update docs

This commit is contained in:
Fabian Dill 2020-02-09 05:39:38 +01:00
parent 14e24037a5
commit 3f3289cbb9
2 changed files with 4 additions and 2 deletions

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@ -19,7 +19,8 @@ Project
MultiMystery.py
* Allows you to generate a Multiworld with individual player mystery weights. Since weights can also be set to 100%, this also allows for individual settings for each player in a regular multiworld.
Basis is a .yaml file that sets these weights. You can find an easy.yaml in this project folder to get started.
* Additional instructions and settings are at the start of the file. Open with a text editor.
* Additional instructions are at the start of the file. Open with a text editor.
* Configuration options in the host.yaml file.
MultiServer.py
* Added a try/except to prevent malformed console commands from crashing the entire server
@ -33,6 +34,7 @@ Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Hype Cav
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Blind's Hideout - Far Right in Schulzer's World
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Palace of Darkness - Map Chest in Thorus's World
Notice (Team #1): [Hint]: Berserker's Progressive Sword can be found in Ganons Tower - Map Chest in Will's World
* A player-side hint command "!hint" also exists. It needs to be turned on in the host.yaml and is based on points.
Mystery.py
* Defaults to generating a non-race ROM (Bonta's only makes race ROMs at this time)

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@ -13,7 +13,7 @@ server_options:
#points given to player for each acquired item
location_check_points: 1
#point cost to receive a hint via !hint for players
hint_cost: 1000
hint_cost: 1000 #set to 0 if you want free hints
#options for MultiMystery.py
multi_mystery_options:
#Where to place the resulting files