TUNIC: Update game page for blurb about playing vanilla first (#2712)
* Update en_Tunic.md * Change emphasis a bit * Move the "haven't played before" section up * settings -> options * Update worlds/tunic/docs/en_Tunic.md Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com> * Update setup as well with settings -> options and some recent changes to the in-game settings --------- Co-authored-by: black-sliver <59490463+black-sliver@users.noreply.github.com>
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# TUNIC
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# TUNIC
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## Where is the settings page?
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## Where is the options page?
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The [player settings page for this game](../player-settings) contains all the options you need to configure and export a config file.
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The [player options page for this game](../player-options) contains all the options you need to configure and export a config file.
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## I haven't played TUNIC before.
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**Play vanilla first.** It is **_heavily discouraged_** to play this randomizer before playing the vanilla game.
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It is recommended that you achieve both endings in the vanilla game before playing the randomizer.
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## What does randomization do to this game?
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## What does randomization do to this game?
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In the TUNIC Randomizer, every item in the game is randomized. All chests, key item pickups, instruction manual pages, hero relics,
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In the TUNIC Randomizer, every item in the game is randomized. All chests, key item pickups, instruction manual pages, hero relics,
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and other unique items are shuffled.<br>
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and other unique items are shuffled.<br>
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Ability shuffling is an option available from the settings page to shuffle certain abilities (prayer, holy cross, and the ice rod combo),
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Ability shuffling is an option available from the options page to shuffle certain abilities (prayer, holy cross, and the ice rod combo),
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preventing them from being used until they are unlocked.<br>
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preventing them from being used until they are unlocked.<br>
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Enemy randomization and other options are also available and can be turned on in the client mod.
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Enemy randomization and other options are also available and can be turned on in the client mod.
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@ -48,19 +48,17 @@ The filepath to the mod should look like `BepInEx/plugins/Tunic Archipelago/Tuni
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Launch the game, and if everything was installed correctly you should see `Randomizer + Archipelago Mod Ver. x.y.z` in the top left corner of the title screen!
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Launch the game, and if everything was installed correctly you should see `Randomizer + Archipelago Mod Ver. x.y.z` in the top left corner of the title screen!
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## Configure Archipelago Settings
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## Configure Archipelago Options
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### Configure Your YAML File
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### Configure Your YAML File
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Visit the [TUNIC settings page](/games/Tunic/player-settings) to generate a YAML with your selected settings.
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Visit the [TUNIC options page](/games/Tunic/player-options) to generate a YAML with your selected options.
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### Configure Your Mod Settings
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### Configure Your Mod Settings
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Launch the game and click the button labeled `Open Settings File` on the Title Screen.
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Launch the game and click the button labeled `Open AP Config` on the Title Screen.
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This will open the settings file in your default text editor, allowing you to edit your connection info.
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In the menu that opens, fill in *Player*, *Hostname*, *Port*, and *Password* (if required) with the correct information for your room.
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At the top of the file, fill in *Player*, *Hostname*, *Port*, and *Password* (if required) with the correct information for your room.
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The rest of the settings that appear in this file can be changed in the `Randomizer Settings` submenu of the in-game options menu.
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Once your player settings have been saved, press `Connect`. If everything was configured properly, you should see `Status: Connected!` and your chosen game options will be shown under `World Settings`.
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Once you've input your information, click on Close. If everything was configured properly, you should see `Status: Connected!` and your chosen game options will be shown under `World Settings`.
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An error message will display if the game fails to connect to the server.
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An error message will display if the game fails to connect to the server.
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