diff --git a/Rules.py b/Rules.py index a748e703..9f2f8ecd 100644 --- a/Rules.py +++ b/Rules.py @@ -770,12 +770,11 @@ def overworld_glitches_rules(world, player): set_rule(world.get_entrance(clip_spot, player), lambda state: state.has_Mirror(player)) # Locations that you can superbunny mirror into, but need a sword to clear. - mini_moldorm_cave = world.get_region('Mini Moldorm Cave', player) for superbunny_mirror_weapon_region in OWGSets.get_sword_required_superbunny_mirror_regions(): region = world.get_region(superbunny_mirror_weapon_region, player) if check_is_dark_world(region): for spot in region.locations: - add_rule(world.get_location(spot, player), lambda state: state.can_superbunny_mirror_with_sword(player), 'or') + add_rule(spot, lambda state: state.can_superbunny_mirror_with_sword(player), 'or') # Regions that require the boots and some other stuff. if world.mode[player] != 'inverted':