diff --git a/Rules.py b/Rules.py index 4f6ef44f..e697996d 100644 --- a/Rules.py +++ b/Rules.py @@ -456,7 +456,7 @@ def swordless_rules(world): open_rules(world) set_rule(world.get_entrance('Agahnims Tower'), lambda state: state.has('Cape') or state.has('Hammer') or state.has('Beat Agahnim 1')) # barrier gets removed after killing agahnim, relevant for entrance shuffle - set_rule(world.get_entrance('Agahnim 1'), lambda state: state.has('Hammer') or (state.has('Bug Catching Net') and (state.has('Fire Rod') or state.has('Bow') or state.has('Cane of Somaria'))) and state.has('Small Key (Agahnims Tower)', 2)) + set_rule(world.get_entrance('Agahnim 1'), lambda state: (state.has('Hammer') or (state.has('Bug Catching Net') and (state.has('Fire Rod') or state.has('Bow') or state.has('Cane of Somaria')))) and state.has('Small Key (Agahnims Tower)', 2)) set_rule(world.get_location('Ether Tablet'), lambda state: state.has('Book of Mudora') and state.has('Hammer')) set_rule(world.get_location('Bombos Tablet'), lambda state: state.has('Book of Mudora') and state.has('Hammer') and state.has_Mirror()) set_rule(world.get_entrance('Misery Mire'), lambda state: state.has_Pearl() and state.has_misery_mire_medallion()) # sword not required to use medallion for opening in swordless (!)