update Options system #2
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16
Options.py
16
Options.py
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@ -92,13 +92,19 @@ class Logic(Choice):
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alias_owg = 2
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alias_owg = 2
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class Goal(Choice):
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class Objective(Choice):
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option_ganon = 0
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option_crystals = 0
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option_fast_ganon = 1
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#option_pendants = 1
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option_all_dungeons = 2
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option_triforce_pieces = 2
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option_pedestal = 3
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option_pedestal = 3
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option_triforce_hunt = 4
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option_bingo = 4
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local_objective = Toggle # local triforce pieces, local dungeon prizes etc.
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class Goal(Choice):
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option_kill_ganon = 0
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option_kill_ganon_and_gt_agahnim = 1
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option_hand_in = 2
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class Accessibility(Choice):
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class Accessibility(Choice):
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option_locations = 0
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option_locations = 0
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@ -1371,7 +1371,7 @@ def patch_rom(world, rom, player, team, enemized):
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rom.write_bytes(0x02F539, [0xEA, 0xEA, 0xEA, 0xEA, 0xEA] if world.powder_patch_required[player] else [0xAD, 0xBF, 0x0A, 0xF0, 0x4F])
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rom.write_bytes(0x02F539, [0xEA, 0xEA, 0xEA, 0xEA, 0xEA] if world.powder_patch_required[player] else [0xAD, 0xBF, 0x0A, 0xF0, 0x4F])
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# allow smith into multi-entrance caves in appropriate shuffles
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# allow smith into multi-entrance caves in appropriate shuffles
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if world.shuffle[player] in ['restricted', 'full', 'crossed', 'insanity'] or (world.shuffle[player] == 'simple' and world.mode[player] == 'inverted'):
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if world.shuffle[player] in ['restricted', 'full', 'crossed', 'insanity', 'madness'] or (world.shuffle[player] == 'simple' and world.mode[player] == 'inverted'):
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rom.write_byte(0x18004C, 0x01)
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rom.write_byte(0x18004C, 0x01)
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# set correct flag for hera basement item
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# set correct flag for hera basement item
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