SC2: Add an automated installation process for the maps and mod within SC2Client. (#928)
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3297be7902
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414ebf2640
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@ -114,12 +114,40 @@ class StarcraftClientProcessor(ClientCommandProcessor):
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"""Manually set the SC2 install directory (if the automatic detection fails)."""
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if path:
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os.environ["SC2PATH"] = path
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check_mod_install()
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is_mod_installed_correctly()
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return True
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else:
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sc2_logger.warning("When using set_path, you must type the path to your SC2 install directory.")
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return False
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def _cmd_download_data(self, force: bool = False) -> bool:
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"""Download the most recent release of the necessary files for playing SC2 with
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Archipelago. force should be True or False. force=True will overwrite your files."""
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if "SC2PATH" not in os.environ:
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check_game_install_path()
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if os.path.exists(os.environ["SC2PATH"]+"ArchipelagoSC2Version.txt"):
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with open(os.environ["SC2PATH"]+"ArchipelagoSC2Version.txt", "r") as f:
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current_ver = f.read()
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else:
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current_ver = None
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tempzip, version = download_latest_release_zip('TheCondor07', 'Starcraft2ArchipelagoData', current_version=current_ver, force_download=force)
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if tempzip != '':
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try:
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import zipfile
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zipfile.ZipFile(tempzip).extractall(path=os.environ["SC2PATH"])
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sc2_logger.info(f"Download complete. Version {version} installed.")
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with open(os.environ["SC2PATH"]+"ArchipelagoSC2Version.txt", "w") as f:
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f.write(version)
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finally:
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os.remove(tempzip)
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else:
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sc2_logger.warning("Download aborted/failed. Read the log for more information.")
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return False
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return True
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class SC2Context(CommonContext):
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command_processor = StarcraftClientProcessor
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@ -158,10 +186,13 @@ class SC2Context(CommonContext):
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self.build_location_to_mission_mapping()
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# Look for and set SC2PATH.
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# check_game_install_path() returns True if and only if it finds + sets SC2PATH.
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if "SC2PATH" not in os.environ and check_game_install_path():
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check_mod_install()
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# Looks for the required maps and mods for SC2. Runs check_game_install_path.
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is_mod_installed_correctly()
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if os.path.exists(os.environ["SC2PATH"] + "ArchipelagoSC2Version.txt"):
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with open(os.environ["SC2PATH"] + "ArchipelagoSC2Version.txt", "r") as f:
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current_ver = f.read()
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if is_mod_update_available("TheCondor07", "Starcraft2ArchipelagoData", current_ver):
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sc2_logger.info("NOTICE: Update for required files found. Run /download_data to install.")
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def on_print_json(self, args: dict):
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# goes to this world
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@ -820,18 +851,53 @@ def check_game_install_path() -> bool:
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return False
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def check_mod_install() -> bool:
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# Pull up the SC2PATH if set. If not, encourage the user to manually run /set_path.
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try:
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# Check inside the Mods folder for Archipelago.SC2Mod. If found, tell user. If not, tell user.
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if os.path.isfile(modfile := (os.environ["SC2PATH"] / Path("Mods") / Path("Archipelago.SC2Mod"))):
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sc2_logger.info(f"Archipelago mod found at {modfile}.")
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return True
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else:
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sc2_logger.warning(f"Archipelago mod could not be found at {modfile}. Please install the mod file there.")
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except KeyError:
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sc2_logger.warning(f"SC2PATH isn't set. Please run /set_path with the path to your SC2 install.")
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return False
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def is_mod_installed_correctly() -> bool:
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"""Searches for all required files."""
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if "SC2PATH" not in os.environ:
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check_game_install_path()
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mapdir = os.environ['SC2PATH'] / Path('Maps/ArchipelagoCampaign')
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modfile = os.environ["SC2PATH"] / Path("Mods/Archipelago.SC2Mod")
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wol_required_maps = [
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"ap_thanson01.SC2Map", "ap_thanson02.SC2Map", "ap_thanson03a.SC2Map", "ap_thanson03b.SC2Map",
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"ap_thorner01.SC2Map", "ap_thorner02.SC2Map", "ap_thorner03.SC2Map", "ap_thorner04.SC2Map", "ap_thorner05s.SC2Map",
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"ap_traynor01.SC2Map", "ap_traynor02.SC2Map", "ap_traynor03.SC2Map",
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"ap_ttosh01.SC2Map", "ap_ttosh02.SC2Map", "ap_ttosh03a.SC2Map", "ap_ttosh03b.SC2Map",
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"ap_ttychus01.SC2Map", "ap_ttychus02.SC2Map", "ap_ttychus03.SC2Map", "ap_ttychus04.SC2Map", "ap_ttychus05.SC2Map",
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"ap_tvalerian01.SC2Map", "ap_tvalerian02a.SC2Map", "ap_tvalerian02b.SC2Map", "ap_tvalerian03.SC2Map",
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"ap_tzeratul01.SC2Map", "ap_tzeratul02.SC2Map", "ap_tzeratul03.SC2Map", "ap_tzeratul04.SC2Map"
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]
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needs_files = False
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# Check for maps.
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missing_maps = []
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for mapfile in wol_required_maps:
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if not os.path.isfile(mapdir / mapfile):
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missing_maps.append(mapfile)
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if len(missing_maps) >= 19:
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sc2_logger.warning(f"All map files missing from {mapdir}.")
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needs_files = True
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elif len(missing_maps) > 0:
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for map in missing_maps:
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sc2_logger.debug(f"Missing {map} from {mapdir}.")
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sc2_logger.warning(f"Missing {len(missing_maps)} map files.")
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needs_files = True
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else: # Must be no maps missing
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sc2_logger.info(f"All maps found in {mapdir}.")
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# Check for mods.
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if os.path.isfile(modfile):
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sc2_logger.info(f"Archipelago mod found at {modfile}.")
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else:
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sc2_logger.warning(f"Archipelago mod could not be found at {modfile}.")
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needs_files = True
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# Final verdict.
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if needs_files:
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sc2_logger.warning(f"Required files are missing. Run /download_data to acquire them.")
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return False
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else:
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return True
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class DllDirectory:
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@ -870,6 +936,64 @@ class DllDirectory:
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return False
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def download_latest_release_zip(owner: str, repo: str, current_version: str = None, force_download=False) -> (str, str):
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"""Downloads the latest release of a GitHub repo to the current directory as a .zip file."""
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import requests
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headers = {"Accept": 'application/vnd.github.v3+json'}
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url = f"https://api.github.com/repos/{owner}/{repo}/releases/latest"
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r1 = requests.get(url, headers=headers)
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if r1.status_code == 200:
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latest_version = r1.json()["tag_name"]
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sc2_logger.info(f"Latest version: {latest_version}.")
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else:
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sc2_logger.warning(f"Status code: {r1.status_code}")
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sc2_logger.warning(f"Failed to reach GitHub. Could not find download link.")
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sc2_logger.warning(f"text: {r1.text}")
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return "", current_version
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if (force_download is False) and (current_version == latest_version):
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sc2_logger.info("Latest version already installed.")
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return "", current_version
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sc2_logger.info(f"Attempting to download version {latest_version} of {repo}.")
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download_url = r1.json()["assets"][0]["browser_download_url"]
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r2 = requests.get(download_url, headers=headers)
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if r2.status_code == 200:
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with open(f"{repo}.zip", "wb") as fh:
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fh.write(r2.content)
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sc2_logger.info(f"Successfully downloaded {repo}.zip.")
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return f"{repo}.zip", latest_version
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else:
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sc2_logger.warning(f"Status code: {r2.status_code}")
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sc2_logger.warning("Download failed.")
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sc2_logger.warning(f"text: {r2.text}")
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return "", current_version
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def is_mod_update_available(owner: str, repo: str, current_version: str) -> bool:
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import requests
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headers = {"Accept": 'application/vnd.github.v3+json'}
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url = f"https://api.github.com/repos/{owner}/{repo}/releases/latest"
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r1 = requests.get(url, headers=headers)
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if r1.status_code == 200:
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latest_version = r1.json()["tag_name"]
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if current_version != latest_version:
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return True
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else:
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return False
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else:
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sc2_logger.warning(f"Failed to reach GitHub while checking for updates.")
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sc2_logger.warning(f"Status code: {r1.status_code}")
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sc2_logger.warning(f"text: {r1.text}")
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return False
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if __name__ == '__main__':
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colorama.init()
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asyncio.run(main())
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@ -15,7 +15,7 @@ missions. When you receive items, they will immediately become available, even d
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notified via a text box in the top-right corner of the game screen. (The text client for StarCraft 2 also records all
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items in all worlds.)
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Missions are launched only through the text client. The Hyperion is never visited. Aditionally, credits are not used.
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Missions are launched only through the text client. The Hyperion is never visited. Additionally, credits are not used.
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## What is the goal of this game when randomized?
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@ -13,9 +13,10 @@ to obtain a config file for StarCraft 2.
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1. Install StarCraft 2 and Archipelago using the first two links above. (The StarCraft 2 client for Archipelago is
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included by default.)
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2. Click the third link above and follow the instructions there.
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3. Linux users should also follow the instructions found at the bottom of this page
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(["Running in Linux"](#running-in-linux)).
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- Linux users should also follow the instructions found at the bottom of this page
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(["Running in Linux"](#running-in-linux)).
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2. Run ArchipelagoStarcraft2Client.exe.
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3. Type the command `/download_data`. This will automatically install the Maps and Data files from the third link above.
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## Where do I get a config file (aka "YAML") for this game?
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@ -40,16 +41,9 @@ Check out [Creating a YAML](https://archipelago.gg/tutorial/Archipelago/setup/en
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## The game isn't launching when I try to start a mission.
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First, check the log file for issues (stored at `[Archipelago Directory]/logs/SC2Client.txt`). If the below fix doesn't
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work for you, and you can't figure out the log file, visit our [Discord's](https://discord.com/invite/8Z65BR2)
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tech-support channel for help. Please include a specific description of what's going wrong and attach your log file to
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your message.
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### Check your installation
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Make sure you've followed the installation instructions completely. Specifically, make sure that you've placed the Maps
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and Mods folders directly inside the StarCraft II installation folder. They should be in the same location as the
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SC2Data, Support, Support64, and Versions folders.
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First, check the log file for issues (stored at `[Archipelago Directory]/logs/SC2Client.txt`). If you can't figure out
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the log file, visit our [Discord's](https://discord.com/invite/8Z65BR2) tech-support channel for help. Please include a
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specific description of what's going wrong and attach your log file to your message.
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## Running in Linux
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