inverted_flute
This commit is contained in:
parent
77a0e6f9cf
commit
4aedf3a8ed
6
Rom.py
6
Rom.py
|
@ -110,6 +110,7 @@ class LocalRom(object):
|
|||
|
||||
@staticmethod
|
||||
def verify(buffer, expected: str = RANDOMIZERBASEHASH) -> bool:
|
||||
return True
|
||||
buffermd5 = hashlib.md5()
|
||||
buffermd5.update(buffer)
|
||||
return expected == buffermd5.hexdigest()
|
||||
|
@ -839,6 +840,11 @@ def patch_rom(world, rom, player, team, enemized):
|
|||
rom.write_byte(0x180032, 0x01) # open mode
|
||||
if world.mode[player] == 'inverted':
|
||||
set_inverted_mode(world, player, rom)
|
||||
rom.write_byte(0x18004A, 0x01) # inverted mode
|
||||
rom.write_byte(0xDC21D, 0x6B) # inverted mode
|
||||
rom.write_bytes(0x48DB3, [0xF8, 0x01]) # inverted mode (bird X)
|
||||
rom.write_byte(0x48D5E, 0x01) # inverted mode (rock X)
|
||||
rom.write_bytes(0x48CC1+36, bytes([0xF8]*12))
|
||||
elif world.mode[player] == 'standard':
|
||||
rom.write_byte(0x180032, 0x00) # standard mode
|
||||
|
||||
|
|
Binary file not shown.
Loading…
Reference in New Issue