In the event that there is not a 20 rupees to sacrifice...
...Go through other possible junk items to sacrifice in order to make the required space.
This commit is contained in:
parent
5247bd0ff0
commit
4849d811cd
14
Rules.py
14
Rules.py
|
@ -820,6 +820,17 @@ def standard_rules(world, player):
|
|||
set_rule(world.get_entrance('Links House S&Q', player), lambda state: state.can_reach('Sanctuary', 'Region', player))
|
||||
set_rule(world.get_entrance('Sanctuary S&Q', player), lambda state: state.can_reach('Sanctuary', 'Region', player))
|
||||
|
||||
def toss_junk_item(world, player):
|
||||
items = ['Rupees (20)', 'Bombs (3)', 'Arrows (10)', 'Rupees (5)', 'Rupee (1)', 'Bombs (10)',
|
||||
'Single Arrow', 'Rupees (50)', 'Rupees (100)', 'Single Bomb', 'Bee', 'Bee Trap',
|
||||
'Rupees (300)']
|
||||
for item in items:
|
||||
big20 = next((i for i in world.itempool if i.name == item and i.player == player), None)
|
||||
if big20:
|
||||
world.itempool.remove(big20)
|
||||
return
|
||||
raise Exception("Unable to find a junk item to toss to make room for a TR small key")
|
||||
|
||||
|
||||
def set_trock_key_rules(world, player):
|
||||
# First set all relevant locked doors to impassible.
|
||||
|
@ -900,8 +911,7 @@ def set_trock_key_rules(world, player):
|
|||
# A key is required in the Big Key Chest to prevent a possible softlock. Place an extra key to ensure 100% locations still works
|
||||
world.push_item(world.get_location('Turtle Rock - Big Key Chest', player), ItemFactory('Small Key (Turtle Rock)', player), False)
|
||||
world.get_location('Turtle Rock - Big Key Chest', player).event = True
|
||||
big20 = next(i for i in world.itempool if i.name == "Rupees (20)" and i.player == player)
|
||||
world.itempool.remove(big20)
|
||||
toss_junk_item(world, player)
|
||||
|
||||
if world.accessibility[player] != 'locations':
|
||||
set_always_allow(world.get_location('Turtle Rock - Big Key Chest', player), lambda state, item: item.name == 'Small Key (Turtle Rock)' and item.player == player
|
||||
|
|
Loading…
Reference in New Issue