From 4692e6f08aa9c7cea764be0f079e506e17c695b0 Mon Sep 17 00:00:00 2001 From: Silvris <58583688+Silvris@users.noreply.github.com> Date: Tue, 17 Sep 2024 07:42:19 -0500 Subject: [PATCH] MM2: fix Air Shooter minimum damage #3922 --- worlds/mm2/rules.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/mm2/rules.py b/worlds/mm2/rules.py index c30688f2..eddd0992 100644 --- a/worlds/mm2/rules.py +++ b/worlds/mm2/rules.py @@ -37,7 +37,7 @@ weapons_to_name: Dict[int, str] = { minimum_weakness_requirement: Dict[int, int] = { 0: 1, # Mega Buster is free 1: 14, # 2 shots of Atomic Fire - 2: 1, # 14 shots of Air Shooter, although you likely hit more than one shot + 2: 2, # 14 shots of Air Shooter 3: 4, # 9 uses of Leaf Shield, 3 ends up 1 damage off 4: 1, # 56 uses of Bubble Lead 5: 1, # 224 uses of Quick Boomerang