Keysanity in older algorithms
This just makes older algorithms use v26's dungeon item distribution if keysanity is enabled.
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							|  | @ -58,7 +58,7 @@ def main(args, seed=None): | ||||||
|     logger.info('Placing Dungeon Items.') |     logger.info('Placing Dungeon Items.') | ||||||
| 
 | 
 | ||||||
|     shuffled_locations = None |     shuffled_locations = None | ||||||
|     if args.algorithm == 'vt26': |     if args.algorithm == 'vt26' or args.keysanity: | ||||||
|         shuffled_locations = world.get_unfilled_locations() |         shuffled_locations = world.get_unfilled_locations() | ||||||
|         random.shuffle(shuffled_locations) |         random.shuffle(shuffled_locations) | ||||||
|         fill_dungeons_restrictive(world, shuffled_locations) |         fill_dungeons_restrictive(world, shuffled_locations) | ||||||
|  |  | ||||||
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