From 4dde466364d5f2cddd321cef83e5ade2aef124f5 Mon Sep 17 00:00:00 2001 From: Fabian Dill Date: Thu, 29 Jul 2021 16:21:11 +0200 Subject: [PATCH] MultiServer: print which game is being played. --- MultiServer.py | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/MultiServer.py b/MultiServer.py index e6c606cf..31bda43f 100644 --- a/MultiServer.py +++ b/MultiServer.py @@ -421,7 +421,8 @@ async def on_client_joined(ctx: Context, client: Client): update_client_status(ctx, client, ClientStatus.CLIENT_CONNECTED) version_str = '.'.join(str(x) for x in client.version) ctx.notify_all( - f"{ctx.get_aliased_name(client.team, client.slot)} (Team #{client.team + 1}) has joined the game. " + f"{ctx.get_aliased_name(client.team, client.slot)} (Team #{client.team + 1}) " + f"playing {ctx.games[client.slot]} has joined. " f"Client({version_str}), {client.tags}).") ctx.client_connection_timers[client.team, client.slot] = datetime.datetime.now(datetime.timezone.utc)