OoT: add misc_hints option
This commit is contained in:
parent
af9ab30bdf
commit
4709902819
|
@ -649,9 +649,9 @@ def buildWorldGossipHints(world, checkedLocations=None):
|
|||
if checkedLocations is None:
|
||||
checkedLocations = {player: set() for player in world.world.player_ids}
|
||||
|
||||
# If Ganondorf can be reached without Light Arrows, add to checkedLocations to prevent extra hinting
|
||||
# If Ganondorf hints Light Arrows and is reachable without them, add to checkedLocations to prevent extra hinting
|
||||
# Can only be forced with vanilla bridge or trials
|
||||
if world.bridge != 'vanilla' and world.trials == 0:
|
||||
if world.bridge != 'vanilla' and world.trials == 0 and world.misc_hints:
|
||||
try:
|
||||
light_arrow_location = world.world.find_item("Light Arrows", world.player)
|
||||
checkedLocations[light_arrow_location.player].add(light_arrow_location.name)
|
||||
|
|
|
@ -563,6 +563,11 @@ class Hints(Choice):
|
|||
alias_false = 0
|
||||
|
||||
|
||||
class MiscHints(DefaultOnToggle):
|
||||
"""Controls whether the Temple of Time altar gives dungeon prize info and whether Ganondorf hints the Light Arrows."""
|
||||
displayname = "Misc Hints"
|
||||
|
||||
|
||||
class HintDistribution(Choice):
|
||||
"""Choose the hint distribution to use. Affects the frequency of strong hints, which items are always hinted, etc."""
|
||||
displayname = "Hint Distribution"
|
||||
|
|
|
@ -191,7 +191,6 @@ class OOTWorld(World):
|
|||
self.keysanity = self.shuffle_smallkeys in ['keysanity', 'remove', 'any_dungeon', 'overworld']
|
||||
|
||||
# Hint stuff
|
||||
self.misc_hints = True # this is just always on
|
||||
self.clearer_hints = True # this is being enforced since non-oot items do not have non-clear hint text
|
||||
self.gossip_hints = {}
|
||||
self.required_locations = []
|
||||
|
|
Loading…
Reference in New Issue