.isfile(qusb2snes_path):
logging.info(f"Attempting to start {qusb2snes_path}")
import subprocess
subprocess.Popen(qusb2snes_path, cwd=os.path.dirname(qusb2snes_path))
else:
logging.info(f"Attempt to start (Q)Usb2Snes was aborted as path {qusb2snes_path} was not found, please start it yourself if it is not running")
await asyncio.sleep(1) await asyncio.sleep(1)
else: else:
ctx.snes_state = SNES_CONNECTED ctx.snes_state = SNES_CONNECTED

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@ -1,6 +1,8 @@
general_options: general_options:
#File name of the v1.0 J rom #File name of the v1.0 J rom
rom_file: "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc" rom_file: "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"
# set this to your (Q)Usb2Snes location if you want the MultiClient to attempt an auto start, does nothing if not found
qusb2snes: "QUsb2Snes\\QUsb2Snes.exe"
#options for MultiServer #options for MultiServer
#null means nothing, for the server this means to default the value #null means nothing, for the server this means to default the value
#these overwrite command line arguments! #these overwrite command line arguments!

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112
inno_setup.iss Normal file
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@ -0,0 +1,112 @@
#define sourcepath "build\exe.win-amd64-3.8\"
#define MyAppName "BerserkerMultiWorld"
#define MyAppExeName "BerserkerMultiClient.exe"
#define MyAppIcon "icon.ico"
[Setup]
; NOTE: The value of AppId uniquely identifies this application.
; Do not use the same AppId value in installers for other applications.
AppId={{6D826EE0-49BE-4B36-BACE-09C6971CD85C}}
AppName={#MyAppName}
AppVerName={#MyAppName}
DefaultDirName={commonappdata}\{#MyAppName}
DisableProgramGroupPage=yes
OutputDir=setups
OutputBaseFilename=Setup {#MyAppName}
Compression=lzma2
SolidCompression=yes
LZMANumBlockThreads=8
ArchitecturesInstallIn64BitMode=x64
ChangesAssociations=yes
ArchitecturesAllowed=x64
AllowNoIcons=yes
SetupIconFile={#MyAppIcon}
UninstallDisplayIcon={app}\{#MyAppExeName}
LicenseFile= LICENSE
WizardStyle= modern
SetupLogging=yes
[Languages]
Name: "english"; MessagesFile: "compiler:Default.isl"
[Tasks]
Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}";
[Dirs]
NAME: "{app}"; Flags: setntfscompression; Permissions: everyone-modify users-modify authusers-modify;
[Files]
Source: "{code:GetROMPath}"; DestDir: "{app}"; DestName: "Zelda no Densetsu - Kamigami no Triforce (Japan).sfc"; Flags: external
Source: "{#sourcepath}*"; Excludes: "*.key, *.log, *.hpkey"; DestDir: "{app}"; Flags: ignoreversion recursesubdirs createallsubdirs
Source: "vc_redist.x64.exe"; DestDir: {tmp}; Flags: deleteafterinstall
; NOTE: Don't use "Flags: ignoreversion" on any shared system files
[Icons]
Name: "{group}\{#MyAppName} Folder"; Filename: "{app}";
Name: "{group}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}";
Name: "{commondesktop}\{#MyAppName} Folder"; Filename: "{app}"; Tasks: desktopicon
Name: "{commondesktop}\{#MyAppName}"; Filename: "{app}\{#MyAppExeName}"; Tasks: desktopicon
[Run]
Filename: "{tmp}\vc_redist.x64.exe"; Parameters: "/passive /norestart"; Check: IsVCRedist64BitNeeded; StatusMsg: "Installing VC++ redistributable..."
; Filename: "{app}\{#MyAppExeName}"; Description: "{cm:LaunchProgram,{#StringChange(MyAppName, '&', '&&')}}"; Flags: nowait postinstall skipifsilent
[UninstallDelete]
Type: dirifempty; Name: "{app}"
[Registry]
Root: HKCR; Subkey: ".bmbp"; ValueData: "{#MyAppName}patch"; Flags: uninsdeletevalue; ValueType: string; ValueName: ""
Root: HKCR; Subkey: "{#MyAppName}patch"; ValueData: "{#MyAppName} Patch"; Flags: uninsdeletekey; ValueType: string; ValueName: ""
Root: HKCR; Subkey: "{#MyAppName}patch\DefaultIcon"; ValueData: "{app}\{#MyAppExeName},0"; ValueType: string; ValueName: ""
Root: HKCR; Subkey: "{#MyAppName}patch\shell\open\command"; ValueData: """{app}\{#MyAppExeName}"" ""%1"""; ValueType: string; ValueName: ""
[Code]
// See: https://stackoverflow.com/a/51614652/2287576
function IsVCRedist64BitNeeded(): boolean;
var
strVersion: string;
begin
if (RegQueryStringValue(HKEY_LOCAL_MACHINE,
'SOFTWARE\Microsoft\VisualStudio\14.0\VC\Runtimes\x64', 'Version', strVersion)) then
begin
// Is the installed version at least 14.24 ?
Log('VC Redist x64 Version : found ' + strVersion);
Result := (CompareStr(strVersion, 'v14.24.28127.4') < 0);
end
else
begin
// Not even an old version installed
Log('VC Redist x64 is not already installed');
Result := True;
end;
end;
var
ROMFilePage: TInputFileWizardPage;
procedure InitializeWizard();
begin
ROMFilePage :=
CreateInputFilePage(
wpLicense,
'Select ROM File',
'Where is your Zelda no Densetsu - Kamigami no Triforce (Japan).sfc located?',
'Select the file, then click Next.');
ROMFilePage.Add(
'Location of ROM file:',
'SNES ROM files|*.sfc|All files|*.*',
'.sfc');
end;
function GetROMPath(Param: string): string;
begin
if Assigned(RomFilePage) then
Result := ROMFilePage.Values[0]
else
Result := '';
end;

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@ -3,7 +3,6 @@ import shutil
import sys import sys
import sysconfig import sysconfig
from pathlib import Path from pathlib import Path
import cx_Freeze import cx_Freeze
is_64bits = sys.maxsize > 2 ** 32 is_64bits = sys.maxsize > 2 ** 32
@ -15,9 +14,8 @@ sbuildfolder = str(buildfolder)
libfolder = Path(buildfolder, "lib") libfolder = Path(buildfolder, "lib")
library = Path(libfolder, "library.zip") library = Path(libfolder, "library.zip")
print("Outputting to: " + str(buildfolder)) print("Outputting to: " + str(buildfolder))
build_resources = "exe_resources"
compress = False compress = False
holoviews = False icon="icon.ico"
from hashlib import sha3_512 from hashlib import sha3_512
import base64 import base64
@ -54,7 +52,8 @@ exes = []
for script, scriptname in scripts.items(): for script, scriptname in scripts.items():
exes.append(cx_Freeze.Executable( exes.append(cx_Freeze.Executable(
script=script, script=script,
targetName=scriptname + ("" if sys.platform == "linux" else ".exe")) targetName=scriptname + ("" if sys.platform == "linux" else ".exe"),
icon=icon)
) )
@ -63,9 +62,9 @@ import datetime
buildtime = datetime.datetime.now() buildtime = datetime.datetime.now()
cx_Freeze.setup( cx_Freeze.setup(
name="HonorarPlus", name="BerserkerMultiWorld",
version=f"{buildtime.year}.{buildtime.month}.{buildtime.day}.{buildtime.hour}", version=f"{buildtime.year}.{buildtime.month}.{buildtime.day}.{buildtime.hour}",
description="HonorarPlus", description="BerserkerMultiWorld",
executables=exes, executables=exes,
options={ options={
"build_exe": { "build_exe": {