move structure linking to create_regions instead of generate_basic
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@ -39,7 +39,6 @@ class MinecraftWorld(World):
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def generate_basic(self):
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link_minecraft_structures(self.world, self.player)
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# Generate item pool
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itempool = []
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@ -82,6 +81,7 @@ class MinecraftWorld(World):
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return ret
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self.world.regions += [MCRegion(*r) for r in mc_regions]
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link_minecraft_structures(self.world, self.player)
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def generate_output(self):
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