optimize bytearray creation time and ram use
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parent
6fb732f4b9
commit
515716a71d
4
Rom.py
4
Rom.py
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@ -96,7 +96,7 @@ class LocalRom(object):
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@staticmethod
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def fromJsonRom(rom, file, rom_size = 0x200000):
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ret = LocalRom(file, True, rom.name, rom.hash)
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ret.buffer.extend(bytearray([0x00] * (rom_size - len(ret.buffer))))
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ret.buffer.extend(bytearray([0x00]) * (rom_size - len(ret.buffer)))
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for address, values in rom.patches.items():
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ret.write_bytes(int(address), values)
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return ret
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@ -109,7 +109,7 @@ class LocalRom(object):
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logging.getLogger('').warning('Supplied Base Rom does not match known MD5 for JAP(1.0) release. Will try to patch anyway.')
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# extend to 2MB
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self.buffer.extend(bytearray([0x00] * (0x200000 - len(self.buffer))))
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self.buffer.extend(bytearray([0x00]) * (0x200000 - len(self.buffer)))
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# load randomizer patches
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with open(local_path('data/base2current.json'), 'r') as stream:
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2
Utils.py
2
Utils.py
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@ -109,7 +109,7 @@ def make_new_base2current(old_rom='Zelda no Densetsu - Kamigami no Triforce (Jap
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with open(new_rom, 'rb') as stream:
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new_rom_data = bytearray(stream.read())
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# extend to 2 mb
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old_rom_data.extend(bytearray([0x00] * (2097152 - len(old_rom_data))))
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old_rom_data.extend(bytearray([0x00]) * (2097152 - len(old_rom_data)))
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out_data = OrderedDict()
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for idx, old in enumerate(old_rom_data):
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