From 6141a4dddc4225dff145acdd4737323d20e9cef5 Mon Sep 17 00:00:00 2001 From: caitsith2 Date: Sat, 13 Jun 2020 21:27:32 -0700 Subject: [PATCH] Fix the Localized Cross keys example --- easy.yaml | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) diff --git a/easy.yaml b/easy.yaml index 55a8517c..a8a306fc 100644 --- a/easy.yaml +++ b/easy.yaml @@ -182,16 +182,16 @@ linked_options: smallkey_shuffle: true percentage: 0 # set this to the percentage chance you want crosskeys - name: localcrosskeys - options: # these overwrite earlier options if the percentage chance triggers - entrance_shuffle: crossed - bigkey_shuffle: true - compass_shuffle: true - map_shuffle: true - smallkey_shuffle: true - local_items: #forces keys to be local to your own world - - "Small Keys" - - "Big Keys" - percentage: 0 # set this to the percentage chance you want local crosskeys + options: # these overwrite earlier options if the percentage chance triggers + entrance_shuffle: crossed + bigkey_shuffle: true + compass_shuffle: true + map_shuffle: true + smallkey_shuffle: true + local_items: #forces keys to be local to your own world + - "Small Keys" + - "Big Keys" + percentage: 0 # set this to the percentage chance you want local crosskeys - name: enemizer options: boss_shuffle: # subchances can be injected too, which then get rolled