make larger trackers linked tables

This commit is contained in:
Fabian Dill 2020-06-30 07:32:05 +02:00
parent d2e3c457be
commit 521d3b0584
5 changed files with 171 additions and 33 deletions

View File

@ -436,26 +436,23 @@ class CollectionState(object):
queue.extend(start.exits)
# run BFS on all connections, and keep track of those blocked by missing items
while True:
try:
connection = queue.popleft()
new_region = connection.connected_region
if new_region in rrp:
bc.remove(connection)
elif connection.can_reach(self):
rrp.add(new_region)
bc.remove(connection)
bc.update(new_region.exits)
queue.extend(new_region.exits)
self.path[new_region] = (new_region.name, self.path.get(connection, None))
while queue:
connection = queue.popleft()
new_region = connection.connected_region
if new_region in rrp:
bc.remove(connection)
elif connection.can_reach(self):
rrp.add(new_region)
bc.remove(connection)
bc.update(new_region.exits)
queue.extend(new_region.exits)
self.path[new_region] = (new_region.name, self.path.get(connection, None))
# Retry connections if the new region can unblock them
if new_region.name in indirect_connections:
new_entrance = self.world.get_entrance(indirect_connections[new_region.name], player)
if new_entrance in bc and new_entrance not in queue:
queue.append(new_entrance)
except IndexError:
break
# Retry connections if the new region can unblock them
if new_region.name in indirect_connections:
new_entrance = self.world.get_entrance(indirect_connections[new_region.name], player)
if new_entrance in bc and new_entrance not in queue:
queue.append(new_entrance)
def copy(self) -> CollectionState:
ret = CollectionState(self.world)
@ -468,7 +465,7 @@ class CollectionState(object):
ret.locations_checked = copy.copy(self.locations_checked)
return ret
def can_reach(self, spot, resolution_hint=None, player=None):
def can_reach(self, spot, resolution_hint=None, player=None) -> bool:
if not hasattr(spot, "spot_type"):
# try to resolve a name
if resolution_hint == 'Location':
@ -480,7 +477,7 @@ class CollectionState(object):
spot = self.world.get_region(spot, player)
return spot.can_reach(self)
def sweep_for_events(self, key_only=False, locations=None):
def sweep_for_events(self, key_only: bool = False, locations=None):
# this may need improvement
if locations is None:
locations = self.world.get_filled_locations()
@ -488,7 +485,9 @@ class CollectionState(object):
checked_locations = 0
while new_locations:
reachable_events = [location for location in locations if location.event and
(not key_only or (not self.world.keyshuffle[location.item.player] and location.item.smallkey) or (not self.world.bigkeyshuffle[location.item.player] and location.item.bigkey))
(not key_only or (not self.world.keyshuffle[
location.item.player] and location.item.smallkey) or (not self.world.bigkeyshuffle[
location.item.player] and location.item.bigkey))
and location.can_reach(self)]
for event in reachable_events:
if (event.name, event.player) not in self.events:
@ -497,12 +496,12 @@ class CollectionState(object):
new_locations = len(reachable_events) > checked_locations
checked_locations = len(reachable_events)
def has(self, item, player, count=1):
def has(self, item, player: int, count: int = 1):
if count == 1:
return (item, player) in self.prog_items
return self.prog_items[item, player] >= count
def has_key(self, item, player, count=1):
def has_key(self, item, player, count: int = 1):
if self.world.retro[player]:
return self.can_buy_unlimited('Small Key (Universal)', player)
if count == 1:

View File

@ -11,6 +11,7 @@ from pony.flask import Pony
from flask import Flask, request, redirect, url_for, render_template, Response, session, abort
from flask_caching import Cache
from flaskext.autoversion import Autoversion
from flask_compress import Compress
from .models import *
@ -41,6 +42,7 @@ app.config["CACHE_TYPE"] = "simple"
app.autoversion = True
av = Autoversion(app)
cache = Cache(app)
Compress(app)
# this local cache is risky business if app hosting is done with subprocesses as it will not sync. Waitress is fine though
multiworlds = {}

View File

@ -2,4 +2,5 @@ flask>=1.1.2
pony>=0.7.13
waitress>=1.4.4
flask-caching>=1.9.0
Flask-Autoversion>=0.1.0
Flask-Autoversion>=0.1.0
Flask-Compress>=1.5.0

View File

@ -0,0 +1,114 @@
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports, require('jquery')) :
typeof define === 'function' && define.amd ? define(['exports', 'jquery'], factory) :
(factory((global.$ = global.$ || {}, global.$.fn = global.$.fn || {}), global.$));
}(this, (function (exports, $) {
'use strict';
$ = $ && $.hasOwnProperty('default') ? $['default'] : $;
// 参考了reference
// debouncing function from John Hann
// http://unscriptable.com/index.php/2009/03/20/debouncing-javascript-methods/
function debounce(func, threshold) {
var timeout;
return function debounced() {
var obj = this, args = arguments;
function delayed() {
// 让调用smartresize的对象执行
func.apply(obj, args);
/*
timeout = null;这个语句只是单纯将timeout指向null
而timeout指向的定时器还存在
要想清除定时器让setTimeout调用的函数不执行要用clearTimeout(timeout)
eg
var timeout = setTimeout(function(){
alert('timeout = null');// 执行
},1000);
timeout = null;
var timeout = setTimeout(function(){
alert('clearTimeout(timeout)');// 不执行
},1000);
clearTimeout(timeout);
var timeout = setTimeout(function(){
clearTimeout(timeout);
alert('clearTimeout(timeout)');// 执行(已经开始执行匿名函数了)
},1000);
*/
timeout = null;
}
// 如果有timeout正在倒计时则清除当前timeout
timeout && clearTimeout(timeout);
timeout = setTimeout(delayed, threshold || 100);
};
}
function smartscroll(fn, threshold) {
return fn ? this.bind('scroll', debounce(fn, threshold)) : this.trigger('smartscroll');
}
//jquery-smartscroll
$.fn.smartscroll = smartscroll;
function scrollsync(options) {
var defaluts = {
x_sync: true,
y_sync: true,
use_smartscroll: false,
smartscroll_delay: 10,
};
// 使用jQuery.extend 覆盖插件默认参数
var options = $.extend({}, defaluts, options);
console.log(options);
var scroll_type = options.use_smartscroll ? 'smartscroll' : 'scroll';
var $containers = this;
// 滚动后设置scrolling的值调用set同步滚动条
var scrolling = {};
Object.defineProperty(scrolling, 'top', {
set: function (val) {
$containers.each(function () {
$(this).scrollTop(val);
});
}
});
Object.defineProperty(scrolling, 'left', {
set: function (val) {
$containers.each(function () {
$(this).scrollLeft(val);
});
}
});
$containers.on({
mouseover: function () {
if (scroll_type == 'smartscroll') {
$(this).smartscroll(function () {
options.x_sync && (scrolling.top = $(this).scrollTop());
options.y_sync && (scrolling.left = $(this).scrollLeft());
}, options.smartscroll_delay);
return;
}
$(this).bind('scroll', function () {
options.x_sync && (scrolling.top = $(this).scrollTop());
options.y_sync && (scrolling.left = $(this).scrollLeft());
});
},
mouseout: function () {
$(this).unbind('scroll');
}
});
return this;
}
exports.scrollsync = scrollsync;
Object.defineProperty(exports, '__esModule', {value: true});
})));

View File

@ -1,18 +1,24 @@
{% extends 'layout.html' %}
{% block head %}
<title>Multiworld Tracker for Room {{ room.id }}</title>
<link rel="stylesheet" type="text/css"
href="https://cdn.datatables.net/v/bs4/jq-3.3.1/dt-1.10.21/fh-3.1.7/datatables.min.css"/>
<link rel="stylesheet" type="text/css" href="{{ static_autoversion("static.css") }}"/>
<script type="text/javascript"
src="https://cdn.datatables.net/v/bs4/jq-3.3.1/dt-1.10.21/fh-3.1.7/datatables.min.js"></script>
<script src="{{ static_autoversion("jquery.scrollsync.js") }}"></script>
<script>
$(document).ready(function () {
var tables = $(".table").DataTable({
"paging": false,
"ordering": true,
"info": false,
"fixedHeader": true,
"dom": "t"
"dom": "t",
"scrollY": "39vh",
"scrollCollapse": true,
});
$('#searchbox').keyup(function () {
@ -26,8 +32,12 @@
target.find(".table").each(function (i, new_table) {
var new_trs = $(new_table).find("tbody>tr");
var old_table = tables.eq(i);
var topscroll = $(old_table.settings()[0].nScrollBody).scrollTop();
var leftscroll = $(old_table.settings()[0].nScrollBody).scrollLeft();
old_table.clear();
old_table.rows.add(new_trs).draw();
$(old_table.settings()[0].nScrollBody).scrollTop(topscroll);
$(old_table.settings()[0].nScrollBody).scrollLeft(leftscroll);
});
} else {
console.log("Failed to connect to Server, in order to update Table Data.");
@ -37,15 +47,28 @@
}
setInterval(update, 30000);
$(".dataTables_scrollBody").scrollsync({
y_sync: true,
x_sync: true
})
$(window).resize(function () {
tables.draw();
});
setTimeout(
tables.draw, {# this fixes the top header misalignment, for some reason #}
500
);
})
</script>
<link rel="stylesheet" type="text/css" href="{{ static_autoversion("static.css") }}"/>
{% endblock %}
{% block body %}
<input id="searchbox" class="form-control" type="text" placeholder="Search">
{% for team, players in inventory.items() %}
<table class="table table-striped table-bordered table-hover table-sm">
<thead class="thead-dark">
<div>
{% for team, players in inventory.items() %}
<table class="table table-striped table-bordered table-hover table-sm">
<thead class="thead-dark">
<tr>
<th>#</th>
<th>Name</th>
@ -86,8 +109,6 @@
</table>
{% endfor %}
{% for team, players in checks_done.items() %}
<table class="table table-striped table-bordered table-hover table-sm">
<thead class="thead-dark">
@ -147,4 +168,5 @@
</tbody>
</table>
{% endfor %}
</div>
{% endblock %}