Change the credits system
It is now possible to have longer credit texts than the original.
This commit is contained in:
parent
5b3d4449c1
commit
4ca1d8b62f
53
Rom.py
53
Rom.py
|
@ -1,5 +1,5 @@
|
|||
from Dungeons import dungeon_music_addresses
|
||||
from Text import string_to_alttp_text, text_addresses, credits_addresses, string_to_credits
|
||||
from Text import string_to_alttp_text, text_addresses, Credits
|
||||
from Text import Uncle_texts, Ganon1_texts, PyramidFairy_texts, TavernMan_texts, Sahasrahla2_texts, Triforce_texts, Blind_texts, BombShop2_texts
|
||||
from Text import KingsReturn_texts, Sanctuary_texts, Kakariko_texts, Blacksmiths_texts, DeathMountain_texts, LostWoods_texts, WishingWell_texts, DesertPalace_texts, MountainTower_texts, LinksHouse_texts, Lumberjacks_texts, SickKid_texts, FluteBoy_texts, Zora_texts, MagicShop_texts
|
||||
import random
|
||||
|
@ -445,11 +445,6 @@ def write_string_to_rom(rom, target, string):
|
|||
rom.write_bytes(address, string_to_alttp_text(string, maxbytes))
|
||||
|
||||
|
||||
def write_credits_string_to_rom(rom, target, string):
|
||||
address, length = credits_addresses[target]
|
||||
rom.write_bytes(address, string_to_credits(string, length))
|
||||
|
||||
|
||||
def write_strings(rom, world):
|
||||
silverarrows = world.find_items('Silver Arrows')
|
||||
silverarrow_hint = (' %s?' % silverarrows[0].hint_text) if silverarrows else '?\nI think not!'
|
||||
|
@ -481,7 +476,6 @@ def write_strings(rom, world):
|
|||
pedestal_text = 'Some Hot Air' if pedestalitem is None else pedestalitem.pedestal_hint_text if pedestalitem.pedestal_hint_text is not None else 'Unknown Item'
|
||||
write_string_to_rom(rom, 'Pedestal', pedestal_text)
|
||||
pedestal_credit_text = 'and the Hot Air' if pedestalitem is None else pedestalitem.pedestal_credit_text if pedestalitem.pedestal_credit_text is not None else 'and the Unknown Item'
|
||||
write_credits_string_to_rom(rom, 'Pedestal', pedestal_credit_text)
|
||||
|
||||
etheritem = world.get_location('Ether Tablet').item
|
||||
ether_text = 'Some Hot Air' if etheritem is None else etheritem.pedestal_hint_text if etheritem.pedestal_hint_text is not None else 'Unknown Item'
|
||||
|
@ -490,30 +484,37 @@ def write_strings(rom, world):
|
|||
bombos_text = 'Some Hot Air' if bombositem is None else bombositem.pedestal_hint_text if bombositem.pedestal_hint_text is not None else 'Unknown Item'
|
||||
write_string_to_rom(rom, 'BombosTablet', bombos_text)
|
||||
|
||||
write_credits_string_to_rom(rom, 'KingsReturn', KingsReturn_texts[random.randint(0, len(KingsReturn_texts) - 1)])
|
||||
write_credits_string_to_rom(rom, 'Sanctuary', Sanctuary_texts[random.randint(0, len(Sanctuary_texts) - 1)])
|
||||
write_credits_string_to_rom(rom, 'Kakariko', Kakariko_texts[random.randint(0, len(Kakariko_texts) - 1)])
|
||||
write_credits_string_to_rom(rom, 'Blacksmiths', Blacksmiths_texts[random.randint(0, len(Blacksmiths_texts) - 1)])
|
||||
write_credits_string_to_rom(rom, 'DeathMountain', DeathMountain_texts[random.randint(0, len(DeathMountain_texts) - 1)])
|
||||
write_credits_string_to_rom(rom, 'LostWoods', LostWoods_texts[random.randint(0, len(LostWoods_texts) - 1)])
|
||||
write_credits_string_to_rom(rom, 'WishingWell', WishingWell_texts[random.randint(0, len(WishingWell_texts) - 1)])
|
||||
write_credits_string_to_rom(rom, 'DesertPalace', DesertPalace_texts[random.randint(0, len(DesertPalace_texts) - 1)])
|
||||
write_credits_string_to_rom(rom, 'MountainTower', MountainTower_texts[random.randint(0, len(MountainTower_texts) - 1)])
|
||||
write_credits_string_to_rom(rom, 'LinksHouse', LinksHouse_texts[random.randint(0, len(LinksHouse_texts) - 1)])
|
||||
write_credits_string_to_rom(rom, 'Lumberjacks', Lumberjacks_texts[random.randint(0, len(Lumberjacks_texts) - 1)])
|
||||
credits = Credits()
|
||||
|
||||
sickkiditem = world.get_location('Sick Kid').item
|
||||
sickkiditem_text = SickKid_texts[random.randint(0, len(SickKid_texts) - 1)] if sickkiditem is None or sickkiditem.sickkid_credit_text is None else sickkiditem.sickkid_credit_text
|
||||
write_credits_string_to_rom(rom, 'SickKid', sickkiditem_text)
|
||||
sickkiditem_text = random.choice(SickKid_texts) if sickkiditem is None or sickkiditem.sickkid_credit_text is None else sickkiditem.sickkid_credit_text
|
||||
|
||||
zoraitem = world.get_location('King Zora').item
|
||||
zoraitem_text = Zora_texts[random.randint(0, len(Zora_texts) - 1)] if zoraitem is None or zoraitem.zora_credit_text is None else zoraitem.zora_credit_text
|
||||
write_credits_string_to_rom(rom, 'Zora', zoraitem_text)
|
||||
zoraitem_text = random.choice(Zora_texts) if zoraitem is None or zoraitem.zora_credit_text is None else zoraitem.zora_credit_text
|
||||
|
||||
magicshopitem = world.get_location('Potion Shop').item
|
||||
magicshopitem_text = MagicShop_texts[random.randint(0, len(MagicShop_texts) - 1)] if magicshopitem is None or magicshopitem.magicshop_credit_text is None else magicshopitem.magicshop_credit_text
|
||||
write_credits_string_to_rom(rom, 'MagicShop', magicshopitem_text)
|
||||
magicshopitem_text = random.choice(MagicShop_texts) if magicshopitem is None or magicshopitem.magicshop_credit_text is None else magicshopitem.magicshop_credit_text
|
||||
|
||||
fluteboyitem = world.get_location('Stumpy').item
|
||||
fluteboyitem_text = FluteBoy_texts[random.randint(0, len(FluteBoy_texts) - 1)] if fluteboyitem is None or fluteboyitem.fluteboy_credit_text is None else fluteboyitem.fluteboy_credit_text
|
||||
write_credits_string_to_rom(rom, 'FluteBoy', fluteboyitem_text)
|
||||
fluteboyitem_text = random.choice(FluteBoy_texts) if fluteboyitem is None or fluteboyitem.fluteboy_credit_text is None else fluteboyitem.fluteboy_credit_text
|
||||
|
||||
credits.update_credits_line('castle', 0, random.choice(KingsReturn_texts))
|
||||
credits.update_credits_line('sancturary', 0, random.choice(Sanctuary_texts))
|
||||
credits.update_credits_line('kakariko', 0, random.choice(Kakariko_texts))
|
||||
credits.update_credits_line('desert', 0, random.choice(DesertPalace_texts))
|
||||
credits.update_credits_line('hera', 0, random.choice(MountainTower_texts))
|
||||
credits.update_credits_line('house', 0, random.choice(LinksHouse_texts))
|
||||
credits.update_credits_line('zora', 0, zoraitem_text)
|
||||
credits.update_credits_line('witch', 0, magicshopitem_text)
|
||||
credits.update_credits_line('lumberjacks', 0, random.choice(Lumberjacks_texts))
|
||||
credits.update_credits_line('grove', 0, fluteboyitem_text)
|
||||
credits.update_credits_line('well', 0, random.choice(WishingWell_texts))
|
||||
credits.update_credits_line('smithy', 0, random.choice(Blacksmiths_texts))
|
||||
credits.update_credits_line('kakariko2', 0, sickkiditem_text)
|
||||
credits.update_credits_line('bridge', 0, random.choice(DeathMountain_texts))
|
||||
credits.update_credits_line('woods', 0, random.choice(LostWoods_texts))
|
||||
credits.update_credits_line('pedestal', 0, pedestal_credit_text)
|
||||
|
||||
(pointers, data) = credits.get_bytes()
|
||||
rom.write_bytes(0x181500, data)
|
||||
rom.write_bytes(0x76CC0, [byte for p in pointers for byte in [p & 0xFF, p >> 8 & 0xFF]])
|
||||
|
|
257
Text.py
257
Text.py
|
@ -15,22 +15,6 @@ text_addresses = {'Pedestal': (0x180300, 256),
|
|||
'Ganon1Invincible': (0x181100, 256),
|
||||
'Ganon2Invincible': (0x181200, 256)}
|
||||
|
||||
credits_addresses = {'KingsReturn': (0x76928, 22),
|
||||
'Sanctuary': (0x76964, 16),
|
||||
'Kakariko': (0x76997, 23),
|
||||
'DesertPalace': (0x769D4, 24),
|
||||
'MountainTower': (0x76A12, 24),
|
||||
'LinksHouse': (0x76A52, 19),
|
||||
'Zora': (0x76A85, 20),
|
||||
'MagicShop': (0x76AC5, 23),
|
||||
'Lumberjacks': (0x76AFC, 16),
|
||||
'FluteBoy': (0x76B34, 23),
|
||||
'WishingWell': (0x76B71, 23),
|
||||
'Blacksmiths': (0x76BAC, 23),
|
||||
'SickKid': (0x76BDF, 20),
|
||||
'DeathMountain': (0x76C19, 16),
|
||||
'LostWoods': (0x76C51, 16),
|
||||
'Pedestal': (0x76C81, 20)}
|
||||
|
||||
Uncle_texts = ['Good Luck!\nYou will need it.', 'Forward this message to 10 other people or this seed will be awful.', 'I hope you like your seeds bootless and fluteless.',
|
||||
'10\n9\n8\n7\n6\n5\n4\n3\n2\n1\nGo!', 'I have crippling depression.', 'I\'m off to visit cousin Fritzl.']
|
||||
|
@ -63,23 +47,175 @@ MagicShop_texts = ['Drug deal', 'Shrooms for days']
|
|||
FluteBoy_texts = ['Stumped']
|
||||
|
||||
|
||||
def string_to_credits(s, length):
|
||||
buf = bytearray()
|
||||
class Credits(object):
|
||||
def __init__(self):
|
||||
self.credit_scenes = {
|
||||
'castle': [
|
||||
SceneSmallCreditLine(19, 'The return of the King'),
|
||||
SceneLargeCreditLine(23, 'Hyrule Castle'),
|
||||
],
|
||||
'sancturary': [
|
||||
SceneSmallCreditLine(19, 'The loyal priest'),
|
||||
SceneLargeCreditLine(23, 'Sanctuary'),
|
||||
],
|
||||
'kakariko': [
|
||||
SceneSmallCreditLine(19, "Sahasralah's Homecoming"),
|
||||
SceneLargeCreditLine(23, 'Kakariko Town'),
|
||||
],
|
||||
'desert': [
|
||||
SceneSmallCreditLine(19, 'vultures rule the desert'),
|
||||
SceneLargeCreditLine(23, 'Desert Palace'),
|
||||
],
|
||||
'hera': [
|
||||
SceneSmallCreditLine(19, 'the bully makes a friend'),
|
||||
SceneLargeCreditLine(23, 'Mountain Tower'),
|
||||
],
|
||||
'house': [
|
||||
SceneSmallCreditLine(19, 'your uncle recovers'),
|
||||
SceneLargeCreditLine(23, 'Your House'),
|
||||
],
|
||||
'zora': [
|
||||
SceneSmallCreditLine(19, 'finger webs for sale'),
|
||||
SceneLargeCreditLine(23, "Zora's Waterfall"),
|
||||
],
|
||||
'witch': [
|
||||
SceneSmallCreditLine(19, 'the witch and assistant'),
|
||||
SceneLargeCreditLine(23, 'Magic Shop'),
|
||||
],
|
||||
'lumberjacks': [
|
||||
SceneSmallCreditLine(19, 'twin lumberjacks'),
|
||||
SceneLargeCreditLine(23, "Woodsmen's Hut"),
|
||||
],
|
||||
'grove': [
|
||||
SceneSmallCreditLine(19, 'ocarina boy plays again'),
|
||||
SceneLargeCreditLine(23, 'Haunted Grove'),
|
||||
],
|
||||
'well': [
|
||||
SceneSmallCreditLine(19, 'venus, queen of faeries'),
|
||||
SceneLargeCreditLine(23, 'Wishing Well'),
|
||||
],
|
||||
'smithy': [
|
||||
SceneSmallCreditLine(19, 'the dwarven swordsmiths'),
|
||||
SceneLargeCreditLine(23, 'Smithery'),
|
||||
],
|
||||
'kakariko2': [
|
||||
SceneSmallCreditLine(19, 'the bug-catching kid'),
|
||||
SceneLargeCreditLine(23, 'Kakariko Town'),
|
||||
],
|
||||
'bridge': [
|
||||
SceneSmallCreditLine(19, 'the lost old man'),
|
||||
SceneLargeCreditLine(23, 'Death Mountain'),
|
||||
],
|
||||
'woods': [
|
||||
SceneSmallCreditLine(19, 'the forest thief'),
|
||||
SceneLargeCreditLine(23, 'Lost Woods'),
|
||||
],
|
||||
'pedestal': [
|
||||
SceneSmallCreditLine(19, 'and the master sword'),
|
||||
SceneSmallAltCreditLine(21, 'sleeps again...'),
|
||||
#SceneLargeCreditLine(23, 'Forever!'),
|
||||
SceneLargeCreditLine(23, 'Forever!!!!!'),
|
||||
],
|
||||
}
|
||||
|
||||
if len(s) > length:
|
||||
s = s[:length]
|
||||
self.scene_order = ['castle', 'sancturary', 'kakariko', 'desert', 'hera', 'house', 'zora', 'witch',
|
||||
'lumberjacks', 'grove', 'well', 'smithy', 'kakariko2', 'bridge', 'woods', 'pedestal']
|
||||
|
||||
padding = length - len(s)
|
||||
leftpadding = padding // 2
|
||||
rightpadding = padding - leftpadding
|
||||
s = ' '*leftpadding + s + ' '*rightpadding
|
||||
def update_credits_line(self, scene, line, text, align='center'):
|
||||
scenes = self.credit_scenes
|
||||
|
||||
for char in s.lower():
|
||||
buf.append(char_to_credit_char(char))
|
||||
text = text[:32]
|
||||
scenes[scene][line].text = text
|
||||
|
||||
return buf
|
||||
def get_bytes(self):
|
||||
pointers = []
|
||||
data = bytearray()
|
||||
for scene_name in self.scene_order:
|
||||
scene = self.credit_scenes[scene_name]
|
||||
pointers.append(len(data))
|
||||
|
||||
for part in scene:
|
||||
data += part.as_bytes()
|
||||
|
||||
pointers.append(len(data))
|
||||
return (pointers, data)
|
||||
|
||||
class CreditLine(object):
|
||||
"""Base class of credit lines"""
|
||||
|
||||
def __init__(self, text, align='center'):
|
||||
self.text = text
|
||||
self.align = align
|
||||
|
||||
@property
|
||||
def x(self):
|
||||
x = 0
|
||||
if self.align == 'left':
|
||||
x = 0
|
||||
elif self.align == 'right':
|
||||
x = 32 - len(self.text)
|
||||
else: # center
|
||||
x = (32 - len(self.text)) // 2
|
||||
return x
|
||||
|
||||
|
||||
class SceneCreditLine(CreditLine):
|
||||
"""Base class for credit lines for the scene portion of the credits"""
|
||||
def __init__(self, y, text, align='center'):
|
||||
self.y = y
|
||||
super().__init__(text,align)
|
||||
|
||||
def header(self, x=None, y=None, length=None):
|
||||
if x is None:
|
||||
x = self.x
|
||||
if y is None:
|
||||
y = self.y
|
||||
if length is None:
|
||||
length = len(self.text)
|
||||
header = (0x6000 | (y >> 5 << 11) | ((y & 0x1F) << 5) | (x >> 5 << 10) | (x & 0x1F)) << 16 | (length * 2 - 1)
|
||||
return bytearray([header >> 24 & 0xFF, header >> 16 & 0xFF, header >> 8 & 0xFF, header & 0xFF])
|
||||
|
||||
|
||||
class SceneSmallCreditLine(SceneCreditLine):
|
||||
def as_bytes(self):
|
||||
buf = bytearray()
|
||||
buf.extend(self.header())
|
||||
buf.extend(GoldCreditMapper.convert(self.text))
|
||||
|
||||
# handle upper half of apostrophe character if present
|
||||
if "'" in self.text:
|
||||
apos = "".join([',' if x == "'" else ' ' for x in self.text])
|
||||
buf.extend(self.header(self.x + apos.index(','), self.y - 1, len(apos.strip())))
|
||||
buf.extend(GoldCreditMapper.convert(apos.strip()))
|
||||
|
||||
# handle lower half of comma character if present
|
||||
if ',' in self.text:
|
||||
commas = "".join(["'" if x == ',' else ' ' for x in self.text])
|
||||
buf.extend(self.header(self.x + commas.index("'"), self.y + 1, len(commas.strip())))
|
||||
buf.extend(GoldCreditMapper.convert(commas.strip()))
|
||||
|
||||
return buf
|
||||
|
||||
|
||||
class SceneSmallAltCreditLine(SceneCreditLine):
|
||||
def as_bytes(self):
|
||||
buf = bytearray()
|
||||
buf += self.header()
|
||||
buf += GreenCreditMapper.convert(self.text)
|
||||
return buf
|
||||
|
||||
|
||||
class SceneLargeCreditLine(SceneCreditLine):
|
||||
def as_bytes(self):
|
||||
buf = bytearray()
|
||||
buf += self.header()
|
||||
buf += LargeCreditTopMapper.convert(self.text)
|
||||
|
||||
buf += self.header(self.x, self.y + 1)
|
||||
buf += LargeCreditBottomMapper.convert(self.text)
|
||||
return buf
|
||||
|
||||
|
||||
def string_to_alttp_text(s, maxbytes=256):
|
||||
lines = s.upper().split('\n')
|
||||
outbuf = bytearray()
|
||||
|
@ -311,12 +447,6 @@ char_map = {' ': 0xFF,
|
|||
'ェ': 0x9E,
|
||||
'ォ': 0x9F}
|
||||
|
||||
credit_char_map = {' ': 0x9F,
|
||||
',': 0x37,
|
||||
'.': 0x37,
|
||||
'-': 0x36,
|
||||
"'": 0x35}
|
||||
|
||||
|
||||
def char_to_alttp_char(char):
|
||||
if 0x30 <= ord(char) <= 0x39:
|
||||
|
@ -328,9 +458,62 @@ def char_to_alttp_char(char):
|
|||
return char_map.get(char, 0xFF)
|
||||
|
||||
|
||||
def char_to_credit_char(char):
|
||||
if 0x61 <= ord(char) <= 0x7A:
|
||||
return ord(char) - 0x47
|
||||
class TextMapper(object):
|
||||
number_offset = None
|
||||
@classmethod
|
||||
def map_char(cls, char):
|
||||
if cls.number_offset is not None:
|
||||
if 0x30 <= ord(char) <= 0x39:
|
||||
return ord(char) + cls.number_offset
|
||||
if 0x61 <= ord(char) <= 0x7A:
|
||||
return ord(char) + cls.alpha_offset
|
||||
return cls.char_map.get(char, cls.char_map[' '])
|
||||
|
||||
return credit_char_map.get(char, 0x9F)
|
||||
@classmethod
|
||||
def convert(cls, text):
|
||||
buf = bytearray()
|
||||
for char in text.lower():
|
||||
buf.append(cls.map_char(char))
|
||||
return buf
|
||||
|
||||
|
||||
class GoldCreditMapper(TextMapper):
|
||||
char_map = {' ': 0x9F,
|
||||
',': 0x34,
|
||||
'.': 0x37,
|
||||
'-': 0x36,
|
||||
"'": 0x35}
|
||||
alpha_offset = -0x47
|
||||
|
||||
|
||||
class GreenCreditMapper(TextMapper):
|
||||
char_map = {' ': 0x9F,
|
||||
'.': 0x52}
|
||||
alpha_offset = -0x29
|
||||
|
||||
class RedCreditMapper(TextMapper):
|
||||
char_map = {' ': 0x9F} #fixme
|
||||
alpha_offset= -0x61
|
||||
|
||||
class LargeCreditTopMapper(TextMapper):
|
||||
char_map = {' ': 0x9F,
|
||||
"'": 0x77,
|
||||
'!': 0x78,
|
||||
'.': 0xA0,
|
||||
'#': 0xA1,
|
||||
'/': 0xA2,
|
||||
':': 0xA3}
|
||||
alpha_offset = -0x04
|
||||
number_offset = 0x23
|
||||
|
||||
|
||||
class LargeCreditBottomMapper(TextMapper):
|
||||
char_map = {' ': 0x9F,
|
||||
"'": 0x9D,
|
||||
'!': 0x9E,
|
||||
'.': 0xC0,
|
||||
'#': 0xC1,
|
||||
'/': 0xC2,
|
||||
':': 0xC3}
|
||||
alpha_offset = 0x22
|
||||
number_offset = 0x49
|
||||
|
|
Loading…
Reference in New Issue