Hylics 2: Unique entrance names, fix APWorld on 3.8 (#2460)

* Blasphemous: Set rules for events later

* Blasphemous: More misc logic fixes

* Update worlds/blasphemous/Rules.py

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>

* Update worlds/blasphemous/Rules.py

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>

* Blasphemous: Some cleanup

* Hylics 2: Unique entrance names, fix APWorld on 3.8

---------

Co-authored-by: Fabian Dill <Berserker66@users.noreply.github.com>
This commit is contained in:
Trevor L 2023-11-14 23:03:40 -07:00 committed by GitHub
parent 8ce073e355
commit 41b6aef23c
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1 changed files with 2 additions and 2 deletions

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@ -2,7 +2,7 @@ from typing import Dict, List, Any
from BaseClasses import Region, Entrance, Location, Item, Tutorial, ItemClassification
from worlds.generic.Rules import set_rule
from . import Exits, Items, Locations, Options, Rules
from ..AutoWorld import WebWorld, World
from worlds.AutoWorld import WebWorld, World
class Hylics2Web(WebWorld):
@ -193,7 +193,7 @@ class Hylics2World(World):
if j == i:
for k in exits:
# create entrance and connect it to parent and destination regions
ent = Entrance(self.player, k, reg)
ent = Entrance(self.player, f"{reg.name} {k}", reg)
reg.exits.append(ent)
if k == "New Game" and self.multiworld.random_start[self.player]:
if self.start_location == "Waynehouse":