From 4fa8c432666039ec7cd82e88ba2fd29a62bacbd9 Mon Sep 17 00:00:00 2001 From: Exempt-Medic <60412657+Exempt-Medic@users.noreply.github.com> Date: Sun, 19 Jan 2025 23:06:09 -0500 Subject: [PATCH] FFMQ: Fix collect_item (#4433) * Fix FFMQ collect_item --- worlds/ffmq/__init__.py | 11 ++++++++++- 1 file changed, 10 insertions(+), 1 deletion(-) diff --git a/worlds/ffmq/__init__.py b/worlds/ffmq/__init__.py index 3c584872..58dc4bf1 100644 --- a/worlds/ffmq/__init__.py +++ b/worlds/ffmq/__init__.py @@ -152,14 +152,23 @@ class FFMQWorld(World): return FFMQItem(name, self.player) def collect_item(self, state, item, remove=False): + if not item.advancement: + return None if "Progressive" in item.name: i = item.code - 256 + if remove: + if state.has(self.item_id_to_name[i+1], self.player): + if state.has(self.item_id_to_name[i+2], self.player): + return self.item_id_to_name[i+2] + return self.item_id_to_name[i+1] + return self.item_id_to_name[i] + if state.has(self.item_id_to_name[i], self.player): if state.has(self.item_id_to_name[i+1], self.player): return self.item_id_to_name[i+2] return self.item_id_to_name[i+1] return self.item_id_to_name[i] - return item.name if item.advancement else None + return item.name def modify_multidata(self, multidata): # wait for self.rom_name to be available.