Documentation: Added example of item_links
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@ -122,6 +122,8 @@ guide: [Archipelago Plando Guide](/tutorial/archipelago/plando/en)
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* `exclude_locations` lets you define any locations that you don't want to do and during generation will force a "junk"
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item which isn't necessary for progression to go in these locations.
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* `item_links` allows you to link up items so that when one players finds the item all other participating players also
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get it.
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### Random numbers
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@ -171,6 +173,12 @@ A Link to the Past:
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- Spike Cave
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exclude_locations:
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- Cave 45
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item_links:
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- name: rods
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item_pool:
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- Fire Rod
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- Ice Rod
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replacement_item: "Rupee (1)"
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triggers:
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- option_category: A Link to the Past
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option_name: smallkey_shuffle
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@ -214,6 +222,8 @@ triggers:
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* `start_location_hints` gives us a starting hint for the `Spike Cave` location available at the beginning of the
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multiworld that can be used for no cost.
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* `exclude_locations` forces a not important item to be placed on the `Cave 45` location.
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* `item_links` causes all players with the same `item_links` settings to share a `Fire Rod` and `Ice Rod`. Extra
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`Rupee (1)` are put in the item pool instead of additional Rods.
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* `triggers` allows us to define a trigger such that if our `smallkey_shuffle` option happens to roll the `any_world`
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result it will also ensure that `bigkey_shuffle`, `map_shuffle`, and `compass_shuffle` are also forced to
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