Split of trackers into game specific parts
This commit is contained in:
parent
82aca3bce4
commit
402afd15db
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@ -1,4 +1,5 @@
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import collections
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import collections
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from typing import Counter, Optional, Dict, Any, Tuple
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from flask import render_template
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from flask import render_template
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from werkzeug.exceptions import abort
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from werkzeug.exceptions import abort
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@ -18,116 +19,6 @@ def get_alttp_id(item_name):
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app.jinja_env.filters["location_name"] = lambda location: lookup_any_location_id_to_name.get(location, location)
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app.jinja_env.filters["location_name"] = lambda location: lookup_any_location_id_to_name.get(location, location)
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app.jinja_env.filters['item_name'] = lambda id: lookup_any_item_id_to_name.get(id, id)
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app.jinja_env.filters['item_name'] = lambda id: lookup_any_item_id_to_name.get(id, id)
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icons = {
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"Blue Shield": r"https://www.zeldadungeon.net/wiki/images/8/85/Fighters-Shield.png",
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"Red Shield": r"https://www.zeldadungeon.net/wiki/images/5/55/Fire-Shield.png",
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"Mirror Shield": r"https://www.zeldadungeon.net/wiki/images/8/84/Mirror-Shield.png",
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"Fighter Sword": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/4/40/SFighterSword.png?width=1920",
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"Master Sword": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/6/65/SMasterSword.png?width=1920",
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"Tempered Sword": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/9/92/STemperedSword.png?width=1920",
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"Golden Sword": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/2/28/SGoldenSword.png?width=1920",
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"Bow": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Bow_%26_Arrows_Sprite.png?version=5f85a70e6366bf473544ef93b274f74c",
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"Silver Bow": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/6/65/Bow.png?width=1920",
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"Green Mail": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c9/SGreenTunic.png?width=1920",
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"Blue Mail": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/9/98/SBlueTunic.png?width=1920",
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"Red Mail": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/7/74/SRedTunic.png?width=1920",
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"Power Glove": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/f/f5/SPowerGlove.png?width=1920",
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"Titan Mitts": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c1/STitanMitt.png?width=1920",
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"Progressive Sword":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/cc/ALttP_Master_Sword_Sprite.png?version=55869db2a20e157cd3b5c8f556097725",
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"Pegasus Boots":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ed/ALttP_Pegasus_Shoes_Sprite.png?version=405f42f97240c9dcd2b71ffc4bebc7f9",
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"Progressive Glove":
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r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c1/STitanMitt.png?width=1920",
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"Flippers":
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r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/4/4c/ZoraFlippers.png?width=1920",
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"Moon Pearl":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/6/63/ALttP_Moon_Pearl_Sprite.png?version=d601542d5abcc3e006ee163254bea77e",
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"Progressive Bow":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Bow_%26_Arrows_Sprite.png?version=cfb7648b3714cccc80e2b17b2adf00ed",
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"Blue Boomerang":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/c3/ALttP_Boomerang_Sprite.png?version=96127d163759395eb510b81a556d500e",
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"Red Boomerang":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/b9/ALttP_Magical_Boomerang_Sprite.png?version=47cddce7a07bc3e4c2c10727b491f400",
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"Hookshot":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/2/24/Hookshot.png?version=c90bc8e07a52e8090377bd6ef854c18b",
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"Mushroom":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/35/ALttP_Mushroom_Sprite.png?version=1f1acb30d71bd96b60a3491e54bbfe59",
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"Magic Powder":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e5/ALttP_Magic_Powder_Sprite.png?version=c24e38effbd4f80496d35830ce8ff4ec",
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"Fire Rod":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d6/FireRod.png?version=6eabc9f24d25697e2c4cd43ddc8207c0",
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"Ice Rod":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d7/ALttP_Ice_Rod_Sprite.png?version=1f944148223d91cfc6a615c92286c3bc",
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"Bombos":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/8c/ALttP_Bombos_Medallion_Sprite.png?version=f4d6aba47fb69375e090178f0fc33b26",
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"Ether":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/3c/Ether.png?version=34027651a5565fcc5a83189178ab17b5",
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"Quake":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/5/56/ALttP_Quake_Medallion_Sprite.png?version=efd64d451b1831bd59f7b7d6b61b5879",
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"Lamp":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/6/63/ALttP_Lantern_Sprite.png?version=e76eaa1ec509c9a5efb2916698d5a4ce",
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"Hammer":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d1/ALttP_Hammer_Sprite.png?version=e0adec227193818dcaedf587eba34500",
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"Shovel":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/c4/ALttP_Shovel_Sprite.png?version=e73d1ce0115c2c70eaca15b014bd6f05",
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"Flute":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/db/Flute.png?version=ec4982b31c56da2c0c010905c5c60390",
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"Bug Catching Net":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/5/54/Bug-CatchingNet.png?version=4d40e0ee015b687ff75b333b968d8be6",
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"Book of Mudora":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/2/22/ALttP_Book_of_Mudora_Sprite.png?version=11e4632bba54f6b9bf921df06ac93744",
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"Bottle":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ef/ALttP_Magic_Bottle_Sprite.png?version=fd98ab04db775270cbe79fce0235777b",
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"Cane of Somaria":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e1/ALttP_Cane_of_Somaria_Sprite.png?version=8cc1900dfd887890badffc903bb87943",
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"Cane of Byrna":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Cane_of_Byrna_Sprite.png?version=758b607c8cbe2cf1900d42a0b3d0fb54",
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"Cape":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/1/1c/ALttP_Magic_Cape_Sprite.png?version=6b77f0d609aab0c751307fc124736832",
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"Magic Mirror":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e5/ALttP_Magic_Mirror_Sprite.png?version=e035dbc9cbe2a3bd44aa6d047762b0cc",
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"Triforce":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/4/4e/TriforceALttPTitle.png?version=dc398e1293177581c16303e4f9d12a48",
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"Small Key":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/f/f1/ALttP_Small_Key_Sprite.png?version=4f35d92842f0de39d969181eea03774e",
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"Big Key":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/33/ALttP_Big_Key_Sprite.png?version=136dfa418ba76c8b4e270f466fc12f4d",
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"Chest":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/7/73/ALttP_Treasure_Chest_Sprite.png?version=5f530ecd98dcb22251e146e8049c0dda",
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"Light World":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e7/ALttP_Soldier_Green_Sprite.png?version=d650d417934cd707a47e496489c268a6",
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"Dark World":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/9/94/ALttP_Moblin_Sprite.png?version=ebf50e33f4657c377d1606bcc0886ddc",
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"Hyrule Castle":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d3/ALttP_Ball_and_Chain_Trooper_Sprite.png?version=1768a87c06d29cc8e7ddd80b9fa516be",
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"Agahnims Tower":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/1/1e/ALttP_Agahnim_Sprite.png?version=365956e61b0c2191eae4eddbe591dab5",
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"Desert Palace":
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r"https://www.zeldadungeon.net/wiki/images/2/25/Lanmola-ALTTP-Sprite.png",
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"Eastern Palace":
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r"https://www.zeldadungeon.net/wiki/images/d/dc/RedArmosKnight.png",
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"Tower of Hera":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/3c/ALttP_Moldorm_Sprite.png?version=c588257bdc2543468e008a6b30f262a7",
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"Palace of Darkness":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ed/ALttP_Helmasaur_King_Sprite.png?version=ab8a4a1cfd91d4fc43466c56cba30022",
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"Swamp Palace":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/7/73/ALttP_Arrghus_Sprite.png?version=b098be3122e53f751b74f4a5ef9184b5",
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"Skull Woods":
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r"https://alttp-wiki.net/images/6/6a/Mothula.png",
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"Thieves Town":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/86/ALttP_Blind_the_Thief_Sprite.png?version=3833021bfcd112be54e7390679047222",
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"Ice Palace":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/33/ALttP_Kholdstare_Sprite.png?version=e5a1b0e8b2298e550d85f90bf97045c0",
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"Misery Mire":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/85/ALttP_Vitreous_Sprite.png?version=92b2e9cb0aa63f831760f08041d8d8d8",
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"Turtle Rock":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/9/91/ALttP_Trinexx_Sprite.png?version=0cc867d513952aa03edd155597a0c0be",
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"Ganons Tower":
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r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/b9/ALttP_Ganon_Sprite.png?version=956f51f054954dfff53c1a9d4f929c74"
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}
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links = {"Bow": "Progressive Bow",
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links = {"Bow": "Progressive Bow",
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"Silver Arrows": "Progressive Bow",
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"Silver Arrows": "Progressive Bow",
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"Silver Bow": "Progressive Bow",
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"Silver Bow": "Progressive Bow",
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@ -212,12 +103,13 @@ key_only_locations = {
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'Total': set()
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'Total': set()
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}
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}
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key_locations = {"Desert Palace", "Eastern Palace", "Hyrule Castle", "Agahnims Tower", "Tower of Hera", "Swamp Palace",
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#key_locations = {"Desert Palace", "Eastern Palace", "Hyrule Castle", "Agahnims Tower", "Tower of Hera", "Swamp Palace",
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"Thieves Town", "Skull Woods", "Ice Palace", "Misery Mire", "Turtle Rock", "Palace of Darkness",
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# "Thieves Town", "Skull Woods", "Ice Palace", "Misery Mire", "Turtle Rock", "Palace of Darkness",
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"Ganons Tower"}
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# "Ganons Tower"}
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#
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#big_key_locations = {"Desert Palace", "Eastern Palace", "Tower of Hera", "Swamp Palace", "Thieves Town", "Skull Woods",
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# "Ice Palace", "Misery Mire", "Turtle Rock", "Palace of Darkness", "Ganons Tower"}
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big_key_locations = {"Desert Palace", "Eastern Palace", "Tower of Hera", "Swamp Palace", "Thieves Town", "Skull Woods",
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"Ice Palace", "Misery Mire", "Turtle Rock", "Palace of Darkness", "Ganons Tower"}
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location_to_area = {}
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location_to_area = {}
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for area, locations in default_locations.items():
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for area, locations in default_locations.items():
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for location in locations:
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for location in locations:
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return result
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return result
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multidata = Context._decompress(room.seed.multidata)
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multidata = Context._decompress(room.seed.multidata)
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# in > 100 players this can take a bit of time and is the main reason for the cache
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# in > 100 players this can take a bit of time and is the main reason for the cache
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locations = multidata['locations']
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locations: Dict[int, Dict[int, Tuple[int, int]]] = multidata['locations']
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names = multidata["names"]
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names: Dict[int, Dict[int, str]] = multidata["names"]
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seed_checks_in_area = checks_in_area.copy()
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seed_checks_in_area = checks_in_area.copy()
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use_door_tracker = False
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use_door_tracker = False
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player_location_to_area = {playernumber: get_location_table(multidata["checks_in_area"][playernumber])
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player_location_to_area = {playernumber: get_location_table(multidata["checks_in_area"][playernumber])
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for playernumber in range(1, len(names[0]) + 1)}
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for playernumber in range(1, len(names[0]) + 1)}
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player_big_key_locations = {playernumber: set() for playernumber in range(1, len(names[0]) + 1)}
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player_small_key_locations = {playernumber: set() for playernumber in range(1, len(names[0]) + 1)}
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for loc_data in locations.values():
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for item_id, item_player in loc_data.values():
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if item_id in ids_big_key:
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player_big_key_locations[item_player].add(ids_big_key[item_id])
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elif item_id in ids_small_key:
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player_small_key_locations[item_player].add(ids_small_key[item_id])
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result = locations, names, use_door_tracker, player_checks_in_area, player_location_to_area, \
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result = locations, names, use_door_tracker, player_checks_in_area, player_location_to_area, \
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player_big_key_locations, player_small_key_locations, multidata["precollected_items"], \
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multidata["precollected_items"], \
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multidata["games"]
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multidata["games"]
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_multidata_cache[room.seed.id] = result
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_multidata_cache[room.seed.id] = result
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return result
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return result
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@ -343,13 +226,13 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
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if tracked_team < 0 or tracked_player < 1:
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if tracked_team < 0 or tracked_player < 1:
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abort(404)
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abort(404)
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room = Room.get(tracker=tracker)
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room: Optional[Room] = Room.get(tracker=tracker)
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if not room:
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if not room:
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abort(404)
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abort(404)
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# Collect seed information and pare it down to a single player
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# Collect seed information and pare it down to a single player
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locations, names, use_door_tracker, seed_checks_in_area, player_location_to_area, \
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locations, names, use_door_tracker, seed_checks_in_area, player_location_to_area, \
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player_big_key_locations, player_small_key_locations, precollected_items, games = get_static_room_data(room)
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precollected_items, games = get_static_room_data(room)
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player_name = names[tracked_team][tracked_player - 1]
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player_name = names[tracked_team][tracked_player - 1]
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location_to_area = player_location_to_area[tracked_player]
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location_to_area = player_location_to_area[tracked_player]
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inventory = collections.Counter()
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inventory = collections.Counter()
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@ -362,13 +245,12 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
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attribute_item_solo(inventory, item_id)
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attribute_item_solo(inventory, item_id)
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if room.multisave:
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if room.multisave:
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multisave = restricted_loads(room.multisave)
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multisave: Dict[str, Any] = restricted_loads(room.multisave)
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else:
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else:
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multisave = {}
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multisave: Dict[str, Any] = {}
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# Add items to player inventory
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# Add items to player inventory
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for (ms_team, ms_player), locations_checked in multisave.get("location_checks", {}).items():
|
for (ms_team, ms_player), locations_checked in multisave.get("location_checks", {}).items():
|
||||||
# logging.info(f"{ms_team}, {ms_player}, {locations_checked}")
|
|
||||||
# Skip teams and players not matching the request
|
# Skip teams and players not matching the request
|
||||||
player_locations = locations[ms_player]
|
player_locations = locations[ms_player]
|
||||||
if ms_team == tracked_team:
|
if ms_team == tracked_team:
|
||||||
|
@ -381,9 +263,87 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
if ms_player == tracked_player: # a check done by the tracked player
|
if ms_player == tracked_player: # a check done by the tracked player
|
||||||
checks_done[location_to_area[location]] += 1
|
checks_done[location_to_area[location]] += 1
|
||||||
checks_done["Total"] += 1
|
checks_done["Total"] += 1
|
||||||
|
|
||||||
if games[tracked_player] == "A Link to the Past":
|
if games[tracked_player] == "A Link to the Past":
|
||||||
|
return __RenderAlttpTracker(multisave, room, locations, inventory, tracked_team, tracked_player, player_name, \
|
||||||
|
seed_checks_in_area, checks_done)
|
||||||
|
elif games[tracked_player] == "Minecraft":
|
||||||
|
return __RenderMinecraftTracker(multisave, room, locations, inventory, tracked_team, tracked_player, player_name)
|
||||||
|
elif games[tracked_player] == "Ocarina of Time":
|
||||||
|
return __RenderOoTTracker(multisave, room, locations, inventory, tracked_team, tracked_player, player_name)
|
||||||
|
else:
|
||||||
|
return __RenderGenericTracker(multisave, room, locations, inventory, tracked_team, tracked_player, player_name)
|
||||||
|
|
||||||
|
|
||||||
|
def __RenderAlttpTracker(multisave: Dict[str, Any], room: Room, locations: Dict[int, Dict[int, Tuple[int, int]]],
|
||||||
|
inventory: Counter, team: int, player: int, playerName: str,
|
||||||
|
seed_checks_in_area: Dict[int, Dict[str, int]], checks_done: Dict[str, int]) -> str:
|
||||||
|
|
||||||
|
icons = {
|
||||||
|
"Blue Shield": r"https://www.zeldadungeon.net/wiki/images/8/85/Fighters-Shield.png",
|
||||||
|
"Red Shield": r"https://www.zeldadungeon.net/wiki/images/5/55/Fire-Shield.png",
|
||||||
|
"Mirror Shield": r"https://www.zeldadungeon.net/wiki/images/8/84/Mirror-Shield.png",
|
||||||
|
"Fighter Sword": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/4/40/SFighterSword.png?width=1920",
|
||||||
|
"Master Sword": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/6/65/SMasterSword.png?width=1920",
|
||||||
|
"Tempered Sword": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/9/92/STemperedSword.png?width=1920",
|
||||||
|
"Golden Sword": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/2/28/SGoldenSword.png?width=1920",
|
||||||
|
"Bow": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Bow_%26_Arrows_Sprite.png?version=5f85a70e6366bf473544ef93b274f74c",
|
||||||
|
"Silver Bow": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/6/65/Bow.png?width=1920",
|
||||||
|
"Green Mail": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c9/SGreenTunic.png?width=1920",
|
||||||
|
"Blue Mail": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/9/98/SBlueTunic.png?width=1920",
|
||||||
|
"Red Mail": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/7/74/SRedTunic.png?width=1920",
|
||||||
|
"Power Glove": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/f/f5/SPowerGlove.png?width=1920",
|
||||||
|
"Titan Mitts": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c1/STitanMitt.png?width=1920",
|
||||||
|
"Progressive Sword": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/cc/ALttP_Master_Sword_Sprite.png?version=55869db2a20e157cd3b5c8f556097725",
|
||||||
|
"Pegasus Boots": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ed/ALttP_Pegasus_Shoes_Sprite.png?version=405f42f97240c9dcd2b71ffc4bebc7f9",
|
||||||
|
"Progressive Glove": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/c/c1/STitanMitt.png?width=1920",
|
||||||
|
"Flippers": r"https://oyster.ignimgs.com/mediawiki/apis.ign.com/the-legend-of-zelda-a-link-to-the-past/4/4c/ZoraFlippers.png?width=1920",
|
||||||
|
"Moon Pearl": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/6/63/ALttP_Moon_Pearl_Sprite.png?version=d601542d5abcc3e006ee163254bea77e",
|
||||||
|
"Progressive Bow": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Bow_%26_Arrows_Sprite.png?version=cfb7648b3714cccc80e2b17b2adf00ed",
|
||||||
|
"Blue Boomerang": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/c3/ALttP_Boomerang_Sprite.png?version=96127d163759395eb510b81a556d500e",
|
||||||
|
"Red Boomerang": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/b9/ALttP_Magical_Boomerang_Sprite.png?version=47cddce7a07bc3e4c2c10727b491f400",
|
||||||
|
"Hookshot": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/2/24/Hookshot.png?version=c90bc8e07a52e8090377bd6ef854c18b",
|
||||||
|
"Mushroom": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/35/ALttP_Mushroom_Sprite.png?version=1f1acb30d71bd96b60a3491e54bbfe59",
|
||||||
|
"Magic Powder": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e5/ALttP_Magic_Powder_Sprite.png?version=c24e38effbd4f80496d35830ce8ff4ec",
|
||||||
|
"Fire Rod": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d6/FireRod.png?version=6eabc9f24d25697e2c4cd43ddc8207c0",
|
||||||
|
"Ice Rod": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d7/ALttP_Ice_Rod_Sprite.png?version=1f944148223d91cfc6a615c92286c3bc",
|
||||||
|
"Bombos": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/8c/ALttP_Bombos_Medallion_Sprite.png?version=f4d6aba47fb69375e090178f0fc33b26",
|
||||||
|
"Ether": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/3c/Ether.png?version=34027651a5565fcc5a83189178ab17b5",
|
||||||
|
"Quake": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/5/56/ALttP_Quake_Medallion_Sprite.png?version=efd64d451b1831bd59f7b7d6b61b5879",
|
||||||
|
"Lamp": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/6/63/ALttP_Lantern_Sprite.png?version=e76eaa1ec509c9a5efb2916698d5a4ce",
|
||||||
|
"Hammer": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d1/ALttP_Hammer_Sprite.png?version=e0adec227193818dcaedf587eba34500",
|
||||||
|
"Shovel": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/c/c4/ALttP_Shovel_Sprite.png?version=e73d1ce0115c2c70eaca15b014bd6f05",
|
||||||
|
"Flute": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/db/Flute.png?version=ec4982b31c56da2c0c010905c5c60390",
|
||||||
|
"Bug Catching Net": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/5/54/Bug-CatchingNet.png?version=4d40e0ee015b687ff75b333b968d8be6",
|
||||||
|
"Book of Mudora": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/2/22/ALttP_Book_of_Mudora_Sprite.png?version=11e4632bba54f6b9bf921df06ac93744",
|
||||||
|
"Bottle": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ef/ALttP_Magic_Bottle_Sprite.png?version=fd98ab04db775270cbe79fce0235777b",
|
||||||
|
"Cane of Somaria": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e1/ALttP_Cane_of_Somaria_Sprite.png?version=8cc1900dfd887890badffc903bb87943",
|
||||||
|
"Cane of Byrna": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/bc/ALttP_Cane_of_Byrna_Sprite.png?version=758b607c8cbe2cf1900d42a0b3d0fb54",
|
||||||
|
"Cape": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/1/1c/ALttP_Magic_Cape_Sprite.png?version=6b77f0d609aab0c751307fc124736832",
|
||||||
|
"Magic Mirror": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e5/ALttP_Magic_Mirror_Sprite.png?version=e035dbc9cbe2a3bd44aa6d047762b0cc",
|
||||||
|
"Triforce": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/4/4e/TriforceALttPTitle.png?version=dc398e1293177581c16303e4f9d12a48",
|
||||||
|
"Small Key": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/f/f1/ALttP_Small_Key_Sprite.png?version=4f35d92842f0de39d969181eea03774e",
|
||||||
|
"Big Key": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/33/ALttP_Big_Key_Sprite.png?version=136dfa418ba76c8b4e270f466fc12f4d",
|
||||||
|
"Chest": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/7/73/ALttP_Treasure_Chest_Sprite.png?version=5f530ecd98dcb22251e146e8049c0dda",
|
||||||
|
"Light World": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/e7/ALttP_Soldier_Green_Sprite.png?version=d650d417934cd707a47e496489c268a6",
|
||||||
|
"Dark World": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/9/94/ALttP_Moblin_Sprite.png?version=ebf50e33f4657c377d1606bcc0886ddc",
|
||||||
|
"Hyrule Castle": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/d/d3/ALttP_Ball_and_Chain_Trooper_Sprite.png?version=1768a87c06d29cc8e7ddd80b9fa516be",
|
||||||
|
"Agahnims Tower": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/1/1e/ALttP_Agahnim_Sprite.png?version=365956e61b0c2191eae4eddbe591dab5",
|
||||||
|
"Desert Palace": r"https://www.zeldadungeon.net/wiki/images/2/25/Lanmola-ALTTP-Sprite.png",
|
||||||
|
"Eastern Palace": r"https://www.zeldadungeon.net/wiki/images/d/dc/RedArmosKnight.png",
|
||||||
|
"Tower of Hera": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/3c/ALttP_Moldorm_Sprite.png?version=c588257bdc2543468e008a6b30f262a7",
|
||||||
|
"Palace of Darkness": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/e/ed/ALttP_Helmasaur_King_Sprite.png?version=ab8a4a1cfd91d4fc43466c56cba30022",
|
||||||
|
"Swamp Palace": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/7/73/ALttP_Arrghus_Sprite.png?version=b098be3122e53f751b74f4a5ef9184b5",
|
||||||
|
"Skull Woods": r"https://alttp-wiki.net/images/6/6a/Mothula.png",
|
||||||
|
"Thieves Town": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/86/ALttP_Blind_the_Thief_Sprite.png?version=3833021bfcd112be54e7390679047222",
|
||||||
|
"Ice Palace": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/3/33/ALttP_Kholdstare_Sprite.png?version=e5a1b0e8b2298e550d85f90bf97045c0",
|
||||||
|
"Misery Mire": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/8/85/ALttP_Vitreous_Sprite.png?version=92b2e9cb0aa63f831760f08041d8d8d8",
|
||||||
|
"Turtle Rock": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/9/91/ALttP_Trinexx_Sprite.png?version=0cc867d513952aa03edd155597a0c0be",
|
||||||
|
"Ganons Tower": r"https://gamepedia.cursecdn.com/zelda_gamepedia_en/b/b9/ALttP_Ganon_Sprite.png?version=956f51f054954dfff53c1a9d4f929c74"
|
||||||
|
}
|
||||||
|
|
||||||
# Note the presence of the triforce item
|
# Note the presence of the triforce item
|
||||||
game_state = multisave.get("client_game_state", {}).get((tracked_team, tracked_player), 0)
|
game_state = multisave.get("client_game_state", {}).get((team, player), 0)
|
||||||
if game_state == 30:
|
if game_state == 30:
|
||||||
inventory[106] = 1 # Triforce
|
inventory[106] = 1 # Triforce
|
||||||
|
|
||||||
|
@ -419,16 +379,30 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
# The single player tracker doesn't care about overworld, underworld, and total checks. Maybe it should?
|
# The single player tracker doesn't care about overworld, underworld, and total checks. Maybe it should?
|
||||||
sp_areas = ordered_areas[2:15]
|
sp_areas = ordered_areas[2:15]
|
||||||
|
|
||||||
|
player_big_key_locations = set()
|
||||||
|
player_small_key_locations = set()
|
||||||
|
for loc_data in locations.values():
|
||||||
|
for item_id, item_player in loc_data.values():
|
||||||
|
if item_player == player:
|
||||||
|
if item_id in ids_big_key:
|
||||||
|
player_big_key_locations.add(ids_big_key[item_id])
|
||||||
|
elif item_id in ids_small_key:
|
||||||
|
player_small_key_locations.add(ids_small_key[item_id])
|
||||||
|
|
||||||
return render_template("lttpTracker.html", inventory=inventory,
|
return render_template("lttpTracker.html", inventory=inventory,
|
||||||
player_name=player_name, room=room, icons=icons, checks_done=checks_done,
|
player_name=playerName, room=room, icons=icons, checks_done=checks_done,
|
||||||
checks_in_area=seed_checks_in_area[tracked_player],
|
checks_in_area=seed_checks_in_area[player],
|
||||||
acquired_items={lookup_any_item_id_to_name[id] for id in inventory},
|
acquired_items={lookup_any_item_id_to_name[id] for id in inventory},
|
||||||
small_key_ids=small_key_ids, big_key_ids=big_key_ids, sp_areas=sp_areas,
|
small_key_ids=small_key_ids, big_key_ids=big_key_ids, sp_areas=sp_areas,
|
||||||
key_locations=player_small_key_locations[tracked_player],
|
key_locations=player_small_key_locations,
|
||||||
big_key_locations=player_big_key_locations[tracked_player],
|
big_key_locations=player_big_key_locations,
|
||||||
**display_data)
|
**display_data)
|
||||||
elif games[tracked_player] == "Minecraft":
|
|
||||||
minecraft_icons = {
|
|
||||||
|
def __RenderMinecraftTracker(multisave: Dict[str, Any], room: Room, locations: Dict[int, Dict[int, Tuple[int, int]]],
|
||||||
|
inventory: Counter, team: int, player: int, playerName: str) -> str:
|
||||||
|
|
||||||
|
icons = {
|
||||||
"Wooden Pickaxe": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/d/d2/Wooden_Pickaxe_JE3_BE3.png",
|
"Wooden Pickaxe": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/d/d2/Wooden_Pickaxe_JE3_BE3.png",
|
||||||
"Stone Pickaxe": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/c/c4/Stone_Pickaxe_JE2_BE2.png",
|
"Stone Pickaxe": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/c/c4/Stone_Pickaxe_JE2_BE2.png",
|
||||||
"Iron Pickaxe": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/d/d1/Iron_Pickaxe_JE3_BE2.png",
|
"Iron Pickaxe": "https://static.wikia.nocookie.net/minecraft_gamepedia/images/d/d1/Iron_Pickaxe_JE3_BE2.png",
|
||||||
|
@ -488,7 +462,7 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
level = min(inventory[item_id], len(progressive_names[item_name]) - 1)
|
level = min(inventory[item_id], len(progressive_names[item_name]) - 1)
|
||||||
display_name = progressive_names[item_name][level]
|
display_name = progressive_names[item_name][level]
|
||||||
base_name = item_name.split(maxsplit=1)[1].lower().replace(' ', '_')
|
base_name = item_name.split(maxsplit=1)[1].lower().replace(' ', '_')
|
||||||
display_data[base_name + "_url"] = minecraft_icons[display_name]
|
display_data[base_name + "_url"] = icons[display_name]
|
||||||
|
|
||||||
# Multi-items
|
# Multi-items
|
||||||
multi_items = {
|
multi_items = {
|
||||||
|
@ -502,11 +476,11 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
display_data[base_name + "_count"] = count
|
display_data[base_name + "_count"] = count
|
||||||
|
|
||||||
# Victory condition
|
# Victory condition
|
||||||
game_state = multisave.get("client_game_state", {}).get((tracked_team, tracked_player), 0)
|
game_state = multisave.get("client_game_state", {}).get((team, player), 0)
|
||||||
display_data['game_finished'] = game_state == 30
|
display_data['game_finished'] = game_state == 30
|
||||||
|
|
||||||
# Turn location IDs into advancement tab counts
|
# Turn location IDs into advancement tab counts
|
||||||
checked_locations = multisave.get("location_checks", {}).get((tracked_team, tracked_player), set())
|
checked_locations = multisave.get("location_checks", {}).get((team, player), set())
|
||||||
lookup_name = lambda id: lookup_any_location_id_to_name[id]
|
lookup_name = lambda id: lookup_any_location_id_to_name[id]
|
||||||
location_info = {tab_name: {lookup_name(id): (id in checked_locations) for id in tab_locations}
|
location_info = {tab_name: {lookup_name(id): (id in checked_locations) for id in tab_locations}
|
||||||
for tab_name, tab_locations in minecraft_location_ids.items()}
|
for tab_name, tab_locations in minecraft_location_ids.items()}
|
||||||
|
@ -517,15 +491,18 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
checks_in_area['Total'] = sum(checks_in_area.values())
|
checks_in_area['Total'] = sum(checks_in_area.values())
|
||||||
|
|
||||||
return render_template("minecraftTracker.html",
|
return render_template("minecraftTracker.html",
|
||||||
inventory=inventory, icons=minecraft_icons,
|
inventory=inventory, icons=icons,
|
||||||
acquired_items={lookup_any_item_id_to_name[id] for id in inventory if
|
acquired_items={lookup_any_item_id_to_name[id] for id in inventory if
|
||||||
id in lookup_any_item_id_to_name},
|
id in lookup_any_item_id_to_name},
|
||||||
player=tracked_player, team=tracked_team, room=room, player_name=player_name,
|
player=player, team=team, room=room, player_name=playerName,
|
||||||
checks_done=checks_done, checks_in_area=checks_in_area, location_info=location_info,
|
checks_done=checks_done, checks_in_area=checks_in_area, location_info=location_info,
|
||||||
**display_data)
|
**display_data)
|
||||||
|
|
||||||
elif games[tracked_player] == "Ocarina of Time":
|
|
||||||
oot_icons = {
|
def __RenderOoTTracker(multisave: Dict[str, Any], room: Room, locations: Dict[int, Dict[int, Tuple[int, int]]],
|
||||||
|
inventory: Counter, team: int, player: int, playerName: str) -> str:
|
||||||
|
|
||||||
|
icons = {
|
||||||
"Fairy Ocarina": "https://static.wikia.nocookie.net/zelda_gamepedia_en/images/9/97/OoT_Fairy_Ocarina_Icon.png",
|
"Fairy Ocarina": "https://static.wikia.nocookie.net/zelda_gamepedia_en/images/9/97/OoT_Fairy_Ocarina_Icon.png",
|
||||||
"Ocarina of Time": "https://static.wikia.nocookie.net/zelda_gamepedia_en/images/4/4e/OoT_Ocarina_of_Time_Icon.png",
|
"Ocarina of Time": "https://static.wikia.nocookie.net/zelda_gamepedia_en/images/4/4e/OoT_Ocarina_of_Time_Icon.png",
|
||||||
"Slingshot": "https://static.wikia.nocookie.net/zelda_gamepedia_en/images/3/32/OoT_Fairy_Slingshot_Icon.png",
|
"Slingshot": "https://static.wikia.nocookie.net/zelda_gamepedia_en/images/3/32/OoT_Fairy_Slingshot_Icon.png",
|
||||||
|
@ -592,6 +569,7 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
"Magic Meter": 66138,
|
"Magic Meter": 66138,
|
||||||
"Ocarina": 66139,
|
"Ocarina": 66139,
|
||||||
}
|
}
|
||||||
|
|
||||||
progressive_names = {
|
progressive_names = {
|
||||||
"Progressive Hookshot": ["Hookshot", "Hookshot", "Longshot"],
|
"Progressive Hookshot": ["Hookshot", "Hookshot", "Longshot"],
|
||||||
"Progressive Strength Upgrade": ["Goron Bracelet", "Goron Bracelet", "Silver Gauntlets", "Golden Gauntlets"],
|
"Progressive Strength Upgrade": ["Goron Bracelet", "Goron Bracelet", "Silver Gauntlets", "Golden Gauntlets"],
|
||||||
|
@ -600,6 +578,7 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
"Magic Meter": ["Small Magic", "Small Magic", "Large Magic"],
|
"Magic Meter": ["Small Magic", "Small Magic", "Large Magic"],
|
||||||
"Ocarina": ["Fairy Ocarina", "Fairy Ocarina", "Ocarina of Time"]
|
"Ocarina": ["Fairy Ocarina", "Fairy Ocarina", "Ocarina of Time"]
|
||||||
}
|
}
|
||||||
|
|
||||||
for item_name, item_id in progressive_items.items():
|
for item_name, item_id in progressive_items.items():
|
||||||
level = min(inventory[item_id], len(progressive_names[item_name])-1)
|
level = min(inventory[item_id], len(progressive_names[item_name])-1)
|
||||||
display_name = progressive_names[item_name][level]
|
display_name = progressive_names[item_name][level]
|
||||||
|
@ -607,7 +586,7 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
base_name = item_name.split(maxsplit=1)[1].lower().replace(' ', '_')
|
base_name = item_name.split(maxsplit=1)[1].lower().replace(' ', '_')
|
||||||
else:
|
else:
|
||||||
base_name = item_name.lower().replace(' ', '_')
|
base_name = item_name.lower().replace(' ', '_')
|
||||||
display_data[base_name+"_url"] = oot_icons[display_name]
|
display_data[base_name+"_url"] = icons[display_name]
|
||||||
|
|
||||||
if base_name == "hookshot":
|
if base_name == "hookshot":
|
||||||
display_data['hookshot_length'] = {0: '', 1: 'H', 2: 'L'}.get(level)
|
display_data['hookshot_length'] = {0: '', 1: 'H', 2: 'L'}.get(level)
|
||||||
|
@ -617,7 +596,7 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
# Determine display for bottles. Show letter if it's obtained, determine bottle count
|
# Determine display for bottles. Show letter if it's obtained, determine bottle count
|
||||||
bottle_ids = [66015, 66020, 66021, 66140, 66141, 66142, 66143, 66144, 66145, 66146, 66147, 66148]
|
bottle_ids = [66015, 66020, 66021, 66140, 66141, 66142, 66143, 66144, 66145, 66146, 66147, 66148]
|
||||||
display_data['bottle_count'] = min(sum(map(lambda item_id: inventory[item_id], bottle_ids)), 4)
|
display_data['bottle_count'] = min(sum(map(lambda item_id: inventory[item_id], bottle_ids)), 4)
|
||||||
display_data['bottle_url'] = oot_icons['Rutos Letter'] if inventory[66021] > 0 else oot_icons['Bottle']
|
display_data['bottle_url'] = icons['Rutos Letter'] if inventory[66021] > 0 else icons['Bottle']
|
||||||
|
|
||||||
# Determine bombchu display
|
# Determine bombchu display
|
||||||
display_data['has_bombchus'] = any(map(lambda item_id: inventory[item_id] > 0, [66003, 66106, 66107, 66137]))
|
display_data['has_bombchus'] = any(map(lambda item_id: inventory[item_id] > 0, [66003, 66106, 66107, 66137]))
|
||||||
|
@ -656,17 +635,17 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
return full_name[len(area):] # trim dungeon name. leaves an extra space that doesn't display, or trims fully for DC/Jabu/GC
|
return full_name[len(area):] # trim dungeon name. leaves an extra space that doesn't display, or trims fully for DC/Jabu/GC
|
||||||
return full_name
|
return full_name
|
||||||
|
|
||||||
checked_locations = multisave.get("location_checks", {}).get((tracked_team, tracked_player), set()).intersection(set(locations[tracked_player]))
|
checked_locations = multisave.get("location_checks", {}).get((team, player), set()).intersection(set(locations[player]))
|
||||||
location_info = {area: {lookup_and_trim(id, area): id in checked_locations for id in range(min_id, max_id+1) if id in locations[tracked_player]}
|
location_info = {area: {lookup_and_trim(id, area): id in checked_locations for id in range(min_id, max_id+1) if id in locations[player]}
|
||||||
for area, (min_id, max_id) in area_id_ranges.items()}
|
for area, (min_id, max_id) in area_id_ranges.items()}
|
||||||
checks_done = {area: len(list(filter(lambda x: x, location_info[area].values()))) for area in area_id_ranges}
|
checks_done = {area: len(list(filter(lambda x: x, location_info[area].values()))) for area in area_id_ranges}
|
||||||
checks_in_area = {area: len([id for id in range(min_id, max_id+1) if id in locations[tracked_player]])
|
checks_in_area = {area: len([id for id in range(min_id, max_id+1) if id in locations[player]])
|
||||||
for area, (min_id, max_id) in area_id_ranges.items()}
|
for area, (min_id, max_id) in area_id_ranges.items()}
|
||||||
checks_done['Total'] = sum(checks_done.values())
|
checks_done['Total'] = sum(checks_done.values())
|
||||||
checks_in_area['Total'] = sum(checks_in_area.values())
|
checks_in_area['Total'] = sum(checks_in_area.values())
|
||||||
|
|
||||||
# Give skulltulas on non-tracked locations
|
# Give skulltulas on non-tracked locations
|
||||||
non_tracked_locations = multisave.get("location_checks", {}).get((tracked_team, tracked_player), set()).difference(set(locations[tracked_player]))
|
non_tracked_locations = multisave.get("location_checks", {}).get((team, player), set()).difference(set(locations[player]))
|
||||||
for id in non_tracked_locations:
|
for id in non_tracked_locations:
|
||||||
if "GS" in lookup_and_trim(id, ''):
|
if "GS" in lookup_and_trim(id, ''):
|
||||||
display_data["token_count"] += 1
|
display_data["token_count"] += 1
|
||||||
|
@ -692,40 +671,45 @@ def getPlayerTracker(tracker: UUID, tracked_team: int, tracked_player: int):
|
||||||
}
|
}
|
||||||
|
|
||||||
# Victory condition
|
# Victory condition
|
||||||
game_state = multisave.get("client_game_state", {}).get((tracked_team, tracked_player), 0)
|
game_state = multisave.get("client_game_state", {}).get((team, player), 0)
|
||||||
display_data['game_finished'] = game_state == 30
|
display_data['game_finished'] = game_state == 30
|
||||||
|
|
||||||
return render_template("ootTracker.html",
|
return render_template("ootTracker.html",
|
||||||
inventory=inventory, player=tracked_player, team=tracked_team, room=room, player_name=player_name,
|
inventory=inventory, player=player, team=team, room=room, player_name=playerName,
|
||||||
icons=oot_icons, acquired_items={lookup_any_item_id_to_name[id] for id in inventory},
|
icons=icons, acquired_items={lookup_any_item_id_to_name[id] for id in inventory},
|
||||||
checks_done=checks_done, checks_in_area=checks_in_area, location_info=location_info,
|
checks_done=checks_done, checks_in_area=checks_in_area, location_info=location_info,
|
||||||
small_key_counts=small_key_counts, boss_key_counts=boss_key_counts,
|
small_key_counts=small_key_counts, boss_key_counts=boss_key_counts,
|
||||||
**display_data)
|
**display_data)
|
||||||
|
|
||||||
else:
|
|
||||||
checked_locations = multisave.get("location_checks", {}).get((tracked_team, tracked_player), set())
|
def __RenderGenericTracker(multisave: Dict[str, Any], room: Room, locations: Dict[int, Dict[int, Tuple[int, int]]],
|
||||||
|
inventory: Counter, team: int, player: int, playerName: str) -> str:
|
||||||
|
|
||||||
|
checked_locations = multisave.get("location_checks", {}).get((team, player), set())
|
||||||
player_received_items = {}
|
player_received_items = {}
|
||||||
|
|
||||||
for order_index, networkItem in enumerate(
|
for order_index, networkItem in enumerate(
|
||||||
multisave.get('received_items', {}).get((tracked_team, tracked_player), []),
|
multisave.get('received_items', {}).get((team, player), []),
|
||||||
start=1
|
start=1
|
||||||
):
|
):
|
||||||
player_received_items[networkItem.item] = order_index
|
player_received_items[networkItem.item] = order_index
|
||||||
|
|
||||||
return render_template("genericTracker.html",
|
return render_template("genericTracker.html",
|
||||||
inventory=inventory,
|
inventory=inventory,
|
||||||
player=tracked_player, team=tracked_team, room=room, player_name=player_name,
|
player=player, team=team, room=room, player_name=playerName,
|
||||||
checked_locations=checked_locations,
|
checked_locations=checked_locations,
|
||||||
not_checked_locations=set(locations[tracked_player]) - checked_locations,
|
not_checked_locations=set(locations[player]) - checked_locations,
|
||||||
received_items=player_received_items)
|
received_items=player_received_items)
|
||||||
|
|
||||||
|
|
||||||
@app.route('/tracker/<suuid:tracker>')
|
@app.route('/tracker/<suuid:tracker>')
|
||||||
@cache.memoize(timeout=60) # multisave is currently created at most every minute
|
@cache.memoize(timeout=60) # multisave is currently created at most every minute
|
||||||
def getTracker(tracker: UUID):
|
def getTracker(tracker: UUID):
|
||||||
room = Room.get(tracker=tracker)
|
room: Room = Room.get(tracker=tracker)
|
||||||
if not room:
|
if not room:
|
||||||
abort(404)
|
abort(404)
|
||||||
locations, names, use_door_tracker, seed_checks_in_area, player_location_to_area, player_big_key_locations, \
|
locations, names, use_door_tracker, seed_checks_in_area, player_location_to_area, \
|
||||||
player_small_key_locations, precollected_items, games = get_static_room_data(room)
|
precollected_items, games = get_static_room_data(room)
|
||||||
|
|
||||||
inventory = {teamnumber: {playernumber: collections.Counter() for playernumber in range(1, len(team) + 1)}
|
inventory = {teamnumber: {playernumber: collections.Counter() for playernumber in range(1, len(team) + 1)}
|
||||||
for teamnumber, team in enumerate(names)}
|
for teamnumber, team in enumerate(names)}
|
||||||
|
@ -762,6 +746,15 @@ def getTracker(tracker: UUID):
|
||||||
if game_state == 30:
|
if game_state == 30:
|
||||||
inventory[team][player][106] = 1 # Triforce
|
inventory[team][player][106] = 1 # Triforce
|
||||||
|
|
||||||
|
player_big_key_locations = {playernumber: set() for playernumber in range(1, len(names[0]) + 1)}
|
||||||
|
player_small_key_locations = {playernumber: set() for playernumber in range(1, len(names[0]) + 1)}
|
||||||
|
for loc_data in locations.values():
|
||||||
|
for item_id, item_player in loc_data.values():
|
||||||
|
if item_id in ids_big_key:
|
||||||
|
player_big_key_locations[item_player].add(ids_big_key[item_id])
|
||||||
|
elif item_id in ids_small_key:
|
||||||
|
player_small_key_locations[item_player].add(ids_small_key[item_id])
|
||||||
|
|
||||||
group_big_key_locations = set()
|
group_big_key_locations = set()
|
||||||
group_key_locations = set()
|
group_key_locations = set()
|
||||||
for player in range(1, len(names[0]) + 1):
|
for player in range(1, len(names[0]) + 1):
|
||||||
|
|
Loading…
Reference in New Issue