From 4f77abac4f567048d909a049004d03aa303c043c Mon Sep 17 00:00:00 2001 From: Scipio Wright Date: Mon, 20 Jan 2025 09:53:30 -0500 Subject: [PATCH] TUNIC: Fix failure in 1-player grass (#4520) * Fix failure in 1-player grass * Update worlds/tunic/__init__.py Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --------- Co-authored-by: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> --- worlds/tunic/__init__.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/worlds/tunic/__init__.py b/worlds/tunic/__init__.py index 388a4411..1394c11c 100644 --- a/worlds/tunic/__init__.py +++ b/worlds/tunic/__init__.py @@ -411,7 +411,7 @@ class TunicWorld(World): def stage_pre_fill(cls, multiworld: MultiWorld) -> None: tunic_fill_worlds: List[TunicWorld] = [world for world in multiworld.get_game_worlds("TUNIC") if world.options.local_fill.value > 0] - if tunic_fill_worlds: + if tunic_fill_worlds and multiworld.players > 1: grass_fill: List[TunicItem] = [] non_grass_fill: List[TunicItem] = [] grass_fill_locations: List[Location] = []