Note evolution trap scaling in Options docstring
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@ -184,7 +184,9 @@ class EvolutionTrapCount(TrapCount):
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class EvolutionTrapIncrease(Range):
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class EvolutionTrapIncrease(Range):
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"""How much an Evolution Trap increases the enemy evolution"""
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"""How much an Evolution Trap increases the enemy evolution.
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Increases scale down proportionally to the session's current evolution factor
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(40 increase at 0.50 will add 0.20... 40 increase at 0.75 will add 0.10...)"""
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displayname = "Evolution Trap % Effect"
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displayname = "Evolution Trap % Effect"
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range_start = 1
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range_start = 1
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default = 10
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default = 10
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