default triforces in custom gui to their actual default
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			@ -8,7 +8,7 @@ from collections import OrderedDict, Counter, deque
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from EntranceShuffle import door_addresses, indirect_connections
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from Utils import int16_as_bytes
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from typing import Union
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from typing import Union, Optional
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import secrets
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import random
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			@ -21,7 +21,8 @@ class World(object):
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    difficulty_requirements: dict
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    required_medallions: dict
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    def __init__(self, players, shuffle, logic, mode, swords, difficulty, difficulty_adjustments, timer, progressive,
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    def __init__(self, players: int, shuffle, logic, mode, swords, difficulty, difficulty_adjustments, timer,
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                 progressive,
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                 goal, algorithm, accessibility, shuffle_ganon, retro, custom, customitemarray, hints):
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        if self.debug_types:
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            import inspect
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			@ -959,7 +960,8 @@ class Boss(object):
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        return self.defeat_rule(state, self.player)
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class Location(object):
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    def __init__(self, player: int, name: str = '', address=None, crystal=False, hint_text=None, parent=None,
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    def __init__(self, player: int, name: str = '', address=None, crystal: bool = False,
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                 hint_text: Optional[str] = None, parent=None,
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                 player_address=None):
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        self.name = name
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        self.parent_region = parent
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										4
									
								
								Gui.py
								
								
								
								
							
							
						
						
									
										4
									
								
								Gui.py
								
								
								
								
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			@ -1210,7 +1210,7 @@ def guiMain(args=None):
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    triforcepieceFrame = Frame(itemList5)
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    triforcepieceLabel = Label(triforcepieceFrame, text='Triforce Piece')
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    triforcepieceVar = StringVar(value='0')
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    triforcepieceVar = StringVar(value='30')
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    triforcepieceEntry = Entry(triforcepieceFrame, textvariable=triforcepieceVar, width=3, validate='all', vcmd=vcmd)
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    triforcepieceFrame.pack()
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    triforcepieceLabel.pack(anchor=W, side=LEFT, padx=(0,55))
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			@ -1218,7 +1218,7 @@ def guiMain(args=None):
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    triforcecountFrame = Frame(itemList5)
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    triforcecountLabel = Label(triforcecountFrame, text='Triforce Pieces Required')
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    triforcecountVar = StringVar(value='0')
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    triforcecountVar = StringVar(value='20')
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    triforcecountEntry = Entry(triforcecountFrame, textvariable=triforcecountVar, width=3, validate='all', vcmd=vcmd)
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    triforcecountFrame.pack()
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    triforcecountLabel.pack(anchor=W, side=LEFT, padx=(0,0))
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