nologic inverted: reachable castle ledge
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Rules.py
1
Rules.py
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@ -19,6 +19,7 @@ def set_rules(world, player):
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if world.shuffle[player] != 'vanilla':
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if world.shuffle[player] != 'vanilla':
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old_rule = world.get_region('Old Man House', player).can_reach
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old_rule = world.get_region('Old Man House', player).can_reach
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world.get_region('Old Man House', player).can_reach_private = lambda state: state.can_reach('Old Man', 'Location', player) or old_rule(state)
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world.get_region('Old Man House', player).can_reach_private = lambda state: state.can_reach('Old Man', 'Location', player) or old_rule(state)
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world.get_region('Hyrule Castle Ledge', player).can_reach_private = lambda state: True
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return
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return
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global_rules(world, player)
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global_rules(world, player)
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