Aquaria: Renaming some locations for consistency (#3533)
* Change 'The Body main area' by 'The Body center area' for consistency * Renaming some locations for consistency * Adding a line for standard * Replacing Cathedral by Mithalas Cathedral and addin Blind goal option * Client option renaming for consistency * Fix death link not working * Removing death link from the option to put it client side * Changing Left to Right
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@ -30,7 +30,7 @@ class AquariaLocations:
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locations_verse_cave_r = {
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locations_verse_cave_r = {
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"Verse Cave, bulb in the skeleton room": 698107,
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"Verse Cave, bulb in the skeleton room": 698107,
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"Verse Cave, bulb in the path left of the skeleton room": 698108,
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"Verse Cave, bulb in the path right of the skeleton room": 698108,
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"Verse Cave right area, Big Seed": 698175,
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"Verse Cave right area, Big Seed": 698175,
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}
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}
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@ -122,6 +122,7 @@ class AquariaLocations:
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"Open Water top right area, second urn in the Mithalas exit": 698149,
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"Open Water top right area, second urn in the Mithalas exit": 698149,
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"Open Water top right area, third urn in the Mithalas exit": 698150,
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"Open Water top right area, third urn in the Mithalas exit": 698150,
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}
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}
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locations_openwater_tr_turtle = {
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locations_openwater_tr_turtle = {
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"Open Water top right area, bulb in the turtle room": 698009,
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"Open Water top right area, bulb in the turtle room": 698009,
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"Open Water top right area, Transturtle": 698211,
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"Open Water top right area, Transturtle": 698211,
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@ -195,7 +196,7 @@ class AquariaLocations:
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locations_cathedral_l = {
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locations_cathedral_l = {
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"Mithalas City Castle, bulb in the flesh hole": 698042,
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"Mithalas City Castle, bulb in the flesh hole": 698042,
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"Mithalas City Castle, Blue banner": 698165,
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"Mithalas City Castle, Blue Banner": 698165,
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"Mithalas City Castle, urn in the bedroom": 698130,
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"Mithalas City Castle, urn in the bedroom": 698130,
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"Mithalas City Castle, first urn of the single lamp path": 698131,
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"Mithalas City Castle, first urn of the single lamp path": 698131,
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"Mithalas City Castle, second urn of the single lamp path": 698132,
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"Mithalas City Castle, second urn of the single lamp path": 698132,
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@ -226,7 +227,7 @@ class AquariaLocations:
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"Mithalas Cathedral, third urn in the path behind the flesh vein": 698146,
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"Mithalas Cathedral, third urn in the path behind the flesh vein": 698146,
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"Mithalas Cathedral, fourth urn in the top right room": 698147,
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"Mithalas Cathedral, fourth urn in the top right room": 698147,
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"Mithalas Cathedral, Mithalan Dress": 698189,
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"Mithalas Cathedral, Mithalan Dress": 698189,
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"Mithalas Cathedral right area, urn below the left entrance": 698198,
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"Mithalas Cathedral, urn below the left entrance": 698198,
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}
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}
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locations_cathedral_underground = {
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locations_cathedral_underground = {
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@ -239,7 +240,7 @@ class AquariaLocations:
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}
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}
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locations_cathedral_boss = {
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locations_cathedral_boss = {
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"Cathedral boss area, beating Mithalan God": 698202,
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"Mithalas boss area, beating Mithalan God": 698202,
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}
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}
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locations_forest_tl = {
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locations_forest_tl = {
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@ -269,7 +270,7 @@ class AquariaLocations:
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locations_forest_bl = {
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locations_forest_bl = {
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"Kelp Forest bottom left area, bulb close to the spirit crystals": 698054,
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"Kelp Forest bottom left area, bulb close to the spirit crystals": 698054,
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"Kelp Forest bottom left area, Walker baby": 698186,
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"Kelp Forest bottom left area, Walker Baby": 698186,
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"Kelp Forest bottom left area, Transturtle": 698212,
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"Kelp Forest bottom left area, Transturtle": 698212,
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}
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}
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@ -451,7 +452,7 @@ class AquariaLocations:
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locations_body_c = {
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locations_body_c = {
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"The Body center area, breaking Li's cage": 698201,
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"The Body center area, breaking Li's cage": 698201,
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"The Body main area, bulb on the main path blocking tube": 698097,
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"The Body center area, bulb on the main path blocking tube": 698097,
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}
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}
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locations_body_l = {
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locations_body_l = {
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@ -5,7 +5,7 @@ Description: Manage options in the Aquaria game multiworld randomizer
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"""
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"""
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from dataclasses import dataclass
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from dataclasses import dataclass
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from Options import Toggle, Choice, Range, DeathLink, PerGameCommonOptions, DefaultOnToggle, StartInventoryPool
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from Options import Toggle, Choice, Range, PerGameCommonOptions, DefaultOnToggle, StartInventoryPool
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class IngredientRandomizer(Choice):
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class IngredientRandomizer(Choice):
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@ -111,6 +111,14 @@ class BindSongNeededToGetUnderRockBulb(Toggle):
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display_name = "Bind song needed to get sing bulbs under rocks"
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display_name = "Bind song needed to get sing bulbs under rocks"
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class BlindGoal(Toggle):
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"""
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Hide the goal's requirements from the help page so that you have to go to the last boss door to know
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what is needed to access the boss.
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"""
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display_name = "Hide the goal's requirements"
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class UnconfineHomeWater(Choice):
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class UnconfineHomeWater(Choice):
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"""
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"""
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Open the way out of the Home Water area so that Naija can go to open water and beyond without the bind song.
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Open the way out of the Home Water area so that Naija can go to open water and beyond without the bind song.
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@ -142,4 +150,4 @@ class AquariaOptions(PerGameCommonOptions):
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dish_randomizer: DishRandomizer
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dish_randomizer: DishRandomizer
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aquarian_translation: AquarianTranslation
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aquarian_translation: AquarianTranslation
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skip_first_vision: SkipFirstVision
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skip_first_vision: SkipFirstVision
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death_link: DeathLink
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blind_goal: BlindGoal
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@ -300,7 +300,7 @@ class AquariaRegions:
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AquariaLocations.locations_cathedral_l_sc)
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AquariaLocations.locations_cathedral_l_sc)
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self.cathedral_r = self.__add_region("Mithalas Cathedral",
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self.cathedral_r = self.__add_region("Mithalas Cathedral",
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AquariaLocations.locations_cathedral_r)
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AquariaLocations.locations_cathedral_r)
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self.cathedral_underground = self.__add_region("Mithalas Cathedral Underground area",
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self.cathedral_underground = self.__add_region("Mithalas Cathedral underground",
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AquariaLocations.locations_cathedral_underground)
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AquariaLocations.locations_cathedral_underground)
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self.cathedral_boss_r = self.__add_region("Mithalas Cathedral, Mithalan God room",
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self.cathedral_boss_r = self.__add_region("Mithalas Cathedral, Mithalan God room",
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AquariaLocations.locations_cathedral_boss)
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AquariaLocations.locations_cathedral_boss)
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@ -597,22 +597,22 @@ class AquariaRegions:
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lambda state: _has_beast_form(state, self.player) and
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lambda state: _has_beast_form(state, self.player) and
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_has_energy_form(state, self.player) and
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_has_energy_form(state, self.player) and
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_has_bind_song(state, self.player))
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_has_bind_song(state, self.player))
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self.__connect_regions("Mithalas castle", "Cathedral underground",
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self.__connect_regions("Mithalas castle", "Mithalas Cathedral underground",
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self.cathedral_l, self.cathedral_underground,
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self.cathedral_l, self.cathedral_underground,
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lambda state: _has_beast_form(state, self.player) and
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lambda state: _has_beast_form(state, self.player) and
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_has_bind_song(state, self.player))
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_has_bind_song(state, self.player))
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self.__connect_regions("Mithalas castle", "Cathedral right area",
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self.__connect_regions("Mithalas castle", "Mithalas Cathedral",
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self.cathedral_l, self.cathedral_r,
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self.cathedral_l, self.cathedral_r,
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lambda state: _has_bind_song(state, self.player) and
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lambda state: _has_bind_song(state, self.player) and
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_has_energy_form(state, self.player))
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_has_energy_form(state, self.player))
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self.__connect_regions("Cathedral right area", "Cathedral underground",
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self.__connect_regions("Mithalas Cathedral", "Mithalas Cathedral underground",
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self.cathedral_r, self.cathedral_underground,
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self.cathedral_r, self.cathedral_underground,
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lambda state: _has_energy_form(state, self.player))
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lambda state: _has_energy_form(state, self.player))
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self.__connect_one_way_regions("Cathedral underground", "Cathedral boss left area",
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self.__connect_one_way_regions("Mithalas Cathedral underground", "Cathedral boss left area",
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self.cathedral_underground, self.cathedral_boss_r,
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self.cathedral_underground, self.cathedral_boss_r,
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lambda state: _has_energy_form(state, self.player) and
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lambda state: _has_energy_form(state, self.player) and
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_has_bind_song(state, self.player))
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_has_bind_song(state, self.player))
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self.__connect_one_way_regions("Cathedral boss left area", "Cathedral underground",
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self.__connect_one_way_regions("Cathedral boss left area", "Mithalas Cathedral underground",
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self.cathedral_boss_r, self.cathedral_underground,
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self.cathedral_boss_r, self.cathedral_underground,
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lambda state: _has_beast_form(state, self.player))
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lambda state: _has_beast_form(state, self.player))
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self.__connect_regions("Cathedral boss right area", "Cathedral boss left area",
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self.__connect_regions("Cathedral boss right area", "Cathedral boss left area",
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@ -1099,7 +1099,7 @@ class AquariaRegions:
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lambda state: _has_beast_form(state, self.player))
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lambda state: _has_beast_form(state, self.player))
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add_rule(self.multiworld.get_location("Open Water bottom left area, bulb inside the lowest fish pass", self.player),
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add_rule(self.multiworld.get_location("Open Water bottom left area, bulb inside the lowest fish pass", self.player),
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lambda state: _has_fish_form(state, self.player))
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lambda state: _has_fish_form(state, self.player))
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add_rule(self.multiworld.get_location("Kelp Forest bottom left area, Walker baby", self.player),
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add_rule(self.multiworld.get_location("Kelp Forest bottom left area, Walker Baby", self.player),
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lambda state: _has_spirit_form(state, self.player))
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lambda state: _has_spirit_form(state, self.player))
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add_rule(self.multiworld.get_location("The Veil top left area, bulb hidden behind the blocking rock", self.player),
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add_rule(self.multiworld.get_location("The Veil top left area, bulb hidden behind the blocking rock", self.player),
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lambda state: _has_bind_song(state, self.player))
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lambda state: _has_bind_song(state, self.player))
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@ -1134,7 +1134,7 @@ class AquariaRegions:
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self.multiworld.get_location("Energy Temple boss area, Fallen God Tooth",
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self.multiworld.get_location("Energy Temple boss area, Fallen God Tooth",
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self.player).item_rule =\
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self.player).item_rule =\
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lambda item: item.classification != ItemClassification.progression
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lambda item: item.classification != ItemClassification.progression
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self.multiworld.get_location("Cathedral boss area, beating Mithalan God",
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self.multiworld.get_location("Mithalas boss area, beating Mithalan God",
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self.player).item_rule =\
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self.player).item_rule =\
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lambda item: item.classification != ItemClassification.progression
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lambda item: item.classification != ItemClassification.progression
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self.multiworld.get_location("Kelp Forest boss area, beating Drunian God",
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self.multiworld.get_location("Kelp Forest boss area, beating Drunian God",
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@ -1191,7 +1191,7 @@ class AquariaRegions:
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self.multiworld.get_location("Kelp Forest bottom left area, bulb close to the spirit crystals",
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self.multiworld.get_location("Kelp Forest bottom left area, bulb close to the spirit crystals",
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self.player).item_rule =\
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self.player).item_rule =\
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lambda item: item.classification != ItemClassification.progression
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lambda item: item.classification != ItemClassification.progression
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self.multiworld.get_location("Kelp Forest bottom left area, Walker baby",
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self.multiworld.get_location("Kelp Forest bottom left area, Walker Baby",
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self.player).item_rule =\
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self.player).item_rule =\
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lambda item: item.classification != ItemClassification.progression
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lambda item: item.classification != ItemClassification.progression
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self.multiworld.get_location("Sun Temple, Sun Key",
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self.multiworld.get_location("Sun Temple, Sun Key",
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@ -204,7 +204,8 @@ class AquariaWorld(World):
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def fill_slot_data(self) -> Dict[str, Any]:
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def fill_slot_data(self) -> Dict[str, Any]:
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return {"ingredientReplacement": self.ingredients_substitution,
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return {"ingredientReplacement": self.ingredients_substitution,
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"aquarianTranslate": bool(self.options.aquarian_translation.value),
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"aquarian_translate": bool(self.options.aquarian_translation.value),
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"blind_goal": bool(self.options.blind_goal.value),
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"secret_needed": self.options.objective.value > 0,
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"secret_needed": self.options.objective.value > 0,
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"minibosses_to_kill": self.options.mini_bosses_to_beat.value,
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"minibosses_to_kill": self.options.mini_bosses_to_beat.value,
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"bigbosses_to_kill": self.options.big_bosses_to_beat.value,
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"bigbosses_to_kill": self.options.big_bosses_to_beat.value,
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@ -60,7 +60,7 @@ after_home_water_locations = [
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"Mithalas City, Doll",
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"Mithalas City, Doll",
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"Mithalas City, urn inside a home fish pass",
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"Mithalas City, urn inside a home fish pass",
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"Mithalas City Castle, bulb in the flesh hole",
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"Mithalas City Castle, bulb in the flesh hole",
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"Mithalas City Castle, Blue banner",
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"Mithalas City Castle, Blue Banner",
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"Mithalas City Castle, urn in the bedroom",
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"Mithalas City Castle, urn in the bedroom",
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"Mithalas City Castle, first urn of the single lamp path",
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"Mithalas City Castle, first urn of the single lamp path",
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"Mithalas City Castle, second urn of the single lamp path",
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"Mithalas City Castle, second urn of the single lamp path",
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@ -82,14 +82,14 @@ after_home_water_locations = [
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"Mithalas Cathedral, third urn in the path behind the flesh vein",
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"Mithalas Cathedral, third urn in the path behind the flesh vein",
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"Mithalas Cathedral, fourth urn in the top right room",
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"Mithalas Cathedral, fourth urn in the top right room",
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"Mithalas Cathedral, Mithalan Dress",
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"Mithalas Cathedral, Mithalan Dress",
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"Mithalas Cathedral right area, urn below the left entrance",
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"Mithalas Cathedral, urn below the left entrance",
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"Cathedral Underground, bulb in the center part",
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"Cathedral Underground, bulb in the center part",
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"Cathedral Underground, first bulb in the top left part",
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"Cathedral Underground, first bulb in the top left part",
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"Cathedral Underground, second bulb in the top left part",
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"Cathedral Underground, second bulb in the top left part",
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"Cathedral Underground, third bulb in the top left part",
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"Cathedral Underground, third bulb in the top left part",
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"Cathedral Underground, bulb close to the save crystal",
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"Cathedral Underground, bulb close to the save crystal",
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"Cathedral Underground, bulb in the bottom right path",
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"Cathedral Underground, bulb in the bottom right path",
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"Cathedral boss area, beating Mithalan God",
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"Mithalas boss area, beating Mithalan God",
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"Kelp Forest top left area, bulb in the bottom left clearing",
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"Kelp Forest top left area, bulb in the bottom left clearing",
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"Kelp Forest top left area, bulb in the path down from the top left clearing",
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"Kelp Forest top left area, bulb in the path down from the top left clearing",
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"Kelp Forest top left area, bulb in the top left clearing",
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"Kelp Forest top left area, bulb in the top left clearing",
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"Kelp Forest top right area, Black Pearl",
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"Kelp Forest top right area, Black Pearl",
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"Kelp Forest top right area, bulb in the top fish pass",
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"Kelp Forest top right area, bulb in the top fish pass",
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"Kelp Forest bottom left area, bulb close to the spirit crystals",
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"Kelp Forest bottom left area, bulb close to the spirit crystals",
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"Kelp Forest bottom left area, Walker baby",
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"Kelp Forest bottom left area, Walker Baby",
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"Kelp Forest bottom left area, Transturtle",
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"Kelp Forest bottom left area, Transturtle",
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"Kelp Forest bottom right area, Odd Container",
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"Kelp Forest bottom right area, Odd Container",
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"Kelp Forest boss area, beating Drunian God",
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"Kelp Forest boss area, beating Drunian God",
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"Sunken City left area, Girl Costume",
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"Sunken City left area, Girl Costume",
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"Sunken City, bulb on top of the boss area",
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"Sunken City, bulb on top of the boss area",
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"The Body center area, breaking Li's cage",
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"The Body center area, breaking Li's cage",
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"The Body main area, bulb on the main path blocking tube",
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"The Body center area, bulb on the main path blocking tube",
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"The Body left area, first bulb in the top face room",
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"The Body left area, first bulb in the top face room",
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"The Body left area, second bulb in the top face room",
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"The Body left area, second bulb in the top face room",
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"The Body left area, bulb below the water stream",
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"The Body left area, bulb below the water stream",
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@ -39,8 +39,8 @@ class EnergyFormAccessTest(AquariaTestBase):
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"Mithalas Cathedral, third urn in the path behind the flesh vein",
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"Mithalas Cathedral, third urn in the path behind the flesh vein",
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"Mithalas Cathedral, fourth urn in the top right room",
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"Mithalas Cathedral, fourth urn in the top right room",
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"Mithalas Cathedral, Mithalan Dress",
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"Mithalas Cathedral, Mithalan Dress",
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"Mithalas Cathedral right area, urn below the left entrance",
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"Mithalas Cathedral, urn below the left entrance",
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"Cathedral boss area, beating Mithalan God",
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"Mithalas boss area, beating Mithalan God",
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"Kelp Forest top left area, bulb close to the Verse Egg",
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"Kelp Forest top left area, bulb close to the Verse Egg",
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"Kelp Forest top left area, Verse Egg",
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"Kelp Forest top left area, Verse Egg",
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"Kelp Forest boss area, beating Drunian God",
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"Kelp Forest boss area, beating Drunian God",
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@ -24,7 +24,7 @@ class LiAccessTest(AquariaTestBase):
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"Sunken City left area, Girl Costume",
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"Sunken City left area, Girl Costume",
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"Sunken City, bulb on top of the boss area",
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"Sunken City, bulb on top of the boss area",
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"The Body center area, breaking Li's cage",
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"The Body center area, breaking Li's cage",
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"The Body main area, bulb on the main path blocking tube",
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"The Body center area, bulb on the main path blocking tube",
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"The Body left area, first bulb in the top face room",
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"The Body left area, first bulb in the top face room",
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"The Body left area, second bulb in the top face room",
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"The Body left area, second bulb in the top face room",
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"The Body left area, bulb below the water stream",
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"The Body left area, bulb below the water stream",
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@ -38,7 +38,7 @@ class NatureFormAccessTest(AquariaTestBase):
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"Beating the Golem",
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"Beating the Golem",
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"Sunken City cleared",
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"Sunken City cleared",
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"The Body center area, breaking Li's cage",
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"The Body center area, breaking Li's cage",
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||||||
"The Body main area, bulb on the main path blocking tube",
|
"The Body center area, bulb on the main path blocking tube",
|
||||||
"The Body left area, first bulb in the top face room",
|
"The Body left area, first bulb in the top face room",
|
||||||
"The Body left area, second bulb in the top face room",
|
"The Body left area, second bulb in the top face room",
|
||||||
"The Body left area, bulb below the water stream",
|
"The Body left area, bulb below the water stream",
|
||||||
|
|
|
@ -16,7 +16,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
||||||
|
|
||||||
unfillable_locations = [
|
unfillable_locations = [
|
||||||
"Energy Temple boss area, Fallen God Tooth",
|
"Energy Temple boss area, Fallen God Tooth",
|
||||||
"Cathedral boss area, beating Mithalan God",
|
"Mithalas boss area, beating Mithalan God",
|
||||||
"Kelp Forest boss area, beating Drunian God",
|
"Kelp Forest boss area, beating Drunian God",
|
||||||
"Sun Temple boss area, beating Sun God",
|
"Sun Temple boss area, beating Sun God",
|
||||||
"Sunken City, bulb on top of the boss area",
|
"Sunken City, bulb on top of the boss area",
|
||||||
|
@ -35,7 +35,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
||||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||||
"Bubble Cave, Verse Egg",
|
"Bubble Cave, Verse Egg",
|
||||||
"Kelp Forest bottom left area, bulb close to the spirit crystals",
|
"Kelp Forest bottom left area, bulb close to the spirit crystals",
|
||||||
"Kelp Forest bottom left area, Walker baby",
|
"Kelp Forest bottom left area, Walker Baby",
|
||||||
"Sun Temple, Sun Key",
|
"Sun Temple, Sun Key",
|
||||||
"The Body bottom area, Mutant Costume",
|
"The Body bottom area, Mutant Costume",
|
||||||
"Sun Temple, bulb in the hidden room of the right part",
|
"Sun Temple, bulb in the hidden room of the right part",
|
||||||
|
|
|
@ -15,7 +15,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
||||||
|
|
||||||
unfillable_locations = [
|
unfillable_locations = [
|
||||||
"Energy Temple boss area, Fallen God Tooth",
|
"Energy Temple boss area, Fallen God Tooth",
|
||||||
"Cathedral boss area, beating Mithalan God",
|
"Mithalas boss area, beating Mithalan God",
|
||||||
"Kelp Forest boss area, beating Drunian God",
|
"Kelp Forest boss area, beating Drunian God",
|
||||||
"Sun Temple boss area, beating Sun God",
|
"Sun Temple boss area, beating Sun God",
|
||||||
"Sunken City, bulb on top of the boss area",
|
"Sunken City, bulb on top of the boss area",
|
||||||
|
@ -34,7 +34,7 @@ class UNoProgressionHardHiddenTest(AquariaTestBase):
|
||||||
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
"Bubble Cave, bulb in the right cave wall (behind the ice crystal)",
|
||||||
"Bubble Cave, Verse Egg",
|
"Bubble Cave, Verse Egg",
|
||||||
"Kelp Forest bottom left area, bulb close to the spirit crystals",
|
"Kelp Forest bottom left area, bulb close to the spirit crystals",
|
||||||
"Kelp Forest bottom left area, Walker baby",
|
"Kelp Forest bottom left area, Walker Baby",
|
||||||
"Sun Temple, Sun Key",
|
"Sun Temple, Sun Key",
|
||||||
"The Body bottom area, Mutant Costume",
|
"The Body bottom area, Mutant Costume",
|
||||||
"Sun Temple, bulb in the hidden room of the right part",
|
"Sun Temple, bulb in the hidden room of the right part",
|
||||||
|
|
|
@ -16,7 +16,7 @@ class SpiritFormAccessTest(AquariaTestBase):
|
||||||
"The Veil bottom area, bulb in the spirit path",
|
"The Veil bottom area, bulb in the spirit path",
|
||||||
"Mithalas City Castle, Trident Head",
|
"Mithalas City Castle, Trident Head",
|
||||||
"Open Water skeleton path, King Skull",
|
"Open Water skeleton path, King Skull",
|
||||||
"Kelp Forest bottom left area, Walker baby",
|
"Kelp Forest bottom left area, Walker Baby",
|
||||||
"Abyss right area, bulb behind the rock in the whale room",
|
"Abyss right area, bulb behind the rock in the whale room",
|
||||||
"The Whale, Verse Egg",
|
"The Whale, Verse Egg",
|
||||||
"Ice Cave, bulb in the room to the right",
|
"Ice Cave, bulb in the room to the right",
|
||||||
|
|
Loading…
Reference in New Issue